Tomzo711 Posted April 5, 2015 Share Posted April 5, 2015 Thought of another similar possibility: A specialized chest that removes the Stolen tag from any item placed into it. A Fence Chest, essentially.Now here's a thought, what if that happens after 24 hours? So for 24 hours you have items marked as stolen but afterwards the flag is dropped? Link to comment Share on other sites More sharing options...
Boombro Posted April 5, 2015 Share Posted April 5, 2015 Thought of another similar possibility: A specialized chest that removes the Stolen tag from any item placed into it. A Fence Chest, essentially.Now here's a thought, what if that happens after 24 hours? So for 24 hours you have items marked as stolen but afterwards the flag is dropped? Seems a bit op and a cheat if it was done poorly. Link to comment Share on other sites More sharing options...
Lycanthrokeith Posted April 8, 2015 Author Share Posted April 8, 2015 Thought of another similar possibility: A specialized chest that removes the Stolen tag from any item placed into it. A Fence Chest, essentially.Now here's a thought, what if that happens after 24 hours? So for 24 hours you have items marked as stolen but afterwards the flag is dropped? Seems a bit op and a cheat if it was done poorly. Well, seeing as Skyrim's a single-player game, it's up to the discretion of the player. Don't like it, don't do it. Link to comment Share on other sites More sharing options...
Boombro Posted April 8, 2015 Share Posted April 8, 2015 Well, seeing as Skyrim's a single-player game, it's up to the discretion of the player. Don't like it, don't do it. I said if it was done poorly. Link to comment Share on other sites More sharing options...
AusSpyder Posted April 8, 2015 Share Posted April 8, 2015 I like the idea, however I've also found it stupid that every NPC can tell that 1 cabbage out of 100 is stolen. It's one thing if you stole something unique, or even something like a necklace that isn't necessarily unique, but still a lot more believable that people know it's stolen, although only people from that area. Silly if you stole a ring from Rifton and then everyone in Whiterun knew it was stolen. Link to comment Share on other sites More sharing options...
ArannorTreeStrider Posted April 8, 2015 Share Posted April 8, 2015 I like the idea, however I've also found it stupid that every NPC can tell that 1 cabbage out of 100 is stolen. It's one thing if you stole something unique, or even something like a necklace that isn't necessarily unique, but still a lot more believable that people know it's stolen, although only people from that area. Silly if you stole a ring from Rifton and then everyone in Whiterun knew it was stolen. I agree, it always seemed stupid that every one knew that something was stolen, even from the opposite side of Skyrim. On topic, I like the idea of the stolen tag lifting after 24 hours or so. Link to comment Share on other sites More sharing options...
chicha91 Posted April 9, 2015 Share Posted April 9, 2015 Love the idea, not many times this can make problems but i caught myself stealing lock pick now i have 183 stolen lock picks that is bummer. Link to comment Share on other sites More sharing options...
Hexxagone Posted April 10, 2015 Share Posted April 10, 2015 Yea it would make sense that other people wouldn't know it was stolen. Link to comment Share on other sites More sharing options...
prododgy213 Posted July 30, 2018 Share Posted July 30, 2018 (edited) There are sorting mods that add prefaces to items so that they appear together in inventories such as [Arrows] Iron Arrowsso i think a very simply implication of [stolen] would be more than enough... this way stolen weapons wouldnt appear in a whole different catagory... Edited July 30, 2018 by prododgy213 Link to comment Share on other sites More sharing options...
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