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Everything posted by Undivide
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Great!
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Mass Effect 3 Javik the Jamaican? Seriously?
Undivide replied to masternoxx's topic in Mass Effect's Original Trilogy
If anything, he has a stereotypical African voice. Jamaican accents don't sound like that. -
LE Bringing in the SE rain collision functionality into LE
Undivide replied to Selicar's topic in Skyrim's Mod Ideas
Check out Real Shelters. http://www.nexusmods.com/skyrim/mods/52612/? -
REIKO AKAVIRI FOLLOWER REBORN, Need Help
Undivide replied to ToriyamaX's topic in Skyrim's Skyrim LE
It doesn't matter. If they do not respond and their permissions aren't open, the mod cannot be uploaded here. -
F4SE Loader is not working after recent FO4 update!
Undivide replied to Deleted29371305User's topic in Fallout 4's Discussion
It's possible that a F4SE-based mod you currently have needs to be updated. -
F4SE Loader is not working after recent FO4 update!
Undivide replied to Deleted29371305User's topic in Fallout 4's Discussion
Well, yeah. Each version of F4SE only work with the versions of FO4 they were made for. Go to http://f4se.silverlock.org/ to download the latest F4SE, or downgrade your game's exe to one that works with F4SE. -
The creation kit wiki is a great place to start. http://www.creationkit.com/index.php?title=Category:Papyrus
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No problem. :smile:
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http://www.nexusmods.com/skyrimspecialedition/mods/8186/?
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Should I release it as a mod on Nexus Mods or just PM it to you? I can't imagine many people have much of a use for this mod.
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Hey Undivide, Thanks for your interest, I'm pretty sure that the spouse has to be in bed for it to work. So the trouble is that the perk is contingent on the NPC's coded routine which is variable, depending on how the NPC is scripted. E.g. Lydia seems to go to bed at 1:00am, most normal NPCs go to bed at like 9:00pm etc. So in the vanilla game you need two things to get the perk, first you need to know the spouse's sleep routine, and said spouse needs to be home. One does not get the perk if one's spouse is following your character, and in the same room. So if you are out doing a quest and decide to sleep at an inn, you can't get the perk because your spouse is a follower, and if you dismiss them they just head back home. This was of course changed in Fallout 4, where your character could sleep anywhere with their SO as a follower, and get the perk. I have the code that controls when the perk is applied in front of me, and there's nothing there that requires spouses to be in bed for the perk to be applied. But I see what you mean about the inn. I should be able to do the request, but it'll be a separate perk/setup for the sake of not editing base script files.
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Hold on a second. I'm looking at the way the game handles the lover's comfort perk/script and it seems to already function like you want. See the following code: If RelationshipMarriageFIN.IsRunning() == True && RelationshipMarriageFIN.GetStage() >= 10 && Game.GetPlayer().GetCurrentLocation() == LoveInterest.GetActorRef().GetCurrentLocation() That set of conditions runs when the player wakes up. If the player's spouse in the same room, they get the perk. Perhaps I have misunderstood your request.
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Papyrus didn't change drastically between Skyrim and FO4, so I'm pretty sure it's possible. I'm actually in the CK right now. Seems simple enough. I can try to make it tonight.
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No problem. Sometimes it's the smallest things that cause the biggest issues.
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All of the code has been commented out. Remove the curly braces at "{Scriptname" and "EndEvent}", then remove the second instance of "Scriptname CloseDoor extends ObjectReference" entirely. After that, something needs to tell the setopen function exactly what it's closing. "Self" should work, methinks. So, in the end, your code would look like: Scriptname CloseDoor extends ObjectReference Event OnOpen(ObjectReference akActionRef) Utility.wait(3) Self.SetOpen(False) EndEvent Alternatively, you can have the door check if it's actually open. Event OnActivate(ObjectReference akActionRef) int openState = Self.GetOpenState() If (openState == 1 || openState == 2) ; Open or opening Utility.wait(3) Self.SetOpen(False) EndIf EndEvent
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Free video recorder for pc recommendations
Undivide replied to ReaperTai's topic in Fallout 4's Discussion
Well, if you have an Nvidia GPU, there's Nvidia Share (Formerly Nvidia Shadowplay). Another good free recorder is OBS, which is something many people use for streaming, but it's also great for just recording. -
Check out Aether Suite for modern, World of Rudra for different and Stages for etc. /Shameless plug
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LE Lake Geir - Is there any house mod around this lake?
Undivide replied to showked's topic in Skyrim's Mod Ideas
*toots own horn* http://www.nexusmods.com/skyrim/mods/69362/? -
For some reason, landscape edges that have been smoothed with the landscape tool appear jagged again once my mod is reloaded. I thought Skyrim was somehow open in a dead process, but that wasn’t the case, since newly-placed static objects retained their position as usual after the mod was reloaded. Really puts a damper on how the end product of my mod will look. Has anyone else experienced this issue? I've been making mods for years, but this is the first time I've seen something this strange happen in the CK.
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Headset with microphone specifications for mod voicing
Undivide replied to redrakiton125's topic in Skyrim's Skyrim LE
Most headset mics are absolutely abysmal for voice acting. You'd be far better off getting a separate microphone for voice work. The Blue Yeti is often a popular choice. http://www.amazon.com/Blue-Microphones-Yeti-USB-Microphone/dp/B002VA464S I personally use a Samson C01U. Either way, for background noise reduction, you'd likely have to look into some sort of noise gate. You could use one that comes with your average DAW, a free plugin for a DAW, Audacity, or even the one that comes with OBS.