djwaglmuffin Posted September 23, 2022 Share Posted September 23, 2022 Some background: I purged all of FO4 off of my computer a few weeks ago and redid everything via MO2. -------------------------------------------------------------------#Mod_Priority,#Mod_Status,#Mod_Name"0000","+","DLC: Wasteland Workshop""0001","+","DLC: Vault-Tec Workshop""0002","+","DLC: Nuka-World""0003","+","DLC: Far Harbor""0004","+","DLC: Contraptions Workshop""0005","+","DLC: Automatron""0006","+","Address Library for F4SE Plugins""0007","+","Automatron Robot Faction Paint Jobs""0008","+","Backpacks of the Commonwealth""0010","+","Better Settlers""0011","+","Buffout 4""0013","+","Caliente's Beautiful Bodies Enhancer -CBBE-""0014","+","CHEF - Cooking Hunger and Expanded Food""0015","+","Companion Status HUD""0016","+","Companion Status UI Remastered""0017","+","Danse GTFO Power Armor""0018","+","ECO (Equipment and Crafting Overhaul) - FIS (FallUI Item Sorter) patch""0019","+","Eli's Armour Compendium""0020","+","Equipment and Crafting Overhaul (ECO)""0021","+","Every Nuka Cola Flavor for Vending""0022","+","Everyone's Best Friend (Dogmeat and Companion At Same Time - No Console - No Hack)""0024","+","FallUI - Confirm Boxes""0026","+","FallUI - Map""0027","+","FallUI - Sleep and Wait""0028","+","FallUI - Workbench""0029","+","G2M - Workshop""0030","+","Happy Trails - Sim Settlements 2 Addon Pack""0031","+","HUDFramework""0032","+","IDEK's Logistics Station 2""0033","+","Improved Map with Visible Roads""0034","+","Jampads 2 - a Sim Settlements 2 Add-on""0035","+","Longer Power Lines""0036","+","Lost World - Immersive Soundtrack Replacer""0037","+","MCM Settings Manager""0038","+","Militarized Minutemen""0039","+","Minutemen Propaganda Posters""0040","+","Minutemen Takeover - Nuka World""0041","+","Mod Configuration Menu""0042","+","No Crafting Experience""0043","+","Nuka Cola Mix FIX""0044","+","Nuka-Mix Unique Textures""0045","+","OLD WORLD RADIO - BOSTON v6.0""0046","+","OLD WORLD RADIO 2 v1.3""0047","+","Ponytail Hairstyles by Azar v2.5a""0048","+","Raze My Settlement""0049","+","Rise of the Commonwealth for Sim Settlements 2""0050","+","Settlement Menu Manager""0051","+","Settlement Objects Expansion Pack""0052","+","Settlement Supplies Expanded""0053","+","Settler Sandbox Expansion""0054","+","Sim Settlements 2""0055","+","Sim Settlements 2 - Addon Pack - DZK Concrete Defensible Positions""0056","+","Sim Settlements 2 - Chapter 2""0057","+","Sim Settlements 2 - Far Harbor Expansion""0058","+","Sim Settlements 2 - Murkwater Industries""0059","+","Sim Settlements 2 - Pra's Random Addon 2""0060","+","Sim Settlements 2 - Rags and Riches""0061","+","Sim Settlements 2 - Tech Settlements""0062","+","Sim Settlements 2 - Tiny Living""0063","+","Sim Settlements 2 Addon Pack Caravan Snatex""0064","+","Sim Settlements 2 Automatron Mod""0065","+","Sim Settlements 2 Automatron Mod Patch""0066","+","Sim Settlements 2 Scrappers""0067","+","Sim Settlements 2 Wasteland Reconstruction Kit""0068","+","SimHomestead 2 - A SimSettlements 2 addon""0069","+","Skip New Game Intro""0070","+","Slower Leveling""0071","+","SS2 - Settlers at Play""0072","+","SS2 Addon - Bare Essentials""0073","+","SS2 Superstructures - A Sim Settlements 2 Addon Pack""0074","+","The Kuro Tab""0075","+","UNDRCVR Simply Settled Greentop - Sim Settlements 2 City Plan Contest Finalist July 2022""0076","+","Unofficial Fallout 4 Patch""0077","+","Vault-Tec Tools - Sim Settlements 2 Addon Pack""0078","+","Wasteland Venturers Sim Settlements 2 Addon Pack""0079","+","We Are The Minutemen""0080","+","Workshop Framework""0081","+","Workshop Framework override""0082","+","Workshop Plus""0083","+","Workshop Rearranged""0084","+","WRAR - RadioActive Radio""0085","+","FallUI - Icon Library""0086","+","FIS - The NEW FallUI Item Sorter""0087","+","Place Everywhere""0088","+","Hang'em Mall (Hangman's Alley) - Sim Settlements 2 City Plan""0089","+","Working Aquariums""0090","+","Nuka Mix Lantern Workshop""0091","+","Immersive Candles""0092","+","FallUI Inventory""0093","+","Sim Settlements 2 - Ruined Homes and Gardens 2.0"---------------------------------------------------------------------------------------- As you can see in the picture, I've tried to open the pipboy and this happens. The actor hands rise up as if holding a weapon and it just stays like that. I've looked through my mods list (a list I have altered very little since NMM). I can cycle through the pipboy tabs but they don't show up, I can't move, i can't exit out: all I can do is reload. It also happens in power armor (ill post another picture) and NOW, after I thought I'd finally fixed it, the game crashes on save AND fast travel and it doesn't matter where I'm trying to go. I'm really angry about this...was having a lot of fun and thought I finally got a great game going and now boom. This garbage. And before anyone asks: I've tried disabling ANY mod that i could find that might affect the pipboy. I have no replacers or added animations, no community weapons...there is a Creation Club paint job on the armor and the weapon I had equipped is the rifle from vault 81. OH, and it doesn't matter which weapon I have equipped. If it's a melee weapon, it goes to rifle hands. Please. There has to be SOMEONE out there whose seen this or dealt with it. I've truly looked everywhere but I don't even understand how to describe what I'm looking at. Link to comment Share on other sites More sharing options...
djwaglmuffin Posted September 23, 2022 Author Share Posted September 23, 2022 here is a picture of the "hands up" thing happening while in power armor Link to comment Share on other sites More sharing options...
HeyYou Posted September 24, 2022 Share Posted September 24, 2022 Gotta be one of the UI mods.... Which one, becomes the question..... Link to comment Share on other sites More sharing options...
showler Posted September 24, 2022 Share Posted September 24, 2022 Looks kind of like what happens if you install a handheld pipboy replacer and then remove it without resetting the animations. Link to comment Share on other sites More sharing options...
djwaglmuffin Posted September 24, 2022 Author Share Posted September 24, 2022 Looks kind of like what happens if you install a handheld pipboy replacer and then remove it without resetting the animations. Our new theory is that there might be something wrong with the HQ radio from Sim Settlements because I have no replacers or anything like that. Link to comment Share on other sites More sharing options...
Blinxys Posted October 17, 2022 Share Posted October 17, 2022 Have had a similar thing happen, (exact cause unknown). try switching Point of View (POV) from 1st to 3rd person or vice versa (pressing middle-mouse button, or quick "v" key- holding it down will open workbench in settlement by default). Anyway, switching viewpoint seemed to un-glitch it in my case when it seemingly randomly occurs- for the time being. No obvious correlation between x=why, yet. But with this workaround it is generally only a minor inconvenience. :dry: Link to comment Share on other sites More sharing options...
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