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Why do people hate Fallout 4 so much?


DreadedKat

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For god people.

Do you know why beth fo games doesn't have many landscape types comparing to TES games? Because they are not fictional places. Case closed.

 

Veering a little off-topic here but... have you seen 28 Days Later? I've often thought London would make an excellent location for a Fallout game. Not only do you have underground stations with cool names like Mornington Crescent and Seven Sisters, but you've also got more historic buildings than you could possibly ever use in a game world: Tower of London, several palaces, Westminster, WW2 bomb shelters, etc.

 

Of course, now that we've established a lore-friendly in-game way of getting to London, maybe some really ambitious modder will make it. Not me though. I've got something much more modest planned.

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True.

 

Oblivion had even longer and better quests over all. I hardly recall an "okay" quest, they had good length, good well placed twists, fewer plot holes and you can find then easily. And the factions quests were good-amazing.

 

It only fault was....well...almost everything else to be honest. Lol.

The npcs/followers/player character of Oblivion were more alive. They had emotions, cheerfulness and random chatter cliques, adding npc mods made the game seem like ESO with other groupings of players. My followers even took on individual 'personalities'.

I always played in 3rd as I liked watching my PC's reaction to events. When Warden Hakon took my khat's clothes, he went from a goofy smile to flat-eared anger. Two followers, Miko and Neeshka hated each other. Both would be smiling at the PC, turn their heads, make eye contact, instant snearing, then start fighting, I still love it.

The main heros and even the main villains of Oblivion were respectable. I was convinced by Mankar Camron's garden speech but couldn't join his cause. When Lord Rugdumph gro-Shurgak explained his missing daughter, I laughed my ass off.

The one thing that impressed me about Oblivion was no matter how an npc fell down, he always got up like a real human. A Skyrim npc contorts, twist, folds, as if picked up like a string puppet.

What the hell happened! It seemed that every post Oblivion game [TES/FO] is a regress, a few steps above Morrowind, cold, lifeles and miserable. The current FO4 PC looks like rubberized robbots from the movie, Surrogates.

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Nah. Why do I feel it the one that started the zombie wave in fiction?

 

You need one hell of a 3d artist to make the buildings though. But I'm sure some modders would make a whole country "game size." Mod sooner or later.

 

I myself want an huge underwater city/vault like rapture. In it glory of course.

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True.

Oblivion had even longer and better quests over all. I hardly recall an "okay" quest, they had good length, good well placed twists, fewer plot holes and you can find then easily. And the factions quests were good-amazing.

It only fault was....well...almost everything else to be honest. Lol.

 

The npcs/followers/player character of Oblivion were more alive. They had emotions, cheerfulness and random chatter cliques, adding npc mods made the game seem like ESO with other groupings of players. My followers even took on individual 'personalities'.

I always played in 3rd as I liked watching my PC's reaction to events. When Warden Hakon took my khat's clothes, he went from a goofy smile to flat-eared anger. Two followers, Miko and Neeshka hated each other. Both would be smiling at the PC, turn their heads, make eye contact, instant snearing, then start fighting, I still love it.

The main heros and even the main villains of Oblivion were respectable. I was convinced by Mankar Camron's garden speech but couldn't join his cause. When Lord Rugdumph gro-Shurgak explained his missing daughter, I laughed my ass off.

The one thing that impressed me about Oblivion was no matter how an npc fell down, he always got up like a real human. A Skyrim npc contorts, twist, folds, as if picked up like a string puppet.

What the hell happened! It seemed that every post Oblivion game [TES/FO] is a regress, a few steps above Morrowind, cold, lifeles and miserable. The current FO4 PC looks like rubberized robbots from the movie, Surrogates.

How does modded followers count? Generic NPC with no quests were also boring, always talking about mudcrabs and goblins. Skyrim generic NPCs at least have lives.

 

Lol, that death animation. In TG last quest, the mage saw me and we fought a long battle. I thought she died, but she stood up again shortly and I was scared. Lol.

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For god people.

Do you know why beth fo games doesn't have many landscape types comparing to TES games? Because they are not fictional places. Case closed.

To a degree this is irrelevant. Boston has been scaled to bare bones. They have made the surroundings very desolate. Yet they have used a good portion of present day Boston in building it so they could have done more given it is an alternate reality. Not everything would be destroyed. Where are the suburbs? Apparently sanctuary is the only one minus lexington and concord which aren't much bigger. So I guess despite advances in technology, civilization was pretty sparse even in a major city. They could have built more and created some quests in those areas. Maybe taking on bandit factions? Taking back a neighborhood of raiders or bringing down hostile groups or allying with them.

 

They could have done more with the factions. Why can't I work with more of them for longer? You barely are in and it's time to pick a side. Terrible design. I'm sad because I want to play more and as I do each quest I know I am closing in on the ending very fast and when you get that ending, because of the terrible design, your game is over. You can't go off and work with another faction. In skyrim I can do all the factions whenever I want. Completely do them. And do the main quest plus explore countless dungeons and other things. Here, I build settlements to what end? It will be done soon.

 

I love the game in general but it lacks content. It's been 210 years since I went into that bunker. There should be more in the world. Hell, america was 200 years old in 76 and it was well developed. Cut it in half for post apocalyptic stuff and still, how is there not more? If people are alive and having children, then society should be evolving more than it has and there should be more to do as a result, even in post apocalyptic times. 50 years or 100 and okay. I can see it just coming together with fallout and all, but 200 years? Doubtful! It just frustrates that we need mods to fix that. If we're lucky we will get some in a year.

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Yeah, considering the scale, a new terrain environment could have been something as simple as having large, crumbling Mega Malls. Some come be settlements, others huge dungeons. Or why not some swampy areas or something weird and strange underneath the rubble of the Irradiated Sea? Or even under water environments around the coast? There are ways the monotony of the wasteland could have been broken up a bit more. Skyrim may be an entirely fictional environment, but they could have just said " Well Skyrim is supposed to be full of mountains and snow, so we can't have any other terrains". But they didn't. They got creative and come up with different flora and terrain flavors to give each region it's own look so it didn't feel like one big snowcovered waste. Oh well, they did do a good job making the Institute very different from the wasteland though, so I guess there's that.

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Guys, I was talking about biomes and stuff like swamps, woods, plains, fields and what not.

 

There is a swamp area. Bottom right of the map. And there is areas in the glowing sea, I found a vault and what seems like a bucker. Nothing special however sadly. Didn't wonder around much, hate that place.

 

How one can build a huge place in Boston that serves as a dungeon underground back in 50-60?

 

Also under water levels suck, who knows maybe dlc.

 

And no, there should not be that much people and rebuilding. The blast wiped a lot of people, and it doesn't make sense for people to start building families in the first years before supplying food, water and homes with heavy rads around. It possible to think that all the NPCs are from vault bloodline. While the ones who lived through the blast became ghouls or died off. Yet again, I doubt they had candoms.

 

If there was a city that is safe, with power and running water, why rebuild among monsters? Yes, there many suitable places for humans. But many settlements and smaller places are always in danger of everything.

 

There is also water, power, food, security, services, shelter, trading. There so much to think about it, plan and keep in mind for the average wasteland who can hardly even keep ghouls off with pipe gun to build a city. You can't get up one day and plan to go on to build on. Notice how all places are pre-built expect one. It just hardly worth, not rewarding and a lot of hard work.

 

It rather odd however is how no one cares about farms. The ones in game are tiny even on game scale. Should not they focus on making bigger ones and make sure the supply lines are safe?

Edited by Boombro
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I hated doing all the settlements they took forever and walls don't even function correctly because spawn points for enemies are inside the build area. It depends which settlement but some spawn points are way past the edge to the inside.

 

I just can't bring myself to finish the story or play the game again like start over or whatever. The story is so incredibly terrible I just can't tolerate it at all. The whole synth thing is dumb and what happens to danse is dumb, pitting the different factions against each other is a waste of time. Worst of all is what happens to shaun. I guess they needed a big enemy to fight beyond just ferals and gangs so the institute had to be in the game but still, the whole story and the way it plays out is just terrible and unacceptable. What did beth think people would expect after getting skyrim? All that depth in skyrim even with the lame faction storylines at least the user could play all the factions if they wanted to and not have to worry about missing out on one of the factions stories in their playthrough. The op of this thread wanted to know why people hate this game... because it is a HUGE disappointment and it really shows.

 

The only explanation for why this game feels so short and rushed with a crap story is that beth made the game in a year or just over a year. They spent the rest of that time working on the gambryo system to finally stomp out a lot of bugs, upgrade it to handle more modern stuff blah blah why? Because they want to be working on four games at once and put those games out faster than half a decade. They have to make money and I'm sure they want to make more money than they do right now. They look at call of dooky and think why can't they do that every year? So they must have spent a lot of time working out their systems to get busy making money as soon as possible.

 

They opened that new studio in canada, well some other companies did the same thing. Setting up shop in canada must be a more profitable thing long term than staying in america. Probably helps to avoid that voice actors strike thing too I don't know if that is only in america or everywhere though.

 

 

After playing this horrible excuse for a game I don't expect the next elder scrolls game to be any better. I thought I would finally have something else to play on a regular basis besides skyrim with mods, I was wrong there is nothing else at all. Sure some games are around for now but the interest in those games will quickly fade. The next deus ex game is how far away? Hopefully it won't be another OCD fest with crap laying around everywhere to horde and lame boss fights. Other than that game I don't see anything even worth playing next year. Fallout 4 was supposed to be "that game" and it just isn't now. I have never felt truly disappointed about a video game being crappy before, I don't know how to describe the feeling it just really sucks to feel this way about a game. I know it is just a stupid game who really cares but still it just feels so shitty what has happened to this game.

 

For a point of reference, ever beat mass effect 1? remember that look on your shepards face when they popped up out of the wreckage of the citadel? That feeling is the EXACT OPPOSITE of what I feel about fallout 4 and that is the feeling I should have felt at the end of fallout 4 but nope.

 

The only joy at all left in fallout 4 is maybe that small amount of time you have when you get the red rocket gas station settlement all setup and get your first power armor stored in there and start using it. That badass power armor feeling that brings you back to the truck stop for repairs like some kind of docking proceedure or something. Once you level up past that and start finding power armor laying around all over the place the fun factor of power armor just dies off. I kept running around without power armor looking for new suits to claim and just never got comfortable wearing my first one again and just stayed out of power armor after that.

 

Fallout 4 just doesn't have any staying power even with mods, most people will just go back to fallout 3 and NV. DLCs will come along but nobody can fix that turd of a story even if beth pulled an EA and made some even worse endings DLC like in mass effect it wouldn't fix it.

 

Since they want to pump out so many games a year we can expect maybe three or four DLCs per game then move to the next game. They can't make money from paid mods so they have to pump out games and DLC instead. Call of dooky was so bad this time I don't think I can stand to play the next one or the one after that and so on. Beth will end up like that, making games that people will evntually just not bother with anymore.

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Who hates Fallout? Ive heard of no such thing lol. Hell Fallout 3 was the best game I ever played.

 

Im not sure where you got the idea that people hate it, but hers 2 things you should know

 

1: The bigger something is, the more the chance that a dude will show up talking s#*!

 

2: Try count those talking s#*! to those not, or likes/dislikes on a FO4 youtube video, then compare them. Ul see that its not worth talking about.

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