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Everything posted by Hickory
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There is only one reason for missing meshes: incorrect installation. And your load order needs sorting with BOSS. You have your Bashed Patch before Better Cities plugins.
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going crazy trying to solve the "binkw32.dll" error
Hickory replied to jcw1348's topic in Oblivion's Mod troubleshooting
Go to your (Steam) Oblivion installation folder and copy binkw32.dll, then paste it into your \Windows\System32\ folder. -
I agree it's worse than ever at this stage -- can't even stay logged in to the various file sites -- but I'm content(?) to wait it out until an official announcement, especially if that announcement is good news.
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oblivion nexus mods sorry if in wrong place but...
Hickory replied to paulica's topic in Oblivion's Mod troubleshooting
Read the news articles. All sites are being switched over to the new server cluster, and there has been down time and disruption. -
Oblivion crash when lockpicking (among other things)
Hickory replied to SamFisher18's topic in Oblivion's Mod troubleshooting
Well of course it makes a difference! You cannot mix and match different versions and expect them to work without issues. :facepalm: Download BC from the Nexus, and download the patches from the Nexus, too. If you read the description page of BC it states: "Main Files are REQUIRED! That means that you need to download them all! Updates are REQUIRED! That means that you need to download them all!"- 17 replies
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Missing Weapon Texture - Francesco's Mod
Hickory replied to OldLace's topic in Oblivion's Mod troubleshooting
You need to run BOSS to sort your load order, and then rebuild your Bashed Patch -- you have a delinquent master. -
Oblivion crash when lockpicking (among other things)
Hickory replied to SamFisher18's topic in Oblivion's Mod troubleshooting
All of Unique Landscapes are compatible with BC. Some may need patches, but they are freely available. I don't have Oblivion installed currently, but when I did I ran every single UL with BC without issue. That is not your problem. I previously suggested you get rid of QTP and OBGE while troubleshooting. What is the situation there? You only say that you got rid of Streamline -- is it still uninstalled, or have you restored it?- 17 replies
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Vanilla Oblivion Crashes on Startup
Hickory replied to UnderTheNumberCero's topic in Oblivion's Mod troubleshooting
It would be nice if you said how, and if the advice given helped or not. -
Super-odd problem with Apachii Heroes' Store?
Hickory replied to Zhatalja's topic in Oblivion's Mod troubleshooting
This is a mod installation issue. Exclamation marks for meshes tell you that the expected mesh is missing. That's all there is to it. -
Assistance desired with All Natural?
Hickory replied to Zhatalja's topic in Oblivion's Mod troubleshooting
'All Natural - Indoor Weather Filter For Mods.esp' is a filter mod, and doesn't show green like pure mergable mods. Activate it before building your patch, and you will get a confirmation from WB about disabling it. Agree to disable it -- it MUST be disabled -- and carry on building the patch. Everything will be taken care of by WB. -
Oblivion crash when lockpicking (among other things)
Hickory replied to SamFisher18's topic in Oblivion's Mod troubleshooting
The first thing you should do is to get rid of QTP, OBGE and Streamline while troubleshooting. Install weOCPS and Fast Exit. Then rebuild your Bashed Patch, and do not use any of the BP tweaks (while troubleshooting).- 17 replies
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Nexus mod manager trace log error?-Please Help!
Hickory replied to gengar807's topic in Oblivion's Mod troubleshooting
Bumping threads will get you nowhere. Do not use Nexus Mod Manager with Oblivion. I can't suggest anything else, because I didn't understand your original post. -
Cannot Create Character and No text showing up
Hickory replied to joaquin5892's topic in Oblivion's Mod troubleshooting
You need to learn how to install mods, and do not use NMM with Oblivion. -
Oblivion FPS, Vsync, stuttering
Hickory replied to ryanra116's topic in Oblivion's Mod troubleshooting
Are you using your monitor's native resolution in-game? If not, do so. If that doesn't help, lower the resolution. The fact that VSync is causing this says that your graphics card is struggling to keep up. -
If you have a custom race, you need to install the custom race fix, otherwise Velen Dreth will not recognise your race and refuse to speak -- that's what kicks the tutorial quest into action.
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Optimum settings for Nvidia GT610 GPU?
Hickory replied to venusian's topic in Oblivion's Mod troubleshooting
A lot of people have had trouble with the latest nVidia drivers. Roll back to an older one. I am currently using 314.22. -
Adding quests I have already completed
Hickory replied to sarcos3's topic in Oblivion's Mod troubleshooting
This sounds like you uninstalled the plug-ins at some point, and saved the game without them installed, or you have loaded a save from a point prior to installing the plug-ins. This, of course, will re-initialise them afresh, even though you may have completed them with that character. -
Vanilla Oblivion Crashes on Startup
Hickory replied to UnderTheNumberCero's topic in Oblivion's Mod troubleshooting
There was a tendency for new installations of Oblivion to abort because the installer failed to create the necessary files and folders in Documents. Open Windows Explorer at \My Documents\My Games\Oblivion\. There should be and 'oblivion.ini' file and a 'Saves' folder. If they are not there, create the Saves folder manually, then go to your installation folder and copy Oblivion_default.ini. Paste that file into your \Documents\My Games\Oblivion\ folder and rename it to Oblivion.ini, then restart the game from the OblivionLauncher.exe (important!) to set your hardware in the ini file. -
CS, Oblivion Data Folder and Nexus Mod Manager
Hickory replied to TheDarkListener34's topic in Oblivion's Mod troubleshooting
Don't worry about it; I make a terrible teacher, too. ;) -
CS, Oblivion Data Folder and Nexus Mod Manager
Hickory replied to TheDarkListener34's topic in Oblivion's Mod troubleshooting
Ok, I am still confused. I assume that English is not your first language, so I will take a guess at what I *think* you are saying: Nexus Mod Manager is a mod installer. The data files needed for the game to work, and for your mod to work, do not go into the Nexus Mod Manager folder. The Nexus Mod Manager folder is for placing completed mods (archives etc.), so that they can be categorised easily and installed easily. The Oblivion Data folder is where all of the files for your mod that you are working on, and those you have installed, go. Place all of your mesh and textures folders into the Oblivion\Data\ folder. This is where the Construction Set will save your mod .esp to. -
CS, Oblivion Data Folder and Nexus Mod Manager
Hickory replied to TheDarkListener34's topic in Oblivion's Mod troubleshooting
Then I think I misunderstood your question. Can you clarify exactly what the problem is? You talk about data 'files' and having two? Remember a 'file' is not a 'folder', and a 'folder' is not a 'file'. -
The red icon was denoting that something was missing. You solved your issue, yes.