Jump to content

Steam and Bethesda remove paid modding from Skyrim Workshop


Dark0ne

Recommended Posts

Nightasy

 

Nice to see your stance! Is good to see the modders only see the people who talk s*** and spread hate, and the people who support and thank you all this years means nothing to you, even the people like me who think was absurd the cut of 25% to the modders and think you deserved more. REALLY THANKS! Go on, continue remove all your all content, all the users deserved that, right? Even the people who support and help you all this years (I dont know or remember any of your mods, but is probably a least someone must have help you with testing).

 

I could pass a list of things about that paid system was bad to everyone (With solid reasons) but I'm getting tired of this, every modder saying the same ******* thing, over and over and over again, and forgetting exist a lot of people who actually support they, is really frustrating and make me doubt about I be on they side is worth.

 

But it is worth because exist other modders who have more vision and insight of things, and dont throw everything out the window and spit in who support them because the haters. And acts like yours make me think about I should supported the underrated cut and turn modders in developers of DLC's of low cost like Bethesda and Valve make that paid system, because you really wanted that 25% in steam money.

Link to comment
Share on other sites

  • Replies 2.1k
  • Created
  • Last Reply

Top Posters In This Topic

Valve and Bethesda could come up with a paid product of extremely modded Skyrim edition. Our team would select and assemble the mods, not V & B. There is no unique modded Skyrim, and thus the edition would come with mod installer having installation options: some tier 1 base installation, tier2+ options with alternatives, and all would be individually selectable as much as can be - but some one-click installation options for casual players. Only mods from nexus, and otherwise free, would be in the edition, and only the right to sell is given to Bethesda and Valve - so that the mods can stay and be updated in Nexus as well. Nexus would get its share, and we would decide how to split this share to modders: more work done, more support, maybe. Edited by juhana
Link to comment
Share on other sites

In response to post #24798859. #24798999, #24799109, #24799114, #24799789, #24800024 are all replies on the same post.


Nightasy wrote:
Axeface wrote: Well said Nightasy, and thankyou for your tutorials. Sad to see your mods go, but I agree with everything you said.
Like someone else here said. Youtubers can make money from everyones mods. Twitch streamers can. The nexus can. Valve and Beth can, yet the 'community' actively refuses modders that chance, and it's only a chance, because only quality would actually sell.
Self determination is important, and that has been refused.

In hindsight they should have actively curated the system, just like they do in other games. And allowed a donate button, instead of the 'pay-what-you-want-but-PAY' system.
UberSmaug wrote: Sums up everything I've been saying for the past few days. Well said.
greggorypeccary wrote: I don't see how any thinking person could fault you.
vimebox wrote: Playing music for a family event is DIFFERENT from playing concert! go join as bethesda employee if u want a "REAL CONCERT!" and play here if u want to entertain a POOR PATHETIC FAMILY! who gives u a constructive critics! did u know that somehow your mod makes RICH people buy vanilla skyrim? and bethesda not giving u anything not even a simple thanks of endorsement from that uprising selling! instead we gave u endorsement as a portfolio for your good credibility. in conclusion bethesda SHOULD make u as their employee/DLC project instead of taking money from your FAMILY!
arxerisdam wrote: i think all modders who feel that way should actually go and download their stuff.

Someone else will take the place and life will go on.


I think they will. So what's your point. In the end you can download free mods from wealthy people and people that think it is their hobby and very new modders who just want experience. They will be free though so I guess you win. Some will even be good.
Link to comment
Share on other sites

 

In response to post #24798804. #24799224, #24799404 are all replies on the same post.

 

 

 

retakrew7 wrote:
UberSmaug wrote: "There are certainly other ways of supporting modder, through donations and other options. We are in favor of all of them. One doesn't replace another, and we want the choice to be the community's. Yet. in just one day, a popular mod developer made more on the Skyrim paid workshop than he made in all the years he asked for donations."

 

-Bethesda Game Studios

 

Donations don't work.

Vesuvius1745 wrote: @Uber because of one anecdotal and unsubstantiated claim from a Bethesda puppet, you have come to the conclusion that donations don't work? How droll.

 

Up until recently there weren't donation buttons on mods at the Nexus. A lot of people weren't aware they could donate. Let's see how that plays out.

The fact that the button has been there over a year and most people don't even know it should give you an indication of how important it is to the community.

 

 

Thats kinda unfair , things like that take time to evolve , business startups accept that the first 2 years are a period wherein they will likely see no profit and they are actively promoting their business every hour of every day , while an enviroment like the Nexus you got people who wouldn't charge , so no donate button , users both old and new who may not have realized it was even possible , especially new ones who stumble around here trying to figure out things , including how to mod their game which many find bewildering . I've even seen modders (mind you not the experienced ones) post they didn't even know you could do that and asking how do you do that. Gotta remember the opening premise of people when they buy the game is that mods are free . So of course there is gonna be stumblings of people in learning there are other options they can involve themselves in. Its to be expected.

Link to comment
Share on other sites

In response to post #24800994.


Harbringe wrote:


I understand what you are saying but...
It's an excuse. Talk to modders, we know that a donation is rare indeed. Most people don't see why they should even want to. Just read what is said here below. A lot of people figure that they paid to be a member and that entitles them free mods so that is that. I didn't expect them and was not disappointed. I made my mod for free and knew it but ....not again. I don't mind being generous, I don't like being used. I'm not talking about just the community here. There is big money involved even without your donations. Edited by greggorypeccary
Link to comment
Share on other sites

In response to post #24798804. #24799224, #24799404, #24799519, #24799644, #24799784 are all replies on the same post.


retakrew7 wrote:
UberSmaug wrote: "There are certainly other ways of supporting modder, through donations and other options. We are in favor of all of them. One doesn't replace another, and we want the choice to be the community's. Yet. in just one day, a popular mod developer made more on the Skyrim paid workshop than he made in all the years he asked for donations."

-Bethesda Game Studios

Donations don't work.
Vesuvius1745 wrote: @Uber because of one anecdotal and unsubstantiated claim from a Bethesda puppet, you have come to the conclusion that donations don't work? How droll.

Up until recently there weren't donation buttons on mods at the Nexus. A lot of people weren't aware they could donate. Let's see how that plays out.
greggorypeccary wrote: The fact that the button has been there over a year and most people don't even know it should give you an indication of how important it is to the community.
UberSmaug wrote: by the time the system was pulled down, the maker of purity would have earned over $1000, in five days. That is not anecdotal and unsubstantiated. It was fact. I looked at the subs and did the math myself. Likely they saw modders were making too much money off their IP, and the riots gave them the excuse to pull out. I don't really want to believe that however. I found that the willingness to share what they created, and graciously allowing others to profit off their work is commendable.
Fowldragon wrote: Foster has posted her position on Donations and with a 1 sentence argument she convinced me Donations don't work. 100,000 downloads...1 donation.


If you want to make money doing this sort of thing--get a job at a game company.

Upset that you can't sell your latest greatest mod? If it's so high quality that it's worth money--peddle it to a game company.

Otherwise, don't let the door hit your ass on the way out. The modding community has been doing just fine for over 15 years without a single person being paid a cent. If it ain't broke, don't fix it.
Link to comment
Share on other sites

In response to post #24798804. #24799224, #24799404, #24799519, #24799644, #24799784, #24801389 are all replies on the same post.


retakrew7 wrote:
UberSmaug wrote: "There are certainly other ways of supporting modder, through donations and other options. We are in favor of all of them. One doesn't replace another, and we want the choice to be the community's. Yet. in just one day, a popular mod developer made more on the Skyrim paid workshop than he made in all the years he asked for donations."

-Bethesda Game Studios

Donations don't work.
Vesuvius1745 wrote: @Uber because of one anecdotal and unsubstantiated claim from a Bethesda puppet, you have come to the conclusion that donations don't work? How droll.

Up until recently there weren't donation buttons on mods at the Nexus. A lot of people weren't aware they could donate. Let's see how that plays out.
greggorypeccary wrote: The fact that the button has been there over a year and most people don't even know it should give you an indication of how important it is to the community.
UberSmaug wrote: by the time the system was pulled down, the maker of purity would have earned over $1000, in five days. That is not anecdotal and unsubstantiated. It was fact. I looked at the subs and did the math myself. Likely they saw modders were making too much money off their IP, and the riots gave them the excuse to pull out. I don't really want to believe that however. I found that the willingness to share what they created, and graciously allowing others to profit off their work is commendable.
Fowldragon wrote: Foster has posted her position on Donations and with a 1 sentence argument she convinced me Donations don't work. 100,000 downloads...1 donation.
Vesuvius1745 wrote: If you want to make money doing this sort of thing--get a job at a game company.

Upset that you can't sell your latest greatest mod? If it's so high quality that it's worth money--peddle it to a game company.

Otherwise, don't let the door hit your ass on the way out. The modding community has been doing just fine for over 15 years without a single person being paid a cent. If it ain't broke, don't fix it.


Donations do not work, but as it was shown, neither do paywalls.

The problem with both is that each one is biased to the opposite party. Donations are biased against the modder since most people do not use them, and paywalls are biased against the consumer for a list of reasons which I have explained too many times (check my post history if you truly are curious).

What we need is a third option. What about Patreon?
Link to comment
Share on other sites

In response to post #24799164. #24799594 is also a reply to the same post.


Vesuvius1745 wrote:
greggorypeccary wrote: Spoken like someone with no files. I wonder how many mods are in your load order?


How many mods are in yours? I am not going to explain any contributions I may or may not have made to the community because that is a red herring and irrelevant.

Bottom line:

If you want to make money doing this sort of thing--get a job at a game company.

Upset that you can't sell your latest greatest mod? If it's so high quality that it's worth money--peddle it to a game company.

Otherwise, don't let the door hit your ass on the way out. The modding community has been doing just fine for over 15 years without a single person being paid a cent. If it ain't broke, don't fix it.
Link to comment
Share on other sites

In response to post #24798804. #24799224, #24799404, #24799519, #24799644, #24799784, #24801389, #24801434 are all replies on the same post.


retakrew7 wrote:
UberSmaug wrote: "There are certainly other ways of supporting modder, through donations and other options. We are in favor of all of them. One doesn't replace another, and we want the choice to be the community's. Yet. in just one day, a popular mod developer made more on the Skyrim paid workshop than he made in all the years he asked for donations."

-Bethesda Game Studios

Donations don't work.
Vesuvius1745 wrote: @Uber because of one anecdotal and unsubstantiated claim from a Bethesda puppet, you have come to the conclusion that donations don't work? How droll.

Up until recently there weren't donation buttons on mods at the Nexus. A lot of people weren't aware they could donate. Let's see how that plays out.
greggorypeccary wrote: The fact that the button has been there over a year and most people don't even know it should give you an indication of how important it is to the community.
UberSmaug wrote: by the time the system was pulled down, the maker of purity would have earned over $1000, in five days. That is not anecdotal and unsubstantiated. It was fact. I looked at the subs and did the math myself. Likely they saw modders were making too much money off their IP, and the riots gave them the excuse to pull out. I don't really want to believe that however. I found that the willingness to share what they created, and graciously allowing others to profit off their work is commendable.
Fowldragon wrote: Foster has posted her position on Donations and with a 1 sentence argument she convinced me Donations don't work. 100,000 downloads...1 donation.
Vesuvius1745 wrote: If you want to make money doing this sort of thing--get a job at a game company.

Upset that you can't sell your latest greatest mod? If it's so high quality that it's worth money--peddle it to a game company.

Otherwise, don't let the door hit your ass on the way out. The modding community has been doing just fine for over 15 years without a single person being paid a cent. If it ain't broke, don't fix it.
freedom613 wrote: Donations do not work, but as it was shown, neither do paywalls.

The problem with both is that each one is biased to the opposite party. Donations are biased against the modder since most people do not use them, and paywalls are biased against the consumer for a list of reasons which I have explained too many times (check my post history if you truly are curious).

What we need is a third option. What about Patreon?


Why do we need a "third option"? The modding scene has been doing just fine for over 15 years without a single person being paid a cent. I know because I was one of the first people to put out mods on Morrowind, and a few other games. My then GF was one of the biggest modders on the Sims. Modding is a labor of love--not a career choice. If you want to get paid, get a job at a game company.
Link to comment
Share on other sites

Guest
This topic is now closed to further replies.
  • Recently Browsing   0 members

    • No registered users viewing this page.

×
×
  • Create New...