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Posted (edited)

Climates of Tamriel with Enhanced Lights and FX

 

I've been using Enhanced Lights and FX since I started the game weeks ago. I'm very happy with what it does to interior spaces.

 

I thought about installing Climates of Tamriel, but I'm concerned with how it may interfere with ELFX. For example, Dungeons & Caves have Normal, Hazardous, and Hardcore settings, and I must assume these overwrite anything ELFX is doing.

 

Perhaps one needs to disable the CoT Dungeons & Caves and Interiors settings altogether to keep ELFX working?

 

Anyone use the two together?

 

*Ugh, this place is so dead*

 

Long term, looking to add in I can't Believe Its Not an ENB, Dynavision, IMAGINATOR, and IMAGINATOR - MCMenu.

Edited by SirGalahad
Posted

As i recall one or both of those mods have compability patches included towards each other.

 

Been running both since i started Skyrim again a few weeks back and no problems for me (so far best to say...)

Posted

I set the Dungeons & Caves and the Interiors to Default. I must assume that is the same as not using CoT for those cells.

 

I know that when I installed ELFX weeks ago, I installed it with the exterior options. Hopefully, that won't be a problem.

 

If I want to change the nighttime darkness, can I simply deactivate the main CoT plugin and then reactivate it with a different night level? That is, can I leave the Dawnguard and other plugins alone? I chose level 4 brightness, but may go to 2.

Posted (edited)

'Main CoT plugin' is an esm. Night levels are controlled by an esp. Just change out the night level esp to change night darkness. ELnFX Exteriors also only places light sources, it doesn't affect lighting outside so there are no conflicts.

Edited by myztikrice
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