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Posts posted by rkelly
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Sorry rkelly I don't have the time to do a full conversion...
But that mod does look awesome.
Heres an update:
Anything I should change to the model before I try and rig this thing?
I still need to do the knee pads...
http://img5.imageshack.us/img5/2780/final6.jpg
http://img41.imageshack.us/img41/8436/final1u.jpg
http://img41.imageshack.us/img41/6628/final2vmv.jpg
http://img34.imageshack.us/img34/8375/final3x.jpg
http://img141.imageshack.us/img141/7214/final4k.jpg
http://img198.imageshack.us/img198/6333/final5.jpg
not a conversion i mean like some gear based on that mod.
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sweet weps. anybody planning on making a m56 smart gun? which is from the movie aliens and the game AVP 1 and 2
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I wish I could help you with texturing these weapons, but I’ve got too much on my plate right now. My offer to help you guys getting this stuff into the game still stand though.
BTW that rifle is going to need a custom reload animation, which will be a pain in the ass.
well it doesnt need the reload to work but to look realistically right it will need it.
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junin did you ever check out that "stuff" i sent you? you know that "master" armor?
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whoops double post.
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hey brothershogo can you do some armors based on the dystopia mod for HL2? its a mod for HL2 thats based on japanese cyber punk animes/mangas
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hi Baelkin,
I dont know if it helps you, but the Blender export script splits the models depending on the assigned material/texture for each polygon. Maybe it is in 3dmax the same.
Just wanted to say that this was indeed the issue and I can't believe I made such a "newbish" mistake. :whistling:
Anyway, I'm finally done rigging the model to the Fallout male skeleton though I don't really know if I've done it "right". Guess the only thing to do is to test it and see what happens.
SWEET! if there is something wrong and you need help with anything ask the modders at the main fallout 3 forums at the bethsoft site.
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odst marines as well as every mjolnir permutation is/was a long term goal for this mod. Feel free to continue posting ideas and concepts, but in the end, like bf2142, everything will be going in, everything of terran origin that is. No covenant stuff
what about if covenant models (fanmade or otherwise) can be found will you add them in then?
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Found what I was looking for here, luckily I still had it bookmarked and hopefully the method works for a model of this "complexity". Hopefully it won't female dog too much and go smooth like a buttered lightning bolt, because I can feel I do not have the patience for manually laying UVWs. :P
Edit: Noticed something weird when comparing the low poly to the high poly model. Somewhere along the line I've somehow managed to resize the lower body such that it had become misproportioned to the on the low poly. Kinda' weird as I don't remember that being there from when I last worked on it though it wasn't something that a little resizing couldn't fix.
in case this gets to hectic for you read my post on the page before this one.
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thanks but IF you decide that you cant finish it for WHATEVER reason can you PLEASE release the model on nexus community as a model resource?
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I'm actually thinking of releasing the current models for free use by the community, such that someone else can pick up on it if they feel like it because I can't for the life of me find the desire to finish it. So please refrain from bumping the thread and let the project fall into obscurity until it's either completely forgotten or I or someone else have actually gotten around to making some progress on it. :(
I'm grateful for the support, but I think it's silly to bump it when it's not being worked seriously on and haven't had a decent update for about two or three months now.
PS. Yes I'm aware it's ironic to bump a thread with a post asking for it not to be bumped. :P
if you choose to give the model away please allow tyokio to finish it. he is the guy that made the deep eyes armor.
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i dont know if any body has noticed this BUT the trogs in the pitt DLC well if you look at there animations dont they remind you of lickers? they could be used as a base to make lickers.
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this reminds me of the armor from the half-life 2 mod dystopia.
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Glad every ones liking the work in progress : D
junin: well its a good thing because the arms might not clip through the body as much as it did with the titan armor I made.
omgwtf666: I'm allready working on a new monster : D you can see him here http://i2.photobucket.com/albums/y7/tyokio/transfer.jpg I made him to test the Xnormals program. Not sure how I'm going to implement them though..
rkelly: thats the 2nd time I got asked that lol, I may make it but I dunno if I'll be able to texture it though, so if some ones willing to unwrap the UVs and texuture it then I'll certainly attempt to make the model for it.
SWEET! if you need a texturer guy then ask around. im sure one person will be willing to help. i wont be hard to find somebody either here or at the bethsoft forums.
and about the monster talk to the guy that made the MMM mod.
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GOOD STUFF! if you are planning on doing more armor in the future after the lancer armor can you do the deep eyes armor from "final fantasy the spirits within?" its really called the nightmare armor.
here is some links to the armor with pics
link 2 (information on the gear)
http://www.nightmarearmorstudios.com/images/nightsuit/nightmare3.jpg
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http://i449.photobucket.com/albums/qq211/S...pg?t=1233081667
http://i449.photobucket.com/albums/qq211/S...pg?t=1233082017
A few of my Halo 3 models
The second one is a WIP. But the first one is done. Do you want these models for the mod?
dude if he dont post those at the bethesda main fallout 3 modding forums.
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Thats the plan, although until I either get a 360 SDK, a 360 emulator or they release halo3 on computer, dont expect the actual Halo 3 ODST armor, so far we will be limited to Halo 2 version =(
halo 2 ODSTs are fine. a person could just add some textures to makem look like the ones from halo 3.
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Whenever anyone releases a mod, they pretty much are distributing everything in the open for anyone to rip up and use on their own, whether they like it or not people will do it.
Since I cannot lay claim to Bungies creations, everything I produce will be (my augmented versions of) their IP's. Therefore I have no right to say 'dont touch this' hehe. Since (when I finish) this mod seems to be the only one of this level of depth on the matter of Halo asset importing, I would hope people dont just tint the armor some hot pink and then try to re-release it (besides I plan on giving the option of color pallettes anyways with alternate texture loadouts), since then there would be 50 conflicting variants :)
Therefore I ask that if anyone has any ideas spill em out please, so I can please everyone with 1 mod and do the hard work for you guys so you dont have to fix my failings or inadequacies! :)
But who am I to make demands anyways :)
PS. I know, I know, its 'lightish Red'
The core idea behind this minimod is a set of random encounters. One containing a crashed bumblebee escape pod with dead USMC space marines with fully lootable (and wearable) space marine combat armor (2 variants so far), another encounter containing a crashed pelican with more soldiers, including a dead spartan. Next to the corpse will be Cortana, pleading with the chief to 'Get up chief! Chieef!' (sound bytes from the games) (to add to the humor).
Added bonus, once you take off the chiefs helmet you get to see his face... I have plans for that too 8-) (either going to make a smaller master-chiefs helmet underneath (LOL) like those dolls that fit inside eachother) or going to make his base body a new race which has a totally burned-to-a-crisp facial area so he is unrecognizable, and will be found face-down, visor smashed on a nearby rock.
can you add UNSC and ODST NPCs?
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more modern weapons and more armor.
im surprised no one has released a tec9 or a uzi or a mac10 yet.
Someone wanna team up? To make weapons?
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if somebody does the m56 ill give them the firing sounds for it.