lololy100 Posted 5 hours ago Share Posted 5 hours ago Please keep the symbols next to the text on buttons, they are actually so helpful Link to comment Share on other sites More sharing options...
fantymingo Posted 5 hours ago Share Posted 5 hours ago As many others have said, there is too much unused space. The new layout triples or quadruples the amount of scrolling that is required. This is an accessibility problem for people with joint issues. As others have also said, Updating it with configuration options would be a far better solution. You could increase the amount of mod description available by bringing up an expanded window when a mod is hovered over, instead of forcing a larger mod box. 1 Link to comment Share on other sites More sharing options...
DankRafft Posted 5 hours ago Share Posted 5 hours ago 9 hours ago, SCARaw said: i found one more design flaw and stupid bugs So for some reasons you must click "download history" cancel it, do a coffee and click download history again to show actual download history of the user...sounds very stupid, i wonder why you designed it this way? xD I've been encountering that one for years at this point, so this isn't new and exclusive to the new design. 1 Link to comment Share on other sites More sharing options...
DankRafft Posted 4 hours ago Share Posted 4 hours ago Notifications clicked on from a game's hub page, e.g. the Dragon Age one, don't mark the notification as read. I have to click on it again, on the site it lead me to, e.g. a mod page, in order to mark it as read. The hub pages seem to miss that functionality but show the up-to-date state of notifications when modified (read, deleted, etc) on a mod page. Link to comment Share on other sites More sharing options...
SCARaw Posted 4 hours ago Share Posted 4 hours ago Thank you guys, i wasn't sure if its new or old, but i tout its worth mentioning since it might improve experience with the site Link to comment Share on other sites More sharing options...
BleakBlack Posted 1 hour ago Share Posted 1 hour ago Another nitpick: Please move the "Go to page" thing to the right, or use a dropdown/popup like this forum so that it pulls less attention. I mainly use the right arrow to go to the next page and my focus goes the rightmost thing at the bottom, which is the highlighted "Go" button. Lots of missclicks... And show more pages in the navigation (like +/-3 from first page, last page and around current page), you show more if I am on page 1 (see above): Compare it against the forum: more pages to jump to, less highlighed "go to" (hidden behind dropdown/-up): Link to comment Share on other sites More sharing options...
Pickysaurus Posted 1 hour ago Share Posted 1 hour ago 3 hours ago, DankRafft said: Notifications clicked on from a game's hub page, e.g. the Dragon Age one, don't mark the notification as read. I have to click on it again, on the site it lead me to, e.g. a mod page, in order to mark it as read. The hub pages seem to miss that functionality but show the up-to-date state of notifications when modified (read, deleted, etc) on a mod page. This isn't actually new in the beta, but don't worry I've raised it internally when I first noticed it. Marking them does work but the UI doesn't update until the second attempt. Link to comment Share on other sites More sharing options...
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