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Posts posted by Zaldir
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AndroAsc banned.
Piracy of X-COM.
Modpatcher does not work on non-steam installation. I'm getting an error about steam path not found. Can this be fixed? -
Vin_09 banned.
Piracy of X-COM.
How can i get this to work on non steam version? I tried unzipping the files and moving them to the programs/xcom/binaries/win32 folder. When i ran the patcher.bat it came up with 'error @ copy'. Any ideas? Also I can't find your description of how to edit my own ini in the balance mod comments. Can you link or msg me? -
@jyujinkai: True, but I guess it comes back to the stepping on toes problem. The best way to make Nexus "the" portal for modders would be to have all the available resources available here, like tutorials, wikis, etc. But this is something other sites already cover (very well), like TES Alliance, Construction Set Wiki, Creation Kit Wiki and Unofficial Elder Scrolls Pages for the Elder Scrolls games. What we still have to offer that the Workshop doesn't have to the same degree is a forum with a lot of skilled modders who aid the new modders, and well... a community.
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It is not a competition. Steam Workshop and Nexus complement each-other. One draws more people to the modding scene (Workshop), and the other serve as a place for people who have gone past the simple features of the Workshop and are ready for new challenges and more control, as well as a place for the users to give (proper) feedback and and get mod support, as well as a lot of other things.
Nexus did turn out a bit better there, and as everyone knows, I am not biased in this case AT ALL!
@ DaChunK; We already have a Neverwinter Nights Nexus. ;)
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@ cheesybob1: Just to get the facts straight, you missed a "3". There's 33 files. ;)
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**noms the delicious cookie**
Good read, Rob! Well, apart from one what others would call a minor detail, but what I call a major detail... Vanu? Really..? ...Vanu?! **sigh**
@ xJohnxConnerx:
I think I can safely say "yes" to that one. Generally, it is safe to assume that all future Bethesda Game Studios games will get a Nexus site because of the way they (and Bethesda Softworks) supports modding.
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PinkZigzagoon banned.
Spamming the chat with racism.
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Djangorossa banned.
Admitting to piracy of Skyrim (and every other game he "own") in chat.
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d1u9a8n1e banned.
Piracy of Skyrim.
ZaldiirAre you using the Razor1911 version, d1u?
d1u9a8n1e
skidrow
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I guess my real addiction started with Morrowind when I was about 9 or something... Before that I can't say I was 'addicted' to gaming.
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And if they reach their $4 million goal, it will also feature "Creation of Professional Mod Tools provided free to players". That could make this really awesome!
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Tandwan banned.
Admitting to piracy in chat.
Tandwan
I pirate for one of two reasons : I owned the item in the past but lost it, or I want to try it for a short while.
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philbo1965uk banned.
Admitting to piracy in chat.
philbo1965uk
but I'm not going to lie...i try games and if the only way is a pirated copy..i try it...if i likey i buy it
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Great news, Axel... uhm... Rob! :D
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Happy birthday, Nexus! :dance: :dance:
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25 great armor sets: http://skyrim.nexusmods.com/mods/19733
some more great armor sets: http://skyrim.nexusmods.com/mods/10277
and some more great armor sets: http://skyrim.nexusmods.com/mods/6684
This was one look in the top 100 section...
starliightmoonflare - BANNED
in Formal Warnings and Bans
Posted
starliightmoonflare banned.
Piracy of Skyrim.