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The last poster wins


TheCalliton

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Cant have fun

 

need to design website

 

work

workkkk

 

 

I'm literally like a zombie in front of a computer screen. I also think this is my absolutely worst work yet and I hate myself for it because I did much prettier stuff for school assignments, but when it comes to actually important stuff for money, nope. Lets make s#*!.

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http://i0.kym-cdn.com/photos/images/original/000/581/274/1d8.jpg

http://i0.kym-cdn.com/photos/images/original/000/581/274/1d8.jpg

http://i0.kym-cdn.com/photos/images/original/000/581/274/1d8.jpg

http://i0.kym-cdn.com/photos/images/original/000/581/274/1d8.jpg

http://i0.kym-cdn.com/photos/images/original/000/581/274/1d8.jpg

http://i0.kym-cdn.com/photos/images/original/000/581/274/1d8.jpg

http://i0.kym-cdn.com/photos/images/original/000/581/274/1d8.jpg

http://i0.kym-cdn.com/photos/images/original/000/581/274/1d8.jpg

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I wish they would make a full body map to cover that seam glitch in Oblivion. There is a lot of them in Skyrim.

I mean i see no reason why not.

Edited by Thor.
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I wish they would make a full body map to cover that seam glitch in Oblivion. There is a lot of them in Skyrim.

 

I mean i see no reason why not.

 

Because it is almost impossible to fix the neck seam in Oblivion. The way the face and body textures match is completely different to Skyrim, where you just have to get matching textures and it works. Even if the texture was completely seamless in NifSkope, in-game they wouldn't match. It is very hard to make them match because of normal maps, .EGTs in the face, texture overlays like the painted on beards and stuff... It's just too hard.

 

In theory, it sounds simple enough: make the diffuse and normal maps match, apply the same colour variables to the head and bodies in NifSkope, then voila, done. But nope, sadly it just doesn't work.

 

This is probably as close as it'll get, short of rebuilding the whole thing.

Edited by billyro
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