Jump to content

If Digital took hard copy off the shelf today?


Deleted54170User

Recommended Posts

Steam, the one I'd avoid is GFWL as I've had some hellish experiences with it.

 

 

Second the motion, have two Steam games and never again. Hard to mod, patch updates without warning...no thank you.

Link to comment
Share on other sites

I just pulled STEAM off my system. The reason, I played the game through.

 

While I played I noted a random problem while playing. A quest part to fulfill was disarming a bomb. I managed to and yet it did not solve the problem after I defused it. I received the response from the contact to report to, "At least you tried." I went as far as saving the point prior to the issue so I could attempt it later and after finding other parties to whom I could acquire other ways to defuse the bomb, and it still failed, and since it was not giving me the correct reference for, "succeeding" I decided to report the problem. I reported the problem to Support and waited until the next day to play again.

 

I signed in the next day to play Fallout NV and saw as STEAM downloaded a patch.

 

After the patch had installed I fired up the game at the point where I saved and had queued my character to run to the point and defuse the bomb. After the patch, running to get to the bomb in time to do succeed failed over and over until finally gave up.

 

I put in 247 hours playing Fallout New Vegas leaving that quest alone right up to the day I finished the main quest. I got an e-Mail on the day I had just shut down the game after watching the closing scenes. The message stated they were sorry it took so long to reply, 200 hours later mine you, and wondered what version of Windows I was using...

 

:laugh: :rolleyes: and :whistling:

Link to comment
Share on other sites

Which of the Internet Digital sources that has been talked about would you recommend.

 

GFWL, STEAM, IMPULSE, D2D at COMRADE, or name any that you know of?

I'd use another service which offers a physical copies of games or one which is controlled directly by the company which publishes the game.

 

I might consider as long as the software remains unobtrusive:

 

Steam = The auto-update issue seems like a problem, as is some complaints about people not getting product they've paid for. But it's currently the least of all evils.

 

COMRADE = Done by Gamespy, has some potential, but is too unproven as a distribution platform.

 

 

I'd rather just not buy games period instead of using:

GFWL = Buggy as hell, never worked for FO3, caused more problems than it solved. Extremely intrusive.

 

D2D = Games are locked by their own proprietary DRM which has a bad history as far as updates go.

 

Impulse = Never used, but heard that it was worse than GFWL and fails at trying to copy Steam.

 

 

 

Ultimately, the problem with any digital platform is that the games you've purchased through them only exist so long as that platform remains operational. A physical copy can be used even if the service related is no longer active. Although verification might be an issue, it is a small one in comparison.

Link to comment
Share on other sites

I regularly use Steam instead of getting hard copies. 2 x 50mbit lines here means I download from Valve servers at 10MB/sec, so I'm playing a 6GB game in 15 minutes (10 to download, 5 to install).

 

I don't care about hard-copies. Less clutter to move about when I move home next year.

 

The modding issue is yet to affect me; I've been fine modding New Vegas and none of the other games I own are particularly modable. I will note that Valve/Steam has a great track record of supporting mod authors and has many good HL2-based mods available for free download/install off Steam straight away. I installed Zombie Panic: Source, for example, for free (2.2Gb download) last night from Steam and was playing within 7 minutes. The Zombie Panic: Source page and download page was like any other game in their store...I think that's awesome personally.

Link to comment
Share on other sites

I sense the quest for getting your experience with the variety, of, linked to our PC, type services seems a bit vague.

 

I sense the companies are a bit too much like a console set up, only, but, not quite like a LAN Party, and more so like a slightly bad baby sitter.

 

Unless I become engaged in an MMO with people who actually can be part of a party playing together online to give the other teams a good run for their points, flag, or fortress, I can't sense these type present any valid process for us. Especially us single shooter players.

 

The servers can void activities on our game when their server dips into the electrical power supply to patch a spot on thousands of gamers machines online, tries to pump a little information about upcoming games onto our desktops computers, knocking out low power sources, which actually knocks out some video cards briefly during the game, or actually has a power surge at their end wiping out the link to many people who are on that server to the MMO game server who are not interested in Multi-player status.

 

I am sure, from my own experiences, at family holiday gatherings the family feels the family bonding with each other. Including bonding in the feeling of disappointment gotten as they were enjoying a get together in which they are playing on the same linked services I have tested, crashes their machine, while they are playing a servers online, but not MMO linked, game together.

 

Is it just? Just life?

 

What do you think and feel about the topic now?

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...