Zanderat Posted August 22, 2023 Share Posted August 22, 2023 Next gen version of TW3 has has two bin x64 folders (dx11 or dx12). Is there a way to tell Vortex which one to use for .dll or ReShade type mods? Thanks. Link to comment Share on other sites More sharing options...
Pickysaurus Posted August 22, 2023 Share Posted August 22, 2023 I believe there's a dashboard tool to launch the version of the game that isn't chosen as primary? Link to comment Share on other sites More sharing options...
Zanderat Posted August 22, 2023 Author Share Posted August 22, 2023 OK. I was thinking a variation of "mod type" engine injector setting. But I will check your suggestion. Thanks. Link to comment Share on other sites More sharing options...
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