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Steam and Bethesda remove paid modding from Skyrim Workshop


Dark0ne

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In response to post #24776169. #24776324, #24777034 are all replies on the same post.


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Sorry, I meant the choice to donate to something I want to support... Edited by sunshinenbrick
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In response to post #24774814. #24776789 is also a reply to the same post.


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You totally missed the point of my post.

95% of my discontent had to do with the simple fact that this "issue" has brought to the surface, such a disgusting amount of hate that I never knew existed, or was even possible. And why?

Did I even have any mods for sale? No. Only about 15 people were even part of the program, let me repeat that, *FIFTEEN*, so for people like you to say that people like me are greedy and entitled, when we DIDN'T EVEN DO ANYTHING, that's the truly heart breaking part.

I was merely upset and disappointed over the fact that, for the briefest moment, the POSSIBILITY of some kind of return system existed, and it was so vilified, and so hated, that you guys decided to make, in large part, the mod-authors the target of that hate, and not bethesda and valve who were the ones that CREATED IT.

So again, when people like you say to people like me, "good riddance we don't need you", it just proves how disposable you think we are. You're happy to use our mods when we're offering, and just as readily are willing to throw us away without a second thought. You take us for granted, and that makes you nothing else but a selfish individual. And you say that I am the one with the disease?

I would say that anybody who posts comments like that, filled with hate, is the one with the disease. I haven't done anything. I didn't pull my mods from the Nexus. I didn't put any mods behind a paywall. Where did all this hate come from? Edited by FavoredSoul
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In response to post #24774004. #24775424, #24777064, #24777154 are all replies on the same post.


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I'll pass.

Thoughts on greed and/or entitlement aside, that dev team was extremely arrogant, condescending and demeaning towards users AND authors who had concerns about selling SKYUI. They were literally taunting individuals who disagreed with their decision.

No, they can take SKYUI 5.0, and they can shove it up their MCM menu.
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In response to post #24776169. #24776324, #24777034, #24777279 are all replies on the same post.


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Oh, that, lol.
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Use to be (and still is at the moment) that the community itself created its own value by helping producing parts of a whole. Creating meaningful content is difficult (especially by a single person) and the community helped one another by exchanging individual skills towards a bigger piece in the form of resources, tools, expertise so modders and mod users all benefited.

 

5 years ago the attitude was different and in 5 more it will continue to change as the new enter and the old leave. I personally think a segregated modding community (whatever you want to call it) benefits no one in the long run. Usually if people felt modding wasn't worth their time as a hobby they moved on, now if its not worth their time some want compensation.

 

Do the free timesaving tools and frameworks talented people create still exist in a future world (TES6/FO5/etc) with some mods available freely and some behind a paywall? Is the motivation there to share free time to create them when others can use them for profit? We have already seen what happens to mods like Wet&Cold and that fishing mod when you have 2 or more contributing parties with different ideals and goals. Will people be allowed to create compatibility patches between paid and non paid mods? how much time will people spend dealing with DMCA threats or stealing accusations? I don't know.

 

I never viewed modding as a job and I would say in the past (at least in the days of Morrowind and most of Oblivion) a great majority felt the same way. But like I said above, times/attitudes change.

 

I don't think there is any right or wrong in paid or non paid mods for the ES series, only feelings about what I personally want and don't want. In the end, I think people take the combined efforts of one sharing community for granted sometimes.

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Hello fellow modders and mod users.

 

I am truly sorry for those modders out there who thought to have earned a deal with B&V, but got screwed in the end.

 

What I want to tell you, as briefly as possible, is that I am a fellow modder of this huge community, and I think paid mods is actually a good idea, on the following conditions:

1. If we want, we can keep our mod free

2. We can also ask for donations

3. We get more than a meager 25%, let's say 60%. I find it almost insulting to have been proposed a "take it (25%) or leave it" deal. I think B&V knew it well, and while I think they truly did not know what they were doing, they thought they could make that kind of deal and get away without any problem.

 

Modders diserve to be paid, especially those who put more than like 1000 hours on their work, if they wish to, but they clearly diserve more than a meager 25%. B&V do not make 75% of the mod. They do not diserve such a share.

 

So what we can do as the modder community is unite and negotiate terms with B&V (mostly B I guess). Paid mods will be back, and we have to learn from the recent events to organize ourselves, or we'll get screwed another time.

 

Other suggestion:

 

Taleword's approach about mods has been way more convinving and positive than Bethesda. They hired a crew who made one of the best mods ever out there (creators of Bryttenwalda for M&B Warband) and those guys made Viking Conquest, an amazing mod that currently costs 15$. And it's worth it. Even if you won't play, I know lots of people who just bought it to support the modders and the effort to make a bridge between developpers and modders. And maybe Brytenwalda's team got only 25% from the sales, but they were hired by the devs themselves!

 

So yeah, we gotta unite and talk about that if we want to get the best out of it.

 

Modders of the world, unite!

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In response to post #24771999. #24772144, #24772774, #24772924, #24773434, #24776364, #24776744, #24777939 are all replies on the same post.


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I understand the implications. But my point is modders must acknowledge they're volunteering, not attempting to make a career off of a game, with a team of beta testers and engineers on their payroll. This is how its always been. I also question the legality of your idea, because wouldn't this require reverse engineering Skyrim itself (surely the CK has its limitations)?
Personally, I'm fine with a donate button. It means I don't need to test a mod as intensely to ensure proper functionality, or worry about being provided with something of low quality at an unfair price. I'm not against paying modders and I will acknowledge when something's good, but I'm sorry.. simply releasing a mod doesn't necessitate payment.

Edit: wording. Edited by user134
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Money changes everything!

 

When a wealthy family member passes away, who gets what & how much causes many families to break up. And so you see the same thing happening to a community that has been a family in relative peace for a long time.

 

Mod users demanding free content for hours and hours of hard work and late nights done by talented and dedicated moders. Self righteous moders demanding there mods be endorsed or compensated for by money.

 

In the end both sides are right & both sides are wrong.

 

For now, why don't we just focus on what brought us here in the first place. A great website filled with helpful and talented people who are here because they had a passion for great games & sharing there work with others to enrich there gaming experience.

 

Viva las nexus!

 

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In response to post #24742594. #24742759, #24742849, #24742924, #24742934, #24743009, #24743059, #24743149, #24743254, #24743299, #24743359, #24743449, #24743474, #24743514, #24743524, #24743584, #24743604, #24743624, #24743724, #24743739, #24743769, #24743774, #24743884, #24743929, #24743984, #24744049, #24744139, #24744159, #24744279, #24744479, #24744519, #24744574, #24744719, #24744789, #24744794, #24744929, #24744964, #24744989, #24745004, #24745054, #24745174, #24745279, #24745339, #24745449, #24745494, #24745729, #24745734, #24745839, #24745939, #24746154, #24746294, #24746544, #24746674, #24746704, #24746719, #24747064, #24747169, #24747379, #24747459, #24747514, #24747554, #24747774, #24747799, #24747909, #24748204, #24748329, #24748344, #24748534, #24748849, #24749024, #24749029, #24749224, #24749279, #24749419, #24750314, #24751879, #24752384, #24752494, #24752744, #24753274, #24753624, #24753979, #24754244, #24754444, #24754479, #24754484, #24754654, #24755899, #24761019, #24762099, #24764289, #24765089, #24765834, #24771459 are all replies on the same post.


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@FavoredSoul

All that vitriol, hate, and trolling are the way of the web right now. I'm old enough to remember the net when it was just professionals and some of the more advanced college and educational people. Everyone was civil and respectful. Then the internet got easier and easier to use, and soon EVERYONE was on the internet and it was a nasty place. You can't go to any thread of any article on any subject on the web without some immature, hateful, inbred, idiotic person who lives to just insult and piss people off anonymously.

Your Better Males mod has 52,698 endorsements. In the whole scheme of things, if you counted all the ones making petulant demands, saying ignorant and hateful things, you might have a few 100......maybe even 1000 or 2000 at the most. So, in the whole scheme of things you are forgetting the 50,000 sensible, mature, respectful people that appreciate your mod because of the vocal, minority that seems like an overwhelming mob, but they aren't anywhere near the numbers of the vast majority of your users. Troublemakers make a disproportionate amount of noise, is all I'm saying. Don't paint all mod users with the same brush because of all this. Edited by Bundy714
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