LenaWolfBravil Posted November 20 Share Posted November 20 1 hour ago, JimDirt said: maybe they just made it for themselves and wanted to share it , Yes, this is how a lot of mods are made. I don't want to say "most" because I don't know. But if you read posts here, you'll find that a lot of mod authors agree with this, myself included. Mods are made for personal use, and then some mods may be shared. Mod authors will usually keep maintaining them while they are still interested, and then they'll stop maintaining. Mods are like snapshots of things past. If your game is frequently updated, it means that many mods become unusable. But not all games are like that. Some remain stable, and so the mods too remain stable. But in any case, support is not guaranteed. The comments section usually gives an idea whether the mod is still working or not. Good luck! Link to comment Share on other sites More sharing options...
Gantz79 Posted November 20 Share Posted November 20 I think the conversation has strayed from the main goal this user was proposing and that is that the site managers would have to have a group of testers to test some mods that have reports and the comments and bug reports closed but still continue to farme downloads. I am also one of the authors who create mods while playing a game, but I always try to have them all updated for the latest update and if a mod becomes obsolete or I no longer intend to update it, I hide it or delete it, I don't leave it on farme downloads blocking comments and bug reports. I understand that new users find very frustrating this lack of control that right now is even more problematic with the collections, in Palworl almost all collections link to mods that usually no longer work in the new version 0.3.10 and there are still farme downloads from new users and inexperienced, obviously it is very difficult to know which mod is causing the problem and then you do not go through all the mods in the collection to comment that this outdated and creates crash. I understand that the moderators are overwhelmed and that this kind of tasks should not be among their duties, but they have to delegate this kind of things to a qualified team of testers, telling a new user that it is the responsibility of mod authors I don't know if this is the best option for keeping something clean and functional. Also many problems would be avoidable, recently I asked for help to nexus because from Reddit they were requesting to report massively my mod Free Blast - Ultimate Blast - Dash - Steps - Skills, as they don't have a team of testers they decided to remove my mod without testing it, that was the starting shot for many gaming magazines to write the news Dragon Ball Sparking Zero cheaters are already ruining matches days after release, this prejudiced me and the company Bandai Namco as the game contained an anticheat for the mechanics, I needed the help of SAVAGE BEAST to edit a video to recover my mod, this would have been avoided if they had testers to prove the veracity of the facts. Translated with DeepL.com (free version) Link to comment Share on other sites More sharing options...
showler Posted November 20 Share Posted November 20 It is absolutely ridiculous to suggest that a group of volunteers could check 630,000 mods across 3,200 games against every possible version of those games to see if the mods work. It's really, really simple: try a mod, if it doesn't work try a different one. If you feel that's too much of a waste of your time then don't try to mod your games. Link to comment Share on other sites More sharing options...
Gantz79 Posted November 20 Share Posted November 20 I am not saying that 630,000 mods should be reviewed, that is absurd and impossible, only that the user comments that he reported those mods that do not work and surely he is not the only one, it is those mods that should be reviewed and some special cases not all the mods and that for that a team of testers would be needed, also problems and misunderstandings would be avoided in some of the very specific cases and a certain cleanliness would be maintained, especially in the collections. Translated with DeepL.com (free version) Link to comment Share on other sites More sharing options...
JimDirt Posted November 21 Author Share Posted November 21 (edited) On 11/19/2024 at 9:17 PM, Gantz79 said: I am not saying that 630,000 mods should be reviewed, that is absurd and impossible, only that the user comments that he reported those mods that do not work and surely he is not the only one, it is those mods that should be reviewed and some special cases not all the mods and that for that a team of testers would be needed, also problems and misunderstandings would be avoided in some of the very specific cases and a certain cleanliness would be maintained, especially in the collections. Translated with DeepL.com (free version) Yes , that is basically what I was requesting , that I did report the mod as a issue , and did not hear anything further that it would be resolved/updated , or that , as showler pointed out to me , that they were "old" mods and most likely wouldn't be updated , which is why they should then be either taken from rotation , or have a section for earlier versions of the game where people with older versions can still have mods , however as most of the games nowadays are downloaded through Steam , they get constant updates (not sure what , because I get updates for games that are a few years old (Sniper Ghost Warrior for example) , yet Steam still does updates for them , but as mentioned , I have no clue what they are updating , because the game is older , so not sure what a update will do if its already been updated and a next installment is already out (Sniper Ghost Warrior 2 , 3 , etc.) In regards to the game mods themselves here , if they haven't been updated to the current version of the game they are designed for , then maybe as Gantz79 mentioned , those should be checked (maybe implement a system that requires the mod to show a Version number , and the database verifies it with the current version of the game , its done by the site not a person , then those mods are flagged , then those mods that are not matching the current version in the database makes the system notify the modder that this file needs to be updated , if within a specific period of time its not updated , then it is removed from the database because the system knows it notified the modder on x date , this whole process requires someone to code it , and put it into the system , and won't require the people here to take time away from their duties , which seems to be a concern , and the database is free from bloatware so to speak , and the new users *like me* don't have to download , report , have no resolution , and have to search again for something similar and repeat because the next one they find is the same way) Or the person who made them be contacted (or attempted to be contacted by the site after the flag has been in effect without a response for x amount of time) , and if they said they are not going to update it , or can't be contacted after X attempts , then the mod should be pulled by someone here who can verify it has not been followed through by the modder and manually be removed from rotation that way there won't be 630,000 mods to sort through , there may only be 500,000 , but those ones are actually functional , which would free up the site and allow people to browse mods that are actually functional and not download mod after mod , and report them , and nothing becomes of it , because there is no system in place to monitor them , or correct the issue of non functioning or problematic mods that were just obsolete , or so buggy they just don't work , what is the point to report it as non functioning or causing issues , if nothing is done to rectify the issue ?? , all that does is pass the problem to someone else (someone like me) and it just keeps going on and on , and just stays there for the next new guy (like me) to file a report that does nothing to resolve the issue of the mod being knowingly obsolete or corrupt ... Edited November 21 by JimDirt Link to comment Share on other sites More sharing options...
RomanR Posted November 21 Share Posted November 21 On 11/20/2024 at 5:17 AM, Gantz79 said: I am not saying that 630,000 mods should be reviewed, that is absurd and impossible, only that the user comments that he reported those mods that do not work and surely he is not the only one, it is those mods that should be reviewed and some special cases not all the mods and that for that a team of testers would be needed, also problems and misunderstandings would be avoided in some of the very specific cases and a certain cleanliness would be maintained, especially in the collections. Maybe staff would introduce something like "unmaintained" flag? After reporting such mod it would be reviewed (like if author responds to comments reporting non functionality or bug reports etc.) and this flag would be assigned to this mod after an attempt to contact an author. Deleting or hiding mod is in my opinion too much, as someone would look for it still, so this should serve as a warning, not as tool of oppression. @JimDirt You're mistaking modders for profesional developers, assuming that they're also offering pro service (like full support, documetation etc.). If mod you want doesn't work and author doesn't maintain it, the only way is to find an alternative or just move on. It is how it is, as @LenaWolfBravil said. Link to comment Share on other sites More sharing options...
LenaWolfBravil Posted November 21 Share Posted November 21 10 minutes ago, RomanR said: Maybe staff would introduce something like "unmaintained" flag? This only makes sense for games that are frequently updated. Not all games are. For games that are never updated like Morrowind or Oblivion, this would only flag perfectly good mods as "faulty" purely because the author left the modding scene. There is nothing wrong with old mods for old, stable games. Anyhow, I think the point here is that the moderators of Nexus Mods do not moderate mods, period. They only remove or lock mods if they break the site rules. Being out of date with respect to the latest game version is not a rule-breaking offence, and having bugs is not one either. But how is a user to know whether the mod will work? Well, there's the comments section and the bugs section, if you look there and notice that people have posted complaints but the mod author didn't reply to them, then probably the mod is unmaintained. You can also click on the mod author's name to go to their profile and see when was the last time they logged in. Plenty of ways to try and predict what the mod would do. And then of course it's up to you to actually test it for your personal installation, especially if you use other mods. You could also try to use Collections. After all, that was the point of them, right? Put together a bunch of mods that work. If a collection is well done, it would save a lot of effort for the users. Link to comment Share on other sites More sharing options...
showler Posted November 21 Share Posted November 21 There's been a long standing plan to add a "works on game versions x.x.x to z.z.z" field to mod pages that would help with a lot of this. Except that no one is likely to go back and add the info to existing mods so it would be a "going forward" kind of thing. Link to comment Share on other sites More sharing options...
Gantz79 Posted November 21 Share Posted November 21 1 hour ago, LenaWolfBravil said: Anyhow, I think the point here is that the moderators of Nexus Mods do not moderate mods, period. They only remove or lock mods if they break the site rules. Being out of date with respect to the latest game version is not a rule-breaking offence, and having bugs is not one either. Do you mean that an author can upload old mods that he didn't share at the time and that are no longer compatible with the new online version of a game and receive DP for it? I have removed about 200 mods for being outdated and another 100 for being for old versions of a game, so as not to confuse users. It's almost 3 years since I've been here in Nexus and I still don't understand many of the rules that this site has, between hidden rules and others that only apply to some authors, every day I'm more confused. Although regarding the mods, leaving it to the users to report that the mod is outdated or does not work would not be a viable option, because many users tend to create absurd bug reports for the simple fact of not knowing how to install a mod or because it is not compatible with the mod of another user, so here I will break a lance in favor of not letting users report such things. I think that saying that 500,000 mods are functional is a very high percentage. Translated with DeepL.com (free version) Link to comment Share on other sites More sharing options...
LenaWolfBravil Posted November 21 Share Posted November 21 10 minutes ago, Gantz79 said: Do you mean that an author can upload old mods that he didn't share at the time and that are no longer compatible with the new online version of a game and receive DP for it? Sure, it's not against the rules. They'll only receive DP for it if someone downloads it though. I am not having that problem because I specifically chose a game to mod that does NOT get updates. This problem does not exist for me. 1 Link to comment Share on other sites More sharing options...
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