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CrashMasterJMM

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Everything posted by CrashMasterJMM

  1. I actually have tried them, yes. They still defeat the purpose of what I proposed... once you're finger is off the button, the "reload" animation happens. I'd like to be able to right click to aim, and left click multiple times without having the reload animation, for true semi-auto action. Thank you however, for your suggestions. =^_^=
  2. In light of a mod I came accross: Reloading Overhaul, I'm revisiting an old request, that maybe after 2 years, others may be able to figure out... I was wondering if someone would be able and willing to make a mod that would universally cause crossbows NOT to have to reload at all, being able to just keep firing until ammo runs out in your inventory, or you just stop clicking. I ask, only because there's a mod I use personally, that has crossbow class weapons that I'd like to see function that way. It would be VERY MUCH appreciated if you could =^_^= Thanks for your time.
  3. What I would love to see, is a touch of realism when it comes to blood stains. We all know with allmost, if not, everything in Skyrim, blood stains just... fade away, especially on dead bodies. I'd like to see a mod that makes blood stains STAY visible, UNTIL you submerge yourself in water, and as for blood on inanimate objects, fade away when it rains. If anything, creatures, NPC's, dead bodies, and the player characters aught to HAVE to find water to wash off, or it could be implied they washed up after midnight, by which the stains could be allowed to fade... except for dead bodies, that can't wash themselves, lest it rains on them, or you yourself drag them into a river. Let me know what'cha all think? =^_^=
  4. Heya peoples... does anyone know how to add a .wav sound effect to a custom shout, and if so, for each gender and race? I've made the shout, and it works. I just need to add a vocal to it to make it complete.
  5. Never mind... I did some digging myself after having an epiphany and checked the Skyrim.ini on my copy and saw the line bAllowScreenshot=1. My friend's INI wasn't nearly as codded as mine, and was missing that specific line. Problem solved. Thanks. =^_^=
  6. I discovered this while I was playing Skyrim, and noticed this was a problem for everything game related... I properly hooked up my computer's 5.1 surround sound outputs to my receiver, and have it set to 5.1 multi. ALL of my movies (at least ones encoded for surround sound) play with perfect 5.1 channels... the bass is beautiful, even the Windows' audio test activates the sub, but... ANY game I play puts out signal to all speakers front and rear, but absolutely no bass is coming from my sub. Any thoughts?
  7. A friend of mine is having a little trouble, the print screen button isn't registering when pressed in game. All day long you can hit print screen and it will function normally making images of what's on the screen to paste into photoshop or what have you, but, like I said... no function in game to get screen shots. Any thoughts?
  8. Thanks for the link, already knew the info there... that says nothing about the _Aetherium Ore_ of which I posted. If no one knows, then I'm thinking the ore is a part of a mod I have installed but am unaware that Aetherium Ore is a component in the mod.
  9. I've completed, "lost to the ages" after having 30 aetherium ore in my inventory... where do I smelt the ore? The forge doesn't have any option for it.
  10. I need someone to help me with one little thing in a mod of mine. I need to have a specific door locked, only to be unlocked when it gets hit with at least the first word in the Unrelenting Force shout. Would appreciate any help I can get. I can post the mod for download if need be so it can be worked on directly.
  11. Trouble is, I'm still a _bit_ on the learning side of the creation kit, and would have no idea where to start with anything below step 1. Thanks for your input at the very least =^_^=
  12. Heya peoples... I've just finished pretty much everything except for one thing in my mod... the intent is to keep the door to a dwelling I made locked until you can hit it with at least the first word in Unrelenting force. There would be a small story involved, via a book discovered near by the dwelling added once this goal is reached, where this place is only meant for the dragonborn to open, hence needing the door to unlock after getting hit with Fus. I'm willing to have the mod downloadable to who ever could help in that regard, and toss said person's name in credit for helping when I publish the mod. Would very much appreciate it =^_^=
  13. thanks for the link... I'll check it out. *Edit* Checked it out, apparently I already had the mod, but... it still requires the reload animation after I stop shooting. My aim, is to shoot one at a time and not have the reload between shots.
  14. Hello peoples... =^_^= I've a simple mod request. Well... simple in the asking. I don't know how to do this but I hope someone else does. Is there a way to, or anyone who would be alble to remove the reload animation for crossbows, or make crossbows not require a reload? Yes... I know for all intents and purposes it wouldn't be realistic, or lore friendly or mechanically possible, BUT... I've already beaten the game, and just want to have fun with it now, as this request would also be something of an experiment for another mod I found that has IT's wepons as crossbow class. I would most appretiate it if someone could do that for me. =^_^=
  15. If only there were a way at the High Hrothgar negotiations, to throw in an option to eliminate the Thalmor from Skyrim as common ground between both the Empire and Stormcloaks to stop the war entirely, using said dossier as evedence. But then, that would have ramifications beyond Skyrim, as the Empire would have to be extremely careful not to let on to the Thalmor that they're conspiring against them secretively with the dragonborn... lol.
  16. I have often wondered about something... I know that no quest line is started after you find the Ulfric Stormcloak dossier, but I have to ask... is there anything you can do with the information within? Bring it to the Empire's attention or something? You'd think this would be information that would prove to be of great value to the Empire so they'd get their thumbs out of where the sun don't shine and confront the Thalmor about it.
  17. having made a request for modern stuff, I think that 'caring' about the theme is not an issue. =^_^= Hell.. I searched high and low for a modern rifle mod and found one on a japanese site. I like the story line and all, but some times it's just fun to BLOW s#*! UP and moe things down! Some times even to pretend to be ZAPPED into the past like Bruce Campbell's Army of Darkness.
  18. Of course, since it would be of a comical nature, it aught not be considered a hostile spell or shout. Perhaps after they get hit, a knock back or staggar effect would be in order. =^_^=
  19. I've been trying to search for a spell our shout mod that doesn't simply JUST unequip everyting on an npc... I found that already, a nude shout mod. What I'd like to see happen if possible, is a shout to make all the items an NPC has, completely drop off it's person. The items don't have to fly everyware, it would just be funny to yell a generic yelling or screaming dialog at someone, and suddenly... their clothing, default outfits, weapons, ect... ( everything ) fall to the ground. it would also come in handy for a thief type player, to pick up said items later on. If anyone is willing to do this... please let me know?
  20. Having a slight problem with the No Stone Unturned quest... I'm done with the Thieves Guild story line, and have one of the unusual gems, but Vex doesn't have any option in her choices of dialog about it. Is there a fix?
  21. Still trying to figure out, how to keep one mod from making changes to mine. I found that it was the Ethereal Elven Overhaul that interfered with my mod, I'm aptly naming Skyrim Of Nudistine. As above, I made it by simply removing the outfits in each character's inventory. Both Elves and some humans were affected by the EEO. How do I fix this without having to open EEO into the CK and altering it?
  22. ok... I've done some variable things, from using the console in game to delete her then respawn with Player.placeatme command, to deleting her and saving the game, to deleting her from Candlehearth hall... saved... then replaced her using CK, and nothing seems to work... she looks the way I want her in the CK, but in game... the changes aren't there. Need help here... what am I doing wrong here?
  23. So... it's not enough to just edit the character and save it? You have to delete the "old" one from the world space and re place it?
  24. I went into the CK and did a little editing to Silda the Unseen, to clean her up a little bit and make her, well... not so ugly, utilizing the Character Gen Parts and Morphs tabs. Saved it as a new ESP and even made the same changes specific to my unposted (for now) Skyrim of Nudistine mod. Yet, in either that or the separate esp, having activated them in the data file list, there's no change. Is there a step that I'm missing to finalize the changes?
  25. All I did was go into the Creation Kit and one by one, removed the outfits in each female actor's inventory, saving it to an esp. The only two mods I downloaded recently were the Ohmes-Raht race and the ADEC body. I've had to go into other mods I've downloaded before to remove the outfits of the affected characters... but should I want to disable my nude mod... I'd have to RE-edit the mods so those same characters wouldn't be nude as well. Too much trouble there. So the question remains :(
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