Dimitrisgb Posted November 1, 2022 Posted November 1, 2022 I had uploaded a mod a while ago, which inclided a new set of Daedric Armor in blue colour. But the armour does not work for those who don't have the same game directory.There is a guide (which can be found here: https://wiki.nexusmods.com/index.php/How_to_fix_hard-coded_texture_paths_in_NIF_files) that says that I need to delete everything left of the word Textures and press ENTER. However, when I do it I get the following message: "Windows can't find 'Textures\Armor\blue daedric\m'. Chech the spelling and try again. Therefore I can't fix the bug.Any ideas?
DrakeTheDragon Posted November 1, 2022 Posted November 1, 2022 If I'm not completely mistaken, you'll also need to setup the root directory for your game in your NifSkope first for that to work. There's a setting for this specifically somewhere in the config. I had to completely remove all game and mod/modding files from the virtual machine though, in order for it to remain workable for my job. So I currently have no means to check the whereabouts in the settings myself anymore.
Dimitrisgb Posted November 1, 2022 Author Posted November 1, 2022 That's not mentioned in the guide. What exactly must I do?
RomanR Posted November 2, 2022 Posted November 2, 2022 From main menu select Render-> Settings... and then click on Rendering tab. In there you can try to autodetect textures paths or add them by yourself. Version 1.0.22.
Dimitrisgb Posted November 3, 2022 Author Posted November 3, 2022 There is no "Settings" option in Render.But there is one in Options. There is no Rendering tab though. And nothing that has anything to do with "aytocorrect textures paths"
RomanR Posted November 4, 2022 Posted November 4, 2022 (edited) In that case I'm sorry, but I have only 1.0.22 version of NifSkope, in which the menu is located as these two pictures show: Isn't there something similar in yours? Edit: I downloaded the newest I could find (2.0 Dev7) and this part is moved to Options(Main Menu)->Settings...(first one)->Resources. Edited November 4, 2022 by RomanR
Dimitrisgb Posted November 5, 2022 Author Posted November 5, 2022 (edited) No. They are only a little bit similar, but I can't seem to find a way. Edited November 5, 2022 by Dimitrisgb
RomanR Posted November 5, 2022 Posted November 5, 2022 Yes, that's right menu. But click on Resources, not Render.
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