JoshBadWriter Posted December 13, 2014 Share Posted December 13, 2014 Taking one's time is always the best idea. God knows I've published some of my mods too quickly in the past. Better to wait for the kinks to be ironed out first. Link to comment Share on other sites More sharing options...
DeeVee74 Posted December 14, 2014 Share Posted December 14, 2014 @Someguy, spoilers for you folk who haven't finished NVB II. So, not sure how far through the mod I am. I'm about to go talk to an informant, guessing it's the British slaver.Just got back in town from whacking Marko's little bro. Gotta say, your bosses all require at least three tries. I haven't cheated yet, but I always have to adapt a strategy on the fly outside of my usual 50 cal, brush gun, colt modus. For Red Bear I talked him down, for his raiders immediately previous I was using my grenade launcher, and for Blood Gulp or whatever down in the sewers, I used a dart gun and then just ran backward pumping shells into his face. Of course, the reason I even carry all this s#*! is probably because your mods have made me careful and prepared for all situations; though admittedly I've only ever used darts on Death Claws before.Loving the writing. Loving the good guys. Are we gonna get Dic Friday fully voiced in III? I love him and love the original gunslinger he pays homage to.Anyway, digging it, and DEFINITELY am inspired to pursue Glanton and Marko to the ends of the Earth if need be. Link to comment Share on other sites More sharing options...
reallancem Posted December 16, 2014 Share Posted December 16, 2014 Damn, this is the biggest mod talk topic on the New Vegas forums. Kind of expected that but still... damn Link to comment Share on other sites More sharing options...
pwinkle Posted December 16, 2014 Share Posted December 16, 2014 DeeVee74 Actually brings up a good point about you basically being Glanton when going through Zion yourself... Not directly similar to him, as your PC doesn't go in with the express intention of killing kids and all that, but you're still acting as a willing participant in the genocide of a tribe.The player could go through the game for an unfathomable amount of time and still not have the opportunity to do something as close to the bone as Glanton is notorious for, but it would be a cool little nod if when we finally confronted Glanton he made a nod to the player's actions in Zion should that quest have been completed. Something along the lines of "Guess what I heard on the grapevine about you?" type situation Link to comment Share on other sites More sharing options...
prhurley76 Posted December 17, 2014 Share Posted December 17, 2014 Looking forward to this. The whole Russell storyline really built it up and the cliffhanger was pretty damn good. Keep up the good work, love your mods! Link to comment Share on other sites More sharing options...
DeeVee74 Posted December 18, 2014 Share Posted December 18, 2014 DeeVee74 Actually brings up a good point about you basically being Glanton when going through Zion yourself... Not directly similar to him, as your PC doesn't go in with the express intention of killing kids and all that, but you're still acting as a willing participant in the genocide of a tribe.The player could go through the game for an unfathomable amount of time and still not have the opportunity to do something as close to the bone as Glanton is notorious for, but it would be a cool little nod if when we finally confronted Glanton he made a nod to the player's actions in Zion should that quest have been completed. Something along the lines of "Guess what I heard on the grapevine about you?" type situationHoly s#*!. I wasn't even thinking that. With the light-hearted moral dilemmas in the vanilla game, my courier has gotten zilch in the way of character development (it's easy to be a good guy; I think you literally need to just wipe out innocents en masse in order to be bad, there's no conflict), but with Someguy's mods, there's definitely been a change, and a lot of little personal atrocities witnessed and committed, so if old Glanty did a nihilist's 'holier than thou' routine, daaaammmnn. That would be quite something. Bravo, Pwinkle. Link to comment Share on other sites More sharing options...
Fjalar Posted December 23, 2014 Share Posted December 23, 2014 DeeVee74 Actually brings up a good point about you basically being Glanton when going through Zion yourself... Not directly similar to him, as your PC doesn't go in with the express intention of killing kids and all that, but you're still acting as a willing participant in the genocide of a tribe.The player could go through the game for an unfathomable amount of time and still not have the opportunity to do something as close to the bone as Glanton is notorious for, but it would be a cool little nod if when we finally confronted Glanton he made a nod to the player's actions in Zion should that quest have been completed. Something along the lines of "Guess what I heard on the grapevine about you?" type situationHoly s***. I wasn't even thinking that. With the light-hearted moral dilemmas in the vanilla game, my courier has gotten zilch in the way of character development (it's easy to be a good guy; I think you literally need to just wipe out innocents en masse in order to be bad, there's no conflict), but with Someguy's mods, there's definitely been a change, and a lot of little personal atrocities witnessed and committed, so if old Glanty did a nihilist's 'holier than thou' routine, daaaammmnn. That would be quite something. Bravo, Pwinkle. All this assuming you chose to wipe out the white legs, cause you can escort the sorrows out of the valley too and not commit a genocide, they get killed by the legion either way, but hey, at least you can fake it a bit more convincingly. Plus, I didn't stab any babies while killing the white legs and persuaded graham to not kill Salt Upon Wounds, so we're not on the same level. Genocide? Yes, but not on babies. Link to comment Share on other sites More sharing options...
reallancem Posted December 23, 2014 Share Posted December 23, 2014 All this assuming you chose to wipe out the white legs, cause you can escort the sorrows out of the valley too and not commit a genocide, they get killed by the legion either way, but hey, at least you can fake it a bit more convincingly. Plus, I didn't stab any babies while killing the white legs and persuaded graham to not kill Salt Upon Wounds, so we're not on the same level. Genocide? Yes, but not on babies. Sure, but the lack of infanticide stems wholly from Obsidian not including killable babies much less killable children as opposed to Fallout 2. Let's be honest... If infanticide was an additional option in exterminating the White Legs, many people would revel in the act as much as Glanton would. Hell, I know I would. Link to comment Share on other sites More sharing options...
DeeVee74 Posted December 24, 2014 Share Posted December 24, 2014 I started an orphanage. Real talk. Link to comment Share on other sites More sharing options...
JoKelly Posted December 27, 2014 Share Posted December 27, 2014 Something strange just happened on my last play through. which just really made me appreciate Someguy's mods even more. the first of the odd things was, here was the courier in a cave battling DeathClaw Combat mama and her horde of smelly, bad tempered, socially awkward off spring, when in comes the three sand wolves who accosted the courier earlier looking for Glanton. They died messily, but bought the courier time to put a large caliber exploding round or four in her head. the second thing, the courier was kicking back recovering from multiple wounds when a messenger shows up with a note from Randal about what happened to him and where he was. after playing through Five times with all the Some guy mods this was the first time for that note to show up. Great timing, great added depth to the Mods and I hate you for the tease LOL. Cant wait to play bounties III. Link to comment Share on other sites More sharing options...
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