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Oblivion Mod Detectives


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  On 9/17/2010 at 12:49 AM, DesuChan said:

The hat will be included when I re-release all my work. I got permission to make recolours of it.

 

...just waiting for a few conversions to be finished before I package it up. Not long now.

 

I'm trying to patch together some armors to make a darker, more sexy variation of the Huntress armor. Two major changes are that I'm using the Witch Hunter hat and the Void armor corset. Well, I'm trying to do this anyway. Putting the parts together in NifSkope works well until I get to the point where it needs to become a new armor. I'm trying to avoid working with Blender for now since I don't know the software at all and come from a 2D design background. Can anyone here offer advice on mixing armors together into a new armor with NifSkope?

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  On 9/17/2010 at 12:25 PM, Naktis said:

Hello, I hope someone will help me. I'm looking for long ponytail hairstyles. Something like white one in this or this I know that first one is from Growlfs Animated Hair mod but there should be hairstyle as well but I couldn't find anything like that, thank you. :)

 

That's part of PrttyCure hairset, IIRC.

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  On 9/17/2010 at 1:12 PM, LFact said:
  On 9/17/2010 at 12:25 PM, Naktis said:

Hello, I hope someone will help me. I'm looking for long ponytail hairstyles. Something like white one in this or this I know that first one is from Growlfs Animated Hair mod but there should be hairstyle as well but I couldn't find anything like that, thank you. :)

 

That's part of PrttyCure hairset, IIRC.

 

Thank you very much! :happy:

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  On 9/17/2010 at 2:48 AM, kayinv said:

I'm trying to patch together some armors to make a darker, more sexy variation of the Huntress armor.

No offence, but that's what I was trying to steer away from with the Demon Huntress outfit...

 

Clearly I failed.

 

Also, it's better to do it in Blender. Import everything, delete stuff you don't want as well as the numerous pieces of skeleton that will show up, select everything, import a skeleton and parent everything to it, and export. Then you've the fun job of getting all the textures together!

 

If you want a more detailed explanation, let me know and I'll get onto it after I finish work.

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hi two things:

i'm looking for a leveling mod. i can't remember which started asap or before tutorial. needs to be mid-grade (not simple but not overboard)

 

i haven't played in 3+ years so...yeah. i found everything else i wanted or used to have XD

 

if there is a list of mid-grade mods, that would be nice too. i don't like simple new armor/weapon/city/npc mods or anything big(ger than) like OOO (which i ahve and is "enough").

 

testing oblivion XP

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  On 9/18/2010 at 5:35 AM, DesuChan said:
  On 9/17/2010 at 2:48 AM, kayinv said:

I'm trying to patch together some armors to make a darker, more sexy variation of the Huntress armor.

No offence, but that's what I was trying to steer away from with the Demon Huntress outfit...

 

Clearly I failed.

 

Also, it's better to do it in Blender. Import everything, delete stuff you don't want as well as the numerous pieces of skeleton that will show up, select everything, import a skeleton and parent everything to it, and export. Then you've the fun job of getting all the textures together!

 

If you want a more detailed explanation, let me know and I'll get onto it after I finish work.

 

Actually, IMHO it's better to import skeletonbeast.nif (unless you use Coronerra's, then either is okay) first, then import each piece you want onto that skeleton ala "Import Geometry & Parent to Selected Skeleton". You'll have to select the skeleton each time in Object Mode, but it eliminates the "delete extra skeletons" step later on. The only problem that occurs afterward is some of the body inconsistencies that pop up, such as many of KURESE's works using the LAB body instead of standard HGEC. (LAB stands for Like A BAB, but uses HGEC seams and a similar UV layout.)

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