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Everything posted by textitexto
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Edit Offline Rift Pawn's Apperance.
textitexto replied to miamasamune's topic in Dragon's Dogma: Dark Arisen's Mod Ideas
Try this: http://www.nexusmods.com/dragonsdogma/mods/87/? -
Where are the default player textures?
textitexto replied to l2dusk's topic in Dragon's Dogma: Dark Arisen's Discussion
nativePC/sa/DX9 perhaps?.... It seem to have a copie of the major .arc files inside... -
Need a little help modding....
textitexto replied to GuyInDogSuit's topic in Dragon's Dogma: Dark Arisen's Discussion
Conlin 4K Body RetextureRemove Arisen ScarUnlimited Sprint/No Carry Limit/Higher Jumpgo inside the game_main.arc this is right. but not the 3 others, they go inside rom-stage-something... go on the mod page for see exactly where. No arctool needed for those those ones 2K Bumpy Roads2K Rock Cliff4K Ground and 2k rock and 4k ground are uncompatible with Gransys Texture Improvement as I know you need to chose. NudeMod go somewere else you can use nmm to instal it. -
What about an .ARC encyclopedia?
textitexto replied to textitexto's topic in Dragon's Dogma: Dark Arisen's Discussion
Wow were did that comme from? This is amasing -
What about an .ARC encyclopedia?
textitexto replied to textitexto's topic in Dragon's Dogma: Dark Arisen's Discussion
If you guys want to help, start taking note when you open an arc files name + what it is I would also need people for take note of were the art file are like I did in the exemple for the categorize I will wait until I have the majority of the arc files description before. For now one i did dl1 and ennemy -
Flying in Dragons Dogma
textitexto replied to marchiel2k's topic in Dragon's Dogma: Dark Arisen's Mod Ideas
You can http://forum.cheatengine.org/viewtopic.php?t=586957 -
Possible to use models?
textitexto replied to fatihGG's topic in Dragon's Dogma: Dark Arisen's Discussion
It's looking nice! -
How to open .tex files?
textitexto replied to textitexto's topic in Dragon's Dogma: Dark Arisen's Discussion
Thank, I understood how to do it now! -
How to open .tex files?
textitexto replied to textitexto's topic in Dragon's Dogma: Dark Arisen's Discussion
oh! That sound interesting where can I find it? -
Could someone advise me a tool I can use to edit .tex files in DDDA? or a thing that could allow me to use photoshop? a plugin or a converter .tex --> .png, pdf, etc... If this is possible..
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It depend of what you want. Fallout 4 optimization project is a lowres texture (512) Optimized vanilla textures is an half res texture (1024)and Vivid is an High or normal texture . (2048) or (4096, do not use this one for playing) If you need more performance don't use Vivid, if you don't need performance you should definitively use it. the two other is a mater of choice but F4op change more texture than op vanilla. I use the 3 of them the important thing to know is that one will overwrite one other. So you can install F4op first than overwrite with op vanilla than overwrite with vivid. But you will not benefit from all the advantage, but the visual impact is not visible so no reason to not use F4op/ op vanilla. It will still better than before. Hop it help you!