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Everything posted by Arthmoor
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Yes, nVidia had sole discretion to choose the finalists. That doesn't mean everyone has to agree with that list. That's also why UFO4P is the only one of the 16 that's not there anymore, because *WE* never entered the contest so they HAD to remove it. Otherwise I'm quite sure one of us could have found a lawyer willing to take the case had they not acted and the prize was awarded fraudulently.
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Packaging a BA2, not through CK
Arthmoor replied to Deleted82156User's topic in Fallout 4's Creation Kit and Modders
In the tools folder, should be one for Archive2. Use that one to package your file. It's what I do on PC. Unfortunately if you're packaging for consoles you have to go through the CK. I have not seen any indication this tool can be used for console mods. -
Well at least it's not Pew Lasers....
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Death of Flash can't come fast enough :P
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[WIPz] Fallout 4 Script Extender (F4SE)
Arthmoor replied to behippo's topic in Fallout 4's Discussion
There are infinite loading screens? :P- 717 replies
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Yes, yes they are. I'm replying to one now. You don't know me well enough to make that call though. I however can see you put yourself plainly on display in a very public manner and don't need to know anything more than what you're offering. Actually I do, and it just so happens most of mine agree that you are nothing but a toxic presence and should have been removed a long time ago. Again, you don't know me well enough at all to make that judgment. Just because I'm not out in public making an utter fool of myself on Youtube with rant videos doesn't mean I haven't leveled my fair share of criticism at those who deserve it. I prefer to take a more productive approach to arriving at acceptable solutions. The old you catch more flies with honey thing. Or something. Then you obviously want to be talking about Valve, cause that's who the snarky Youtuber you linked was getting at in the end. The rant he's referring to is on display for all to see and I have not deviated from my opinion of that company since the debacle took place. So much so I've been voting with my wallet and getting as many of my games off their corrupt systems as possible. As for what that "salty MA" is doing for Bethesda, I can assure you, I wouldn't be doing it if I didn't enjoy their games. Regardless of the animosity between us though, I do sincerely wish you well on your UE4 endeavors. It honestly sounds to me like you were ready to make that transition like so many of us elsewhere have done over the last few years. Even if you don't' think what you're cooking up is all that good, it's still valuable learning experience you can take forward to your next project after it.
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Not all of us are cynical, hateful, spiteful individuals like you. You don't like Bethesda. That's very clear. You've made it abundantly so now for months. You even said you were going to go Indie and leave all this behind for good. So.... why haven't you yet? You seem drawn to these topics for no good reason since you clearly don't want to be involved. As for why those of us with actual self respect still mod for their games? Maybe because we still enjoy them despite the flaws? Nobody has ever said they were perfect, but you don't solve their imperfections by posting profane rant videos about the company either.
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What does that have to do with the fact that a bunch of people shitposted on the forum where there ARE moderators with the ability to regulate it? This isn't a thread about how objectively bad Jive as a platform is or how dumb it is that the forum moderation team (of which there are many) has no authority on the mods site, so can we please just not?
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Pretty sure they responded the way they did because you said you're not a modder and then proceeded to assert that Bethesda knows nothing about modding and that they're ignorant. Which frankly doesn't work in your favor.
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[WIPz] Fallout 4 Script Extender (F4SE)
Arthmoor replied to behippo's topic in Fallout 4's Discussion
What memory fixes would it even need?- 717 replies
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Mainly because people started shitposting in that thread, which made closure inevitable.
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They're called DLCs. Vote with your wallet and the free market will work just fine.
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Your gun is still smoking though, everyone can see that. As you've already had pointed out, trying to walk your statements back by shielding them behind future tense phrasing does not mitigate (lol, the irony) the fact that you fired the insults first, kept firing, and are now upset you've been called on it and had your fire returned. There you go AGAIN with the insults. As far as making mods, it's my assumption you don't know how or you wouldn't be advocating the position you are because you'd understand what's involved. And still you ask the basic question you'd already know the answer to if you even knew who you were talking to. IMO, nothing productive will ever come of trying to discuss this with you so feel free to have the last word or whatever. I'm done talking past you while you've got your fingers in your ears.
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The difference between yourself and me is that I never denied insulting you, but you brought it to this level well before anyone else in the thread by labeling anyone who uses Bethesda.net as a sellout. Present tense. Not this walk-back you're trying to do now about how we MIGHT be if paid mods return. Funny, I don't see any paychecks coming my way with Robin's name on them as my boss or Nexus on there as the company I work for. And I'll have you know that having already participated in paid modding once before tells me I could very easily have made a "career" out of it if the money I made in 3 short days was any indication. That 3 days was already many orders of magnitude more money than had ever come in in the YEARS on Nexus getting donations before that. It's not us who are delusional or caught up in a dream. It's you. Lecat seems to have you pegged at this point. Green with envy. Nothing more. You have offered nothing substantive to the discussion during the whole thread other than to repeatedly call people sellouts for putting their work up on Bethesda.net. That was return fire. Not the opening salvo. You definitely are not above the behavior, but I figured it was the only thing you understood given your tone throughout this whole thread. And again, I'm going to call you out here. If you knew anything about me AT ALL you wouldn't even need to be asking this question. So I don't think you know diddly squat about this community at all, which is why people are calling you ignorant.
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You have, and you just did again. It doesn't much matter if you're claiming it to be for future acts you disagree with or not. You're being plainly insulting in your approach. Then why are you doing exactly that by hurling insults at people?
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No. Jackass cynical users who like to troll and cause trouble are doing that. I think you need to lay off the Jet or something. There's no need to resort to insults. You disagree with me, fine. But don't be that person. Being a potential sellout is bad enough. Says the guy who threw the actual insult by calling anyone who disagrees with you a sell out.
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GoG also has indisputably cheaper deals when they run them too, so there's that. I'm a pretty cynical person, but clearly not as cynical as you. Your world must be a miserable place. If you don't know the answer to this already, you have not been following this community at all. No. Jackass cynical users who like to troll and cause trouble are doing that. I think you need to lay off the Jet or something.
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On GoG I could spend that $15 knowing that Bethesda, Obsidian, or Valve can't one day deny me the right to play it since it won't have DRM. I'd gladly drop the money on that even though I didn't like New Vegas very much. I feel strongly enough about DRM issues to vote on it with the only capital they respond to: CASH. I mean, you yourself seem to think that's all that motivates them, so you have to speak the language. You have no free speech on a private forum, even one run by a megacorporation. Mod authors having the ability to remove trollish comments from their threads has been a fabulously great thing. Bethesda needs to provide this if for no other reason than to have feature parity with every other platform available to mod authors. It may be impossible to tell if they actually played it or not, but it's very possible to know if the person downloaded it. Do like Nexus does. Insert a timer in between when you download and when you're allowed to give a rating. It all but eliminated troll endorsements here and it would have the same positive effect over there too. I'd rather have 100 ratings from people who took the time than 10000 ratings from a bridage who showed up just to upvote me for who I am.
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Well. Strangely enough, Bethesda seems to have heard you there. Hence, Skyrim Special Edition. Frankly there will be less of a need for a mountain of 2K texture packs, ENB, RCRN, etc if the graphics are as good as they looked in the preview videos. That said, the console users are currently enjoying the hell out of what we CAN offer them right now for Fallout 4. Including the UFO4P which has fixed a number of bugs in the game that they otherwise wouldn't have had fixed. I honestly don't see it as ethical to withhold that from them on the basis of elitism, which is all you're promoting here. Shafting everyone here? Exactly how would that happen? As far as not getting much, getting 50% of something sure beats the hell out of the 0% of nothing I'm currently able to price mods at. So yes, it would be very much worth putting paid mods on Bethesda's service. No, they are not another uPlay in the making. I don't even know where you're getting that from. IF you're upset that they've decided to strike out on their own with their own digital distribution system (assuming they go all in at some point) then maybe you should ask yourself why so many companies are doing this and giving Valve the finger in the process. Cause I'll bet you there's some common thing they're all turning against if they're all fragmenting off into their own platforms. Consider though that Bethesda is SLOWLY embracing GoG as another platform. They stuck Morrowind, Battlespire, and Redguard over there. It's been nothing but a huge positive for them and there's evidence in the GoG API that they're planning to push Oblivion and New Vegas over there soon too. That's hardly the actions of another Ubisoft empire being built.
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Nobody said it was either. You're assuming an awful lot of wrong things from what people are telling you. This is very simple. Bethesda.net is an alternate location to have mods hosted. There are appreciative people using said service to get their mods either because they don't know about Nexus or cannot access Nexus for one reason or another. I have no issue with providing them the alternate channel. There is no madness involved. It was a fully informed decision on my part to do it. And as far as console mods, all the people running around playing the PC Master Race card are just making the PC modding community look like a bunch of stuck up playground brats. I for one think it's great that they're finally able to enjoy the same things we've had available to us for years. Someone at some point was going to offer that to them and Microsoft and Sony were going to give in and allow it. IMO, better to have that someone be Bethesda than some other company with a far less moddable game system that requires a bunch of crazy hoops to jump through to even make it work. In fact, I'd wager it isn't likely most other moddable PC games could even be adapted for modding on consoles without some major engine restructuring.
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You need to define what you mean by abandon first before I can give you a proper answer. Instead, I'll simply tell you what I did the last time. All of my stuff that was already on Nexus stayed on Nexus (and the other free mirror sites too). The mod I put up for pay obviously could only go where that was allowed. I can't imagine the system would be any different if it comes up again. You appear to be assuming a lot more than the facts are offering. For PAID mods, tell me, what other choice would I have but to put them on the platform where selling them is allowed? I don't consider it selling out. I consider it finally being able to make a legitimate bit of money for the work involved in modding. You calling it selling out more or less betrays your bias here, and a disgustingly negative one at that. One that does nothing but create division where none needs to exist. Your choice. The consequences to you are already known. All I ask is that you and people who think like you stop acting like you have the right to take OUR choice away if it's offered again. As I've stated before, and will continue to state, Bethesda is not dividing us. The community is doing that to itself. You contribute to that with every one of these negative posts. I don't think it's anywhere near that low for the reason others have hinted at. It's right there in the game's UI. Very easy to get at, very tempting to go looking, trivial to grab something while you're there. I dare say it works a great deal better than Steam Workshop ever did. Shouldn't really be surprising given that Bethesda is in control of both endpoints.
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Yes. I disagree. If they were truly the troublemakers you seem to say they are, it would be obvious as hell by now. You're reading the wrong webpages. :tongue: News flash: They've been involved since Morrowind. They provide the very tools we all need to mod their games as extensively as we do. (let's not quibble about meshes though, you know what I mean here) No. The only damage I see being done is by posts like yours, or antics like Darren's. The rest of us are trying to work with them instead of against them to get things to improve. Boycotts are not the answer to anything. They pay no attention to such silliness. I can't assure you of anything as I don't know their minds any better than anyone else. Which is why I don't go around posting rant threads about paranoid issues brought up by the 4Chan side of the internet. Conspiracy theories about the evil Todd and his nefarious plans need to stay there and not be propagated all over the web as though they're the truth. Cause they're simply not. Yes, I've made no secret about the fact that I'd like to have the option for paid mods to return. It's not Bethesda who damaged the community. The community, such as it is, did that to itself through infighting and spreading false information. The majority of us who either supported the system or didn't care enough simply didn't speak up when we should have and that led to Gabe's ego shutting the whole thing down. Bethesda took note. They're moving their official support for mods away from Valve so that Valve can't undermine their attempts in the future. It's a net plus for everyone. As far as console mods, I think it's great they're getting them. I don't buy into this PC master race crap that seems so pervasive here. It serves no purpose other than to sow division. Yes, the hardware is garbage and gaming in general is still impacted by this, but the PEOPLE using those systems are not to blame for any of that. The other irony here is that despite all the grousing PC players are doing, the download numbers betray a truth: Even PC players are using Bethesda.net more than Nexus. The UFO4P has more downloads and views than it does here, by a significant enough number to matter. This isn't a bad thing either. It means people are simply choosing what's convenient for them, and I see nothing wrong with that.
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Because I choose to. LOL. No. You've been listening to too many conspiracy theories. I think it does because Valve demonstrated unequivocally they can't be trusted with handling mods for Bethesda games. Maybe because most of us aren't worried about it if they do? People were saying all of the same things about Steam Workshop for Skyrim, and for the most part none of the horrible predictions came true. They didn't bring Nexus down and they didn't wipe out the community by force like everyone said they would. Not even when paid mods were a thing. The one thing Valve did prove was the assertions they couldn't be trusted to host the content and run the show. They're way too flighty a company for that. Bethesda had to find that out the hard way and Bethesda.net is the end result of that. When someone usurps control of a good idea out from under you, you defend against that possibility in the future by simply taking control yourself. Mark MY words - Gabe will rue the day he let his ego get the best of him :tongue:
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nVidia and Havok don't have anything to do with each other, so no :tongue:
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Did the success of the Season Pass prevent more DLC?
Arthmoor replied to Raycheetah's topic in Fallout 4's Discussion
I don't think they planned to do more than 6 regardless. In fact if their marketing is to be believed, they only had 3 on the table and upped it after demand for the Season Pass got so high. As far as Skyrim DLC, Todd originally told everyone BEFORE launch that they had plans for a total of 5. 3 larger ones, 2 smaller ones. Once they got the DLC train rolling though and the PS3 choked itself on Dawnguard, that plan shifted to making what they had work. they don't need to come out and say what everyone and his dog saw happen. We got 2 larger ones (thank Talos) and 1 smaller one. It could have been much worse. That Todd simply brushed it aside by saying they were moving on in April is no surprise because that's likely when they had always planned to stop. It simply cost us 2 DLCs as casualties due to PS3 issues. We'll probably never see those DLCs as it's unlikely they made it much past pre-alpha work. This is what happens when your DLC/patch teams get bogged down in issues caused by insisting on supporting obsolete hardware.