Hyacathusarullistad Posted August 14, 2013 Share Posted August 14, 2013 I've always hated the fact that three of the Words of Power required you to join factions/guilds in order to find. There's a mod that http://skyrim.nexusmods.com/mods/21504/'>places a key to Snow Veil Sanctum in the Ratway Warrens, but I can't seem to find any mods that provide similar access to Dustman's Cairn or Saarthal. Is anyone up to making such mod(s)? Link to comment Share on other sites More sharing options...
Gerandirr Posted August 14, 2013 Share Posted August 14, 2013 (edited) Freedom of speech kind of fixed that by moving the word walls out of said dundeons to more accessable locations, but for some reason, just now when I searched it, it said it's hidden. :confused: Edited August 14, 2013 by Gerandirr Link to comment Share on other sites More sharing options...
Hyacathusarullistad Posted August 15, 2013 Author Share Posted August 15, 2013 I've found what I believe to be the same mod you're talking about mirrored elsewhere (whether the mod author approved this, I don't know). But it seems to do more than I'm looking for - it moves a bunch of the DLC word walls as well, including some I've already found in their regular locations. I imagine that would cause issues. Link to comment Share on other sites More sharing options...
Hyacathusarullistad Posted August 24, 2013 Author Share Posted August 24, 2013 So is no one else interested in a mod like this? I find it hard to believe I'm on my own here. Link to comment Share on other sites More sharing options...
lloydmaster122 Posted August 24, 2013 Share Posted August 24, 2013 Would it be difficult to create with all of the scripting involved with the quest itself? For example:Farkas is supposed to go werewolf at one point in Dustman's Cairn whilst you are stuck behind a cage. Would a key be able to work around this? If so, it would be a rather simple mod to create, linking keys to places unopened. Link to comment Share on other sites More sharing options...
Hyacathusarullistad Posted August 24, 2013 Author Share Posted August 24, 2013 Well, I used the "tcl" command to get through the blockage in Dustman's Cairn, and you do indeed get stuck in the same place you do with Farkas. Trouble is, Farkas isn't there to let you out if you do this. I had to toggle collisions again to get out.It seems like it'd be a more complicated mod than I could personally be capable of, but there must be someone out there who's both able and willing to do it. Link to comment Share on other sites More sharing options...
lloydmaster122 Posted August 25, 2013 Share Posted August 25, 2013 I am certainly not capable for scripting type mods, but maybe someone could open the gate for passage unless the certain quest is active. Link to comment Share on other sites More sharing options...
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