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Zaldir

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Posts posted by Zaldir

  1. Vin_09 banned.

    Piracy of X-COM.

     

    How can i get this to work on non steam version? I tried unzipping the files and moving them to the programs/xcom/binaries/win32 folder. When i ran the patcher.bat it came up with 'error @ copy'. Any ideas? Also I can't find your description of how to edit my own ini in the balance mod comments. Can you link or msg me?

     

    Reference post

  2. @jyujinkai: True, but I guess it comes back to the stepping on toes problem. The best way to make Nexus "the" portal for modders would be to have all the available resources available here, like tutorials, wikis, etc. But this is something other sites already cover (very well), like TES Alliance, Construction Set Wiki, Creation Kit Wiki and Unofficial Elder Scrolls Pages for the Elder Scrolls games. What we still have to offer that the Workshop doesn't have to the same degree is a forum with a lot of skilled modders who aid the new modders, and well... a community.
  3. It is not a competition. Steam Workshop and Nexus complement each-other. One draws more people to the modding scene (Workshop), and the other serve as a place for people who have gone past the simple features of the Workshop and are ready for new challenges and more control, as well as a place for the users to give (proper) feedback and and get mod support, as well as a lot of other things.

     

    Nexus did turn out a bit better there, and as everyone knows, I am not biased in this case AT ALL!

     

     

    @ DaChunK; We already have a Neverwinter Nights Nexus. ;)

  4. **noms the delicious cookie**

     

    Good read, Rob! Well, apart from one what others would call a minor detail, but what I call a major detail... Vanu? Really..? ...Vanu?! **sigh**

     

     

    @ xJohnxConnerx:

    I think I can safely say "yes" to that one. Generally, it is safe to assume that all future Bethesda Game Studios games will get a Nexus site because of the way they (and Bethesda Softworks) supports modding.

  5. I just want to inform you that you will not be allowed to upload the Skyrim mod with the Oblivion nif included. So, as long as you do not share it, you are fine. ;)

     

    The reason is that we are not allowed to port content from Oblivion to Skyrim.

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