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Mattiewagg

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  On 1/15/2015 at 10:56 PM, cdcooley said:

 

  On 1/15/2015 at 6:03 AM, lofgren said:

I don't understand what you mean by "processing" nor "pass[ing] it through GetForm." All I did was add the form id to a formlist.

OK, then I have no idea why it isn't working for you although it might be yet another issue with the "high-order bit" problem. GetForm won't work correctly on any formID that is 0x80000000 or higher because those values all become negative numbers to Papyrus which GetForm then fails to treat as proper formID values. It's possible you've found another situation where the large formID values aren't processed correctly.

Faaaascinating. Clearly I'll have to test this with an item that comes from a mod that loads later than 80. Althouh it hardly matters since the method is useless to me if it can't process dynamic items anyway.

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  On 1/16/2015 at 4:39 AM, Ellorienne said:

Is there a way to change an object's directory in the CK? Eg: Move something from Potion/Clutter/DeadAnimals to Potion/Clutter/Food.

http://skyrimmw.weebly.com/skyrim-modding/naming-conventions-skyrim-modding-article

 

See Specific Naming Conventions for info on what you're asking about.

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Function RegisterForMenu(String MenuName) Native


Event OnInit()
StatusChecks()
EndEvent


Function StatusChecks()
RegisterForMenu("ShowRaceMenu")
EndFunction






Event OnMenuClose(String MenuName)
PlayerRef.UnEquipAll()
PlayerRef.SetWeight(0)
PlayerRef.QueueNiNodeUpdate()
EndEvent

Doesn't work by the way. :sad:

 

 

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Edited by Kerberus14
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