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Mod Browsing Overhaul Discussion


JustThatKing

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On 3/24/2025 at 4:41 PM, zloybelka said:

Maybe try to play with the letter-spacing option?

For the titles in a tile view, I don't think there's a way to make a single line readable while also keeping a decent amount of text on it. On a 1920x1080 display I get 6 columns with the filter section closed, and accounting for margins and padding it's 255px of width for the text. Compressing the text makes it very difficult to read the titles at a glance, and making the font smaller would have a similar problem.

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15 hours ago, pilonexyz said:

Thanks for explanation. I already made some tweaks from your excellent CSS code and found solutions to suit my personal taste.

Personally i think 2 rows title is too much for overall cleanliness. Mod authors should stop to make it so long.

Adding 5 rows of description should help you understand enough what is the mod about.

Hope you don't mind i modified some of your work and credited your original source.

Edit: I'm experimenting adding a code line to show full 2 or 3 rows title only when hovering on it. It works and might be a solution.

Nope, I don't mind at all. My changes are a basis for others to make their own. I put them up partially as a reference so the site's designers can fix the problems.

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1 hour ago, HollownessDevoured said:

 

Your example above seems to fall between dark modes I have no issue with and the dark mode/high contrast I do have issue with. Without actual trial (hours of read/editing) I cannot say for sure if your compromise is enough. Maybe start with forums for compromising colours (as from what I understand your host seems to easily allow more than one theme through a toggle selection), since you updated a year ago (and 2 theme choices were available for a while) but I can barely stay on the forums for long since the choice was taken away. I still miss the old theme as it was fine on my eyes till you updated.

The below as far as dark mode goes is the darkest/high contrast I seem to be able to edit and read on for hours at a time to almost all day use with no issues (the left better than the right if I am to be honest, which is Dragon Age Wiki dark mode, if you want to inspect).

Y5l4vuI.jpg

Wow, what a difference, and comparing the two side-by-side, for one, the High Contrast on the right, the white is TOO WHITE, and what happens, is your eyes, feel like they're doing the same thing in games, where you go from a dark Dungeon into the Sunlight.

Looking at the Dark screen and then that blinding White Button makes me feel like my pupils are constricting.

What I like about the LEFT screen, is that it keeps the Dark and Light, within a reasonable range where you don't feel like your eyes are dilating then constricting, then dilating and constricting.
That glaring white button that was originally at the top of your post literally hurt my eyes because it was so glaringly WHITE against a hard black background.
That White on Black was nearly painful, like walking out into daylight after having your pupils dilated for an eye exam.

Having #FFFFFF on #000000 is amateurish at best, and just contributes to eye fatigue, especially in some of us older folks, who used to make goofy color combinations like that on their personal Earthlink.net or GeoCities pages when we were younger and didn't know better.

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13 hours ago, JustThatKing said:

We've been speaking to the design team about the levels of contrast introduced to make some adjustments and setting contrast rules in our design system that hopefully help with the contrast issues you are having with the site. 

How does this screenshot look to you? This is an example of the highest contrast we are trying at the moment (14:1), so this screenshot is testing that (which would be the maximum contrast in the UI. Although it may be lower contrast in the final design, as long as it's above 7:1. Do you think this will help with your problems? 

image.png.a1fc34b833b62426d60b6172dcb926a9.png

I used to browse the mod side of Nexus daily after work. This changed screenshot isn't enough to give an opinion on. I still cannot comprehend why the design team decided to go from a pleasant enough color palette that didn't cause eye strain or migraines to this painful, headache-inducing abomination.

And yes, it's an abomination. Even this small screenshot still gives me a headache.

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I just don't think there should be so little content displayed on my 4K monitor.
4k-screen-30.png
Maybe there's a big ad being blocked up the top, I'll never know lul
Data is apparently very positive, but did someone sanity check the final result?
I opted into the beta for short time, but didn't like it and went back. No survey for me.

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3 minutes ago, HadToRegister said:

Wow, what a difference, and comparing the two side-by-side, for one, the High Contrast on the right, the white is TOO WHITE, and what happens, is your eyes, feel like they're doing the same thing in games, where you go from a dark Dungeon into the Sunlight.

Looking at the Dark screen and then that blinding White Button makes me feel like my eyes are dilating.

What I like about the LEFT screen, is that it keeps the Dark and Light, within a reasonable range where you don't feel like your eyes are dilating then constricting, then dilating and constricting.
That glaring white button that was originally at the top of your post literally hurt my eyes because it was so glaringly WHITE against a hard black background.
That White on Black was nearly painful, like walking out into daylight after having your pupils dilated for an eye exam.

Having #FFFFFF on #000000 is amateurish at best, and just contributes to eye fatigue, especially in some of us older folks, who used to make goofy color combinations like that on their personal Earthlink.net or GeoCities pages when we were younger and didn't know better.

The funny thing is the darker/higher contrast in that first example was actually better than the nexus' original high contrast from last years updates:

1W1kuvo.jpg

I found this brutal and left nexus. It looks like they made it slightly less harsh on the forums since then but the original theme is/was easier on the eyes.

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1 hour ago, HollownessDevoured said:

 

Your example above seems to fall between dark modes I have no issue with and the dark mode/high contrast I do have issue with. Without actual trial (hours of read/editing) I cannot say for sure if your compromise is enough. Maybe start with forums for compromising colours (as from what I understand your host seems to easily allow more than one theme through a toggle selection), since you updated a year ago (and 2 theme choices were available for a while) but I can barely stay on the forums for long since the choice was taken away. I still miss the old theme as it was fine on my eyes till you updated.

The below as far as dark mode goes is the darkest/high contrast I seem to be able to edit and read on for hours at a time to almost all day use with no issues (the left better than the right if I am to be honest, which is Dragon Age Wiki dark mode, if you want to inspect).

Y5l4vuI.jpg

Thanks for feeding back on the example screenshot with the reduced contrast. The reduction in contrast in that example was for us to get a baseline of what the absolute max could be an not cause eye fatigue, which even then we would then use sparingly and aim for lower in general while still maintaining at least a AA rating with WCAG. I'll share an example with a further reduced contrast soon which it would be great to get further feedback on. 

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1 minute ago, HollownessDevoured said:

The funny thing is the darker/higher contrast in that first example was actually better than the nexus' original high contrast from last years updates:

1W1kuvo.jpg

I found this brutal and left nexus. It looks like they made it slightly less harsh on the forums since then but the original theme is/was easier on the eyes.

It really feels like they're hardly listening to anyone who has disabilities, to be honest. 'The vast majority are "fine" with the changes (or at least indifferent, because one reason or another - maybe they don't use the site often enough to care) so we'll tweak our color scheme to be just slightly "better".'

The forums are only slightly better, the tweaks we've been shown in miniscule screenshots are only slightly better, and there's no real word on if they're actually going to fix anything. I genuinely was about to start doing a new NV playthrough when they pushed through this new UI, but I can't even look at the mod side of the site long enough to decide what mods to get anymore.

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1 minute ago, CaptainSandyPants said:

Thanks for feeding back on the example screenshot with the reduced contrast. The reduction in contrast in that example was for us to get a baseline of what the absolute max could be an not cause eye fatigue, which even then we would then use sparingly and aim for lower in general while still maintaining at least a AA rating with WCAG. I'll share an example with a further reduced contrast soon which it would be great to get further feedback on. 

I also provided this a year ago maybe staff should revisit that feedback post as a whole again.

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3 minutes ago, kat1004 said:

It really feels like they're hardly listening to anyone who has disabilities, to be honest. 'The vast majority are "fine" with the changes (or at least indifferent, because one reason or another - maybe they don't use the site often enough to care) so we'll tweak our color scheme to be just slightly "better".'

The forums are only slightly better, the tweaks we've been shown in miniscule screenshots are only slightly better, and there's no real word on if they're actually going to fix anything. I genuinely was about to start doing a new NV playthrough when they pushed through this new UI, but I can't even look at the mod side of the site long enough to decide what mods to get anymore.

Sadly, I know.

If they even just started with reverting to the old forum colour theme, and the old nexus colour theme and start from there—instead of their new baseline and try to back peddle.

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