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Which of my damn mods are causing all of the bandits to be un-hostile


GunnerofLife

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This is getting out of hand. 50+ hours of tolerance has reached its peak. Which one of these goddamn mods is pissing me off so badly?


Active Mod Files:


00 Skyrim.esm
01 Update.esm
02 Unofficial Skyrim Patch.esp [Version 2.0.0a]
03 Dawnguard.esm
04 Unofficial Dawnguard Patch.esp [Version 2.0.0b]
05 HearthFires.esm
06 Unofficial Hearthfire Patch.esp [Version 2.0.0]
07 Dragonborn.esm
08 Unofficial Dragonborn Patch.esp [Version 2.0.0]
09 ClimatesOfTamriel.esm
0A SPIKE.esm
0B Chesko_Frostfall.esp
0C StaticMeshImprovementMod.esp
0D StaticMeshImprovementMod-DragonbornTernFix.esp
0E StaticMeshImprovementMod-FurnitureChestSnowFix.esp
0F Hunterborn.esp
10 Hunterborn_Dawnguard-Patch.esp
11 Hunterborn_Frostfall-Patch.esp
12 Immersive Battles.esp
13 Immersive Brigands.esp
14 Immersive Dawnguard.esp
15 Immersive Dragonborn.esp
16 Immersive Factions.esp
17 Immersive Mercenaries.esp
18 Immersive Patrols.esp
19 Immersive Travelers.esp
1A Immersive Werewolves.esp
1B Populated Lands Roads Paths.esp
1C Skyrim Flora Overhaul.esp
1D Topics of Skyrim.esp [Version 1.00]
1E WetandCold.esp
1F SkyUI.esp
20 DragonSoulConverter.esp
21 Cloaks.esp
22 Cloaks - Dawnguard.esp
23 DragonBoneEbonsteel.esp
24 TomahawkACIIIWepMod.esp
25 Dr_Bandolier.esp
26 DeadlyDragons.esp
27 DeadlyMonsters.esp
28 CollegeOfWinterholdImmersive.esp
29 CWIDawnguardPatch.esp
2A CWIDragonbornPatch.esp
2B DA_Skyship.esp
2C DA_Skyship_Dragonborn.esp
2D My Home Is Your Home.esp
2E OBIS.esp
2F OBISDB.esp
30 Run For Your Lives.esp [Version 1.2.3]
31 WellCaveCustom.esp
32 Babette.esp
33 ESFCompanions.esp [Version 0.3.6]
34 Guard Dialogue Overhaul.esp
35 RichMerchants.esp
36 SFO - Expanded Diversity.esp
37 Convenient Horses.esp
38 dD - Enhanced Blood Main.esp
39 dD-Dragonborn-Dawnguard-EBT Patch.esp
3A aMidianborn_Skyforge_Weapons.esp
3B Populated Cities Towns Villages.esp
3C SoS - The Dungeons.esp [Version 1.23]
3D SoS - The Wilds.esp [Version 1.13]
3E SoS - Civilization.esp [Version 1.02]
3F ClimatesOfTamriel-Sound.esp
40 ClimatesOfTamriel-Dawnguard-Patch.esp
41 ClimatesOfTamriel-Dragonborn-Patch.esp
42 ClimatesOfTamriel-Interiors-Warm.esp
43 SoS - The Wilds-PatchCoT.esp
44 _tck_SpellCrafting.esp
45 Apocalypse - The Spell Package.esp
46 Balanced_Magic.esp
47 SummonFollowers.esp
48 Improved Dragon Shouts.esp
49 Improved Dragon Shouts - Dawnguard.esp
4A Improved Dragon Shouts - Dragonborn.esp
4B dovahkiinrelax.esp
4C The Dance of Death - Ultimate Edition.esp
4D Sneak Tools.esp
4E Sneak Tools Vanilla Hoods.esp
4F Sneak Tools Vanilla Masks.esp
50 zzzSXP.esp
51 SpeechTree.esp
52 MacKom_LoreStylesHairSet.esp
53 TheEyesOfBeauty.esp [Version 9]
54 3DNPC.esp
55 RealisticNeedsandDiseases.esp
56 RND_Dawnguard-Patch.esp
57 RND_HearthFires-Patch.esp
58 RND_Dragonborn-Patch.esp
59 Hunterborn_RND-Patch.esp
5A RND_USKP-Patch.esp
5B EMCompViljaSkyrim.esp
5C EMCompViljaNarphousHeadPatch.esp
5D AmazingFollowerTweaks.esp
5E AFT_NoDances.esp
5F AFT_NoFriendlySpellDamage.esp
60 Alternate Start - Live Another Life.esp [Version 2.3.4]
61 DeadlyMutilation.esp
62 dD - Realistic Ragdoll Force - Realistic.esp
63 WATER.esp
64 WATER DG.esp
65 WATER DB Waves.esp
66 NB-Scars.esp
67 Training.esp
68 ArmyReforms.esp
69 Equipping Overhaul.esp



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I honestly don't know which of those mods would cause such a problem but I have a suggestion that may or may not help you...

 

If you have the patience you could de-activate every single mod you have and then get a new / clean save (no mods at all) character to a point where you can do whatever (Alternate Start - Live Your Life or wait through the Helgen scene blah blah). Then you can activate like 10-15 mods at a time or whatever fits your choice and keep using "coc BleakFallsBarrowExterior" for a test run since there are usually bandits outside of Bleak, for my save anyway. Not sure if you tried this already just hoping it gives you an idea of a possible solution until someone with a solid answer arrives.

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Some options in Alternate Start make bandits not hostile, like for example, starting out as a bandit. :D

 

 

PS: Deadly Dragons has a dragon soul to perk converter built in, you may want to replace the Dragonsoul converter mod with something else. Try not to use overlapping mods.

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Some options in Alternate Start make bandits not hostile, like for example, starting out as a bandit. :D

 

 

PS: Deadly Dragons has a dragon soul to perk converter built in, you may want to replace the Dragonsoul converter mod with something else. Try not to use overlapping mods.

Oops, forgot to mention. Yes, I chose bandits as a beginning. The thing is, only the bandits you start off with are supposed to be unhostile. Every other bandit should be fine, or so I'm told.

 

Deadly Dragon's converter only converts perks. Dragon Soul Converter allows the player to convert dragon souls into health, magicka, or stamina. The mod makes sense, IMO.

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Oops, forgot to mention. Yes, I chose bandits as a beginning. The thing is, only the bandits you start off with are supposed to be unhostile. Every other bandit should be fine, or so I'm told.

I also had started a game as a Bandit... ALL bandits were friendly towards me as well. If its truley not supposed to be like this it may be a bug.

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The bug is not with Live Another Life. Not alone, at any rate. I've used the mod many times myself to start as a bandit, and never encountered this issue. If anything, I'd say that something OBIS, Immersive Brigands, or the like is conflicting with either each other or LAL's non-aggro bandit script(s).

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The bug is not with Live Another Life. Not alone, at any rate. I've used the mod many times myself to start as a bandit, and never encountered this issue. If anything, I'd say that something OBIS, Immersive Brigands, or the like is conflicting with either each other or LAL's non-aggro bandit script(s).

Can you take a look at my load order and see what possible mods could be causing this?

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