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Everything posted by SpellAndShield
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The read me file does have some vague instructions: [PerksAtLevelUp] ;Set the number of perks gained at each level up. If a specific level is not specified then the closest lower level setting is used. ;Default game value is one perk per level (you can also use float as value, for example 1.25 per points per level) ; Level (2..10000) = Perks (0..255) ; ;In the following inactive commented example the player will gain 1 perk per level at and from level 2 to 9, then 2 perks per level at and from level 10 to 29, ; then 4 perks per level at and from level 30 to 94, then no perk at all per level for level 95 and above ; ;2=1 ;10=2 ;30=4 ;95=0 2=1 But it does not specify if it is the top line or bottom line that needs to be changed or both. I will keep on trying for a while, all I want is 2 perks per level.
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Hello, I am having problems modifying the file such that I gain 2 perks per level rather than the conventional 1. ; Anything behind a semicolon is considered a comment and has no effect ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; [General] ;DO NOT MODIFY THIS VALUE ;INI file version iINIFileVersion = 3 ;Enable(1) or Disable(0) the plugin ;Default value = 0 bEnabled=1 ;Enable(1) or Disable(0) the AutoUpdate functionality. IT MIGHT NOT WORK WITH CERTAIN SKYRIM VERSION! ENABLE AT YOUR OWN RISK! ;Default value = 0 bAutoUpdate=0 ;Enable(1) or Disable(0) the Uncapper Skill Level Caps; ;Default value = 0 bUseSkillCaps=1 ;Enable(1) or Disable(0) the Uncapper Skill caps inside formulas governed by skills. ;Default value = 0 bUseSkillFormulaCaps=1 ;Enable(1) or Disable(0) the ingame Enchanter Uncapper skill caps ;Default value = 0 bUseEnchanterCaps=1 ;Enable(1) or Disable(0) the Uncapper Skill Experience Gained Multipliers; ;Default value = 0 bUseSkillExpGainMults=0 ;Enable(1) or Disable(0) the Uncapper Skill Experience to Player's Character Experience Multipliers; ;Default value = 0 bUsePCLevelSkillExpMults=0 Enable(1) or Disable(0) the number of perks gained, set by the Uncapper, at each level up Default value = 0 bUsePerksAtLevelUp=2 ;Enable(1) or Disable(0) the number of health points, set by the Uncapper, gained at each level up when Health is selected during the Level Up screen ;Default value = 0 bUseHealthAtLevelUp=0 ;Enable(1) or Disable(0) the number of magicka points, set by the Uncapper, gained at each level up when Magicka is selected during the Level Up screen ;Default value = 0 bUseMagickaAtLevelUp=0 ;Enable(1) or Disable(0) the number of stamina points, set by the Uncapper, gained at each level up when Stamina is selected during the Level Up screen ;Default value = 0 bUseStaminaAtLevelUp=0 ;Enable(1) or Disable(0) the number of "Carry Weight" points, set by the Uncapper, gained at each level up when Health is selected during the Level Up screen ;Default value = 0 bUseCarryWeightAtHealthLevelUp=0 ;Enable(1) or Disable(0) the number of "Carry Weight" points, set by the Uncapper, gained at each level up when Magicka is selected during the Level Up screen ;Default value = 0 bUseCarryWeightAtMagickaLevelUp=0 ;Enable(1) or Disable(0) the number of "Carry Weight" points, set by the Uncapper, gained at each level up when Stamina is selected during the Level Up screen ;Default value = 0 bUseCarryWeightAtStaminaLevelUp=0 [skillCaps] ; Set the Skill Level Cap to ; Between 0 and 10000; ; Using too low or too high values may crash the game. Handle them with caution. ; Default game value = 100 iAlchemy=999 iAlteration=999 iArchery=999 iBlock=999 As you can see, I changed the value to 2 but I still only gain one. Which semicolons if any must I remove? I would be greatly appreciative of any help offered. Thank you in advance.
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I have tried a lot of mods but none really seem to do it for me in terms of being a vampire so I will wait until Dawnguard comes out and see what the Vampire Lord is like. With any luck modders will give it actual flight abilities for example. In the meantime I think I will work on a warrior on the side of the Dawnguard. Anyone else doing it this way?
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http://www.youtube.com/watch?v=Gna45Ai3ONU
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or start you with five and give you 2 per level or something like that? Anyone know? Cheers
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There won't be any release for the PC?
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So I have been mostly playing ME3/MP and have not been playing Skyrim for a while and now thinking about getting back into it because of the many cool mods out there but I just some trailer on youtube called Dawnguard... It looked amazing. Can someone tell me what this is about? and it won't be released for the PC? Thanks in advance.
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Since I have been out of the loop, if someone could direct me to a mod I would appreciate it. Thank you
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what's more, because I needed to create a new account for Origin I could only register the game under that account meaning if I want to post about ME3 stuff I have to use that account, which means this one is effectively useless. Release date check? Are you kidding me? you want to see my receipt? I can't play a game I legally bought because you don't want people in Europe to play it yet? I can predict that people will grow tired of jumping through hoops for you. I remember when you could buy a game, install it and play it. Remember that novel concept? Maybe next time you should/can distribute EA chips to insert in our brains so we can register properly. Seriously...if I didn't love ME3 I would be done with you. What is the point of this?
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Ever use Dawnbreaker as a vampire? Hysterical...
SpellAndShield replied to SpellAndShield's topic in Skyrim's Skyrim LE
Or if silver weapons burned you. -
Ever use Dawnbreaker as a vampire? Hysterical...
SpellAndShield posted a topic in Skyrim's Skyrim LE
http://i1211.photobucket.com/albums/cc429/Stardusk78/TESV2012-01-2715-38-17-72.jpg http://i1211.photobucket.com/albums/cc429/Stardusk78/TESV2012-01-2715-38-19-61.jpg http://i1211.photobucket.com/albums/cc429/Stardusk78/TESV2012-01-2715-38-35-92.jpg http://i1211.photobucket.com/albums/cc429/Stardusk78/TESV2012-01-2715-38-44-43.jpg I actually like that Bethseda implemented this; if I had had much less health, I would have been turned into ash, in fact it happend once. LOL -
It would be nice to have the option at least.