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Everything posted by MimiTheAlchemist
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The Voice Actors of Skyrim (Nexus)
MimiTheAlchemist replied to Hotemochick1992's topic in Skyrim's Skyrim LE
I am looking for voice actors for a couple mods. Voice types I need: Hall of Beginnings: * Female Altmer (elf haughty) Only 1 line of dialog * Female Breton (even-toned) Four or Five lines of dialog Become A Skooma Dealer: * Teen Female Imperial (like around 16 or 17) The lines are not all written yet, but I'm pretty sure there will be a lot of them. Please PM me if you are interested in taking on any of these roles. -
LE Requesting a Player House for keeping 10-20 followers
MimiTheAlchemist replied to Danman804's topic in Skyrim's Mod Ideas
May I suggest Comphy Breezehome by jalvarado261 http://www.nexusmods.com/skyrim/mods/38393 It has: 8 beds for followers, 2 beds for children that could also be used for followers, and a master bedroom for your character. A huge pool A blacksmith room An alchemy / enchanting room A chapel room A museum type room with lots of manequins and armor racks. Plus, it has displays for dragon priest masks and dragon claws. A nice kitchen A big library A danger room with enemies that you and your followers can battle against to train. No load doors -
LE Creating your own team,Importing team's logo to the game
MimiTheAlchemist replied to GTAVfan's topic in Skyrim's Mod Ideas
I use Custom Sigils to put my clan's logo in the game. http://www.nexusmods.com/skyrim/mods/21037 Here's a look at the designs I made for my clan: http://mimithealchemist.tumblr.com/post/81125862930/my-own-clan As for making a team, I use a multi-follower mod like UFO, my home is your home, and a big house with a lot of beds and room for your team to walk around in. I use comphy breezehome. -
You really need a mod because vanilla child races can't do much. They can't use any of the crafting stations, activate levers or anything else, or wear armor to protect them in battle. As for save games, I made a couple of save games called Skyrim through the eyes of a child, but I think you have tried them already.
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As a die-hard Final Fantasy Tactics fan, I would love to see these made. I could totally see my character wearing the chemist outfit. :smile: If I only had a talent for this type of thing, I would have probably made them already. There is a female archer outfit here on the Nexus made by RAN46. http://www.nexusmods.com/skyrim/mods/27073
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Mine would have to be either Ma'tera (fox person race) or Lungairis (bunny rabbit race). Both are pretty awesome. I like the Obscuuri race and the mod that has the moamer, sandmer, snow elf, and night elf as well. There are so many great race mods on the nexus. :)
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If you use UNP, Combination Vanilla outfits (http://www.nexusmods.com/skyrim/mods/13378) has a variety of pants from vanilla skyrim like thieves guild, linwei, karliah, miner, prisoner, bandit, etc. I have also heard of another UNP mod called what to wear (or something like that) that has pants. I hope this helps. :smile:
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You have to set up properties for your MyPlayerRef and MyFirewood. Just double-click on the name of your script to bring up the properties window and click on the new property button. MyFirewood would be a MiscObject and MyPlayerRef would be an ObjectReference. You don't really have to create a property for the player though. Just make your property for Myfirewood and type this in your script. Game.GetPlayer().additem(MyFirewood, 99) Here are some tutorials that will help you. Creation Kit Papyrus Tutorial: http://www.creationkit.com/Bethesda_Tutorial_Papyrus_Hello_World Scripting Tutorial for quests: http://www.creationkit.com/Bethesda_Tutorial_Basic_Quest_Scripting I hope this helps. :smile:
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cool idea :) My khajjit cub Bella would love to get piggyback rides from her followers. :)
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This sounds so awesome. I'm a big fan of the fairy tail series and other anime as well.
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LE Erza scarlet- the Knight armour and weapon
MimiTheAlchemist replied to Fatboyfiler1989's topic in Skyrim's Mod Ideas
I second this. :) Erza Scarlet is my favorite character in Fairy Tail, and that is her most awesome requip (armor). I would make this if I could, but unfortunately I'm not good at the graphic design aspect of modding. -
LE A "Dark Magic" alternative to the College of Winterhold
MimiTheAlchemist replied to txwolf208's topic in Skyrim's Mod Ideas
A faction can have any number of members. There are some factions that have as little as 1 member in them. -
LE Please Make Rosario + Vampire Races Mod For Skyrim
MimiTheAlchemist replied to KyeBarnes's topic in Skyrim's Mod Ideas
I'm a big fan or rosario+vampire and many other anime, so I would love to see something like this. :) -
LE Lockpicking - Remove name of difficulty
MimiTheAlchemist replied to Dkboy24's topic in Skyrim's Mod Ideas
There's a mod called No Psychic Lock Knowledge ( http://www.nexusmods.com/skyrim/mods/44115 ) that should work for you. :smile: -
I think this is a good idea for a mod. I also play games like zelda and pokemon where fishing gives the player a break from the main focus of the game. There is a mod on the Nexus called Handyman that has a weildable fishing rod that could be used for this mod (with permission from the author of course).
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Cool topic. These quizzes were so fun to take. :smile: RPG personality quiz results: http://www.nodiatis.com/pub/6.jpg[ D&D quiz: I got Lawful Good Human Paladin (3rd Level). It's kind of odd that I got paladin on this quiz and not on the other one. Another MTG color quiz: (the other one was removed) BlueKnowledge~Illusion~DeceitIslands provide blue mana-the magic of the deep sea and the endless sky. Blue magic is about the mind. To a blue mage, knowledge and arcana are paramount. Blue mages want to know everything. When a blue mage fights, tidal waves crash against rocky cliffs, the wind whips out of stormy skies, and the enemy's spells fail as their creatures vanish into thin air. Here's the url for that one. http://www.quotev.com/quiz/489806/What-Magic-The-Gathering-Color-Are-You/ pic from original quiz http://www.wizards.com/magic/images/whatcolor_isblue.jpg
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That would be awesome. Rosario + Vampire is one of my most favorite anime.
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- rosario vampire followers
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I was playing final fantasy tactics today, and I got an idea for a cool mod. In FFT, when you get to a certain point in the game, you can send members of your party on jobs. I thought it would be so awesome to send your follower on those boring miscellaneous errand quest. Maybe this is how it could work. Player: I need you to do a job for me? Follower: Okay, what job do you want me to do? Player: I need you to fetch some argonian ale for this beggar in Whiterun Follower: All right, I'll see you when I return. Your player walks into a room and somehow disappears. Then a couple days later, they return to where you left them. Their chance of finishing the job would depend on such things like level, stealth, courage, and other variables. Player: How did the job go? (success) Follower: The job went great. Here is the reward I received. (setstage to last stage) (failure) Follower: Sorry, the job didn't go as planned. I was this close to the ale, then Saadia caught me snooping around. You'll have to do this one yourself. (quest stage stays the same) It would be cool if you have UFO or other mods like that to send each of your followers to a different job. Of course, this mod may be an impossible task.
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I third it. :smile: I love the dovahkiin general store home. My and my hubby live there. We want to adopt Sofie and Francois, but we don't want to move.
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Papyrus Help: Checking for item amounts
MimiTheAlchemist replied to MimiTheAlchemist's topic in Skyrim's Skyrim LE
Thanks for the help, Ghaunadaur. I still can't get it to work. I may have defined the player alias wrong. Is it supposed to be a unique actor or the playerref in any cell? I may try again with all my other mods disabled. It could be some kind of conflict. -
Papyrus Help: Checking for item amounts
MimiTheAlchemist replied to MimiTheAlchemist's topic in Skyrim's Skyrim LE
That is a good idea, but stage 20's objective is to bring the items to the person. So, the player would get the quest objective "bring items back" right after the items were already returned. I'd like the stage set to 20 before the player brings the items back to the bard. Thanks for the help. I think I'm getting closer to completing my first quest. @Purr4me: I thought about adding an event to trigger the if-then statement, but I don't know which event I should use. Should I used oncontainerchanged or onitemadded? I'm not to familiar with events in papyrus. Thanks for your help. -
LE Child Clothes for Adult Characters
MimiTheAlchemist replied to MimiTheAlchemist's topic in Skyrim's Mod Ideas
I know about those clothes. They are miniaturized versions of adult clothes. I want the outfits that the children wear made for adults. -
Papyrus Help: Checking for item amounts
MimiTheAlchemist replied to MimiTheAlchemist's topic in Skyrim's Skyrim LE
I tried it, but it didn't work. I want to write the code so that if the player has enough items, the quest advances to stage 20. It still won't advance to stage 20 even though I've acquired all of the firewood, leather strips, steel ingots, and sapphires needed. Thanks for your reply, though. -
I enjoy playing Skyrim as a child. It makes for a more interesting adventure. I normally use Higher Magic's children characters mod when I play as a human child. When I play as an elf, khajiit, or argonian child (using the player.setscale .78 console command on an adult character), I wish they could wear the same clothes as the other children in town. I wish I could do this, but I have no experience in meshing and little experience in retexturing. So, if you think this is a cool idea, please help.
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I am working on a quest in which a bard asks the player needs to gather some items so he can make a lute. After making sure all of the script properties pointed to the right items, I wrote this script fragment in quest stage 10 (the stage where you agree to get the items). I used the original names for the items properties, and bq is the property for the quest. if (game.getplayer().getitemcount(firewood01) >= 3 && game.getplayer().getitemcount(leatherstrips) >= 2 && game.getplayer().getitemcount(ingotsteel) >= 1 && game.getplayer().getitemcount(gemsapphire) >= 1) bq.SetObjectiveCompleted(10) bq.setStage(20) bq.SetObjectiveDisplayed(20) endif I have combed the internet for some other way of checking to see how many items are in a player's inventory. I have even looked at other quests in the game, but I can't seem to figure out why the quest doesn't progress even though I've gotten the items in the correct amount. The quest won't go past stage 10. I appreciate your help.