JustThatKing Posted December 14, 2023 Share Posted December 14, 2023 Link to comment Share on other sites More sharing options...
Guest deleted34304850 Posted December 14, 2023 Share Posted December 14, 2023 more time for them to implement their paid mods solution. i for one, cannot wait........ Link to comment Share on other sites More sharing options...
RoNin1971 Posted December 14, 2023 Share Posted December 14, 2023 IMHO: They don't need more time, they just wait for April, when the TV series launches. Link to comment Share on other sites More sharing options...
showler Posted December 15, 2023 Share Posted December 15, 2023 Pickysaurus told us this back in August. Link to comment Share on other sites More sharing options...
lefttounge Posted December 15, 2023 Share Posted December 15, 2023 Good, we don't need an updated Fallout 4 game. XD Link to comment Share on other sites More sharing options...
Guest deleted34304850 Posted December 15, 2023 Share Posted December 15, 2023 the only thing i'd like them to look at are things like the engine errors that affect power grids and the issue that was detected not so long ago where building something in a certain zone caused issues with vault 111, and i believe there was a fix that made use of f4se that unloaded such things from memory completely, thus preventing the problem. however, i rather think they'll ignore those engine-stressing problems completely and just give us a platform for paid mods that can be utilized across all/most variations of the game, except, maybe the drm-free GOG versions.` Link to comment Share on other sites More sharing options...
363rdChemicalCompany Posted December 15, 2023 Share Posted December 15, 2023 I am happy they take thier time. This will give them the opportunity to make sure its good and wont break our mods. Link to comment Share on other sites More sharing options...
363rdChemicalCompany Posted December 15, 2023 Share Posted December 15, 2023 On 12/14/2023 at 3:25 AM, JustThatKing said: Thank you for updating us. Link to comment Share on other sites More sharing options...
showler Posted December 15, 2023 Share Posted December 15, 2023 53 minutes ago, 363rdChemicalCompany said: I am happy they take thier time. This will give them the opportunity to make sure its good and wont break our mods. It's still going to break F4SE. That's a design choice by the F4SE team. Bethesda literally cannot update the game executable without F4SE breaking. Link to comment Share on other sites More sharing options...
Guest deleted34304850 Posted December 15, 2023 Share Posted December 15, 2023 2 hours ago, 363rdChemicalCompany said: I am happy they take thier time. This will give them the opportunity to make sure its good and wont break our mods. bethesda's sole responsibility is the code they own. they are not responsible for mods of any description, except those on their creation club store. everything else - if it breaks (and as showler said, F4SE absolutely will), then that's life and that's the pennace you pay for playing with mods that bethesda didn't write. this, by the way, is 100% normal and the post-update meltdown that you see in these forums and elsewhere is also, 100% normal. my fo4 is set to never be auto updated via steam (as is my skyrim). so, i will be completely unaffected by any updates until such time as my f4se and mods that require it are all updated to be compatible with the new version. i would suggest, strongly, that you make sure that your game is protected in similar ways. Link to comment Share on other sites More sharing options...
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