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Issue importing from NMM (disabling mods not recognized)


Septiphalic

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Yeah, I wouldn't consider myself an advanced modder. I mostly let NMM and LOOT do the work for me. Was running around 150-160 mods on my last playthrough few of which had been corrupted or had some missing data. While starting fresh is in no way ideal and one rough pill to swallow given the amount of hours put into my save, it's probably the most practical. Just got to suck it up and pull the trigger.
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Yeah, I wouldn't consider myself an advanced modder. I mostly let NMM and LOOT do the work for me. Was running around 150-160 mods on my last playthrough few of which had been corrupted or had some missing data. While starting fresh is in no way ideal and one rough pill to swallow given the amount of hours put into my save, it's probably the most practical. Just got to suck it up and pull the trigger.

 

 

One more note, if you switch over to Vortex, LOOT is already built into Vortex, so do not, use Standalone LOOT when using Vortex

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