Jump to content

Guest deleted2159825

Recommended Posts

  • Replies 2.1k
  • Created
  • Last Reply

Top Posters In This Topic

@Someguy, spoilers for you folk who haven't finished NVB II.

 

So, not sure how far through the mod I am. I'm about to go talk to an informant, guessing it's the British slaver.

Just got back in town from whacking Marko's little bro. Gotta say, your bosses all require at least three tries. I haven't cheated yet, but I always have to adapt a strategy on the fly outside of my usual 50 cal, brush gun, colt modus. For Red Bear I talked him down, for his raiders immediately previous I was using my grenade launcher, and for Blood Gulp or whatever down in the sewers, I used a dart gun and then just ran backward pumping shells into his face. Of course, the reason I even carry all this s#*! is probably because your mods have made me careful and prepared for all situations; though admittedly I've only ever used darts on Death Claws before.

Loving the writing. Loving the good guys. Are we gonna get Dic Friday fully voiced in III? I love him and love the original gunslinger he pays homage to.

Anyway, digging it, and DEFINITELY am inspired to pursue Glanton and Marko to the ends of the Earth if need be.

 

Link to comment
Share on other sites

DeeVee74 Actually brings up a good point about you basically being Glanton when going through Zion yourself... Not directly similar to him, as your PC doesn't go in with the express intention of killing kids and all that, but you're still acting as a willing participant in the genocide of a tribe.

The player could go through the game for an unfathomable amount of time and still not have the opportunity to do something as close to the bone as Glanton is notorious for, but it would be a cool little nod if when we finally confronted Glanton he made a nod to the player's actions in Zion should that quest have been completed. Something along the lines of "Guess what I heard on the grapevine about you?" type situation

Link to comment
Share on other sites

DeeVee74 Actually brings up a good point about you basically being Glanton when going through Zion yourself... Not directly similar to him, as your PC doesn't go in with the express intention of killing kids and all that, but you're still acting as a willing participant in the genocide of a tribe.

The player could go through the game for an unfathomable amount of time and still not have the opportunity to do something as close to the bone as Glanton is notorious for, but it would be a cool little nod if when we finally confronted Glanton he made a nod to the player's actions in Zion should that quest have been completed. Something along the lines of "Guess what I heard on the grapevine about you?" type situation

Holy s#*!. I wasn't even thinking that. With the light-hearted moral dilemmas in the vanilla game, my courier has gotten zilch in the way of character development (it's easy to be a good guy; I think you literally need to just wipe out innocents en masse in order to be bad, there's no conflict), but with Someguy's mods, there's definitely been a change, and a lot of little personal atrocities witnessed and committed, so if old Glanty did a nihilist's 'holier than thou' routine, daaaammmnn. That would be quite something. Bravo, Pwinkle.

Link to comment
Share on other sites

 

DeeVee74 Actually brings up a good point about you basically being Glanton when going through Zion yourself... Not directly similar to him, as your PC doesn't go in with the express intention of killing kids and all that, but you're still acting as a willing participant in the genocide of a tribe.

The player could go through the game for an unfathomable amount of time and still not have the opportunity to do something as close to the bone as Glanton is notorious for, but it would be a cool little nod if when we finally confronted Glanton he made a nod to the player's actions in Zion should that quest have been completed. Something along the lines of "Guess what I heard on the grapevine about you?" type situation

Holy s***. I wasn't even thinking that. With the light-hearted moral dilemmas in the vanilla game, my courier has gotten zilch in the way of character development (it's easy to be a good guy; I think you literally need to just wipe out innocents en masse in order to be bad, there's no conflict), but with Someguy's mods, there's definitely been a change, and a lot of little personal atrocities witnessed and committed, so if old Glanty did a nihilist's 'holier than thou' routine, daaaammmnn. That would be quite something. Bravo, Pwinkle.

 

 

All this assuming you chose to wipe out the white legs, cause you can escort the sorrows out of the valley too and not commit a genocide, they get killed by the legion either way, but hey, at least you can fake it a bit more convincingly.

 

Plus, I didn't stab any babies while killing the white legs and persuaded graham to not kill Salt Upon Wounds, so we're not on the same level. Genocide? Yes, but not on babies.

Link to comment
Share on other sites

 

All this assuming you chose to wipe out the white legs, cause you can escort the sorrows out of the valley too and not commit a genocide, they get killed by the legion either way, but hey, at least you can fake it a bit more convincingly.

 

Plus, I didn't stab any babies while killing the white legs and persuaded graham to not kill Salt Upon Wounds, so we're not on the same level. Genocide? Yes, but not on babies.

 

 

Sure, but the lack of infanticide stems wholly from Obsidian not including killable babies much less killable children as opposed to Fallout 2. Let's be honest... If infanticide was an additional option in exterminating the White Legs, many people would revel in the act as much as Glanton would. Hell, I know I would.

Link to comment
Share on other sites

Something strange just happened on my last play through. which just really made me appreciate Someguy's mods even more. the first of the odd things was, here was the courier in a cave battling DeathClaw Combat mama and her horde of smelly, bad tempered, socially awkward off spring, when in comes the three sand wolves who accosted the courier earlier looking for Glanton. They died messily, but bought the courier time to put a large caliber exploding round or four in her head.

 

the second thing, the courier was kicking back recovering from multiple wounds when a messenger shows up with a note from Randal about what happened to him and where he was. after playing through Five times with all the Some guy mods this was the first time for that note to show up. Great timing, great added depth to the Mods and I hate you for the tease LOL. Cant wait to play bounties III.

Link to comment
Share on other sites

  • Recently Browsing   0 members

    • No registered users viewing this page.

×
×
  • Create New...