Markmid Posted November 13, 2015 Share Posted November 13, 2015 (edited) 34 hours now at my last day off work!Despite my comments about the RPG side lagging badly behind the FPS side, I did genuinely enjoy Caits storyline, won't spoil it but yep picked right on taking her along. Wish there was more of it (hope there is) but I think i've come to its end, maxed her at adore. Damned that SW location is a real wasteland,why wasn't that kind of thing front and center where everyone can see it! I really prefer the south of the map for locations, at least what i've seen of it (haven't explored all) whereas the north part feels like a farmers back yard, and the center a gangland, the south (at least south west) feels like a nuclear apocalypse hit it. The weather there hitting the blast zone as I tried to get through and the surprise in the trailer :D, really the game needs those kinds of locations, and much more of them. I am glad I went there before I out geared them and actually had the fallout experience I was used to, desperately fighting for my life even in power armor, it felt right, not this OP'd nonesense we get for most of the game. Tip if you want a fist fight, steal the egg! If they do an expansion make it further south into the wasteland!For new folk, head south early if you want a harder game, ignore the farmyard to the north. - Modders I hope we can make the entire game more life and death, with power armor in the mix, we need some heavier hitting mobs dotted about! I don't dislike power armor at all, I just feel the challenge is too low with it from the start. Edited November 13, 2015 by Markmid Link to comment Share on other sites More sharing options...
Crimsonhawk87 Posted November 13, 2015 Share Posted November 13, 2015 I think many people were expecting to see a game on par with a heavily modded Skyrim....which, of course, is ludicrous. I get some of the complaints: dialogue wheel, poor UI design, that whole port from console feeling......BUT, many of those things will be fixed with mods or maybe even offcial patches. The whole console port thing is here to stay, I am sorry to say.....companies, in general, are heading in that direction, so the days of full on PC games are quickly coming to a close. So far I'm enjoying the game, but was always more of an Elder Scrolls kind of guy, so my expectations are no where near as off the charts as some. Link to comment Share on other sites More sharing options...
XanderXyox Posted November 13, 2015 Share Posted November 13, 2015 I'm one of few that didn't buy Fallout 4 straight away.Why?So I could read a ton of mixed reviews for the game that I, like many others, have spent years waiting for.I've read very mixed feelings about the graphics, control problems and claims of Fallout 4 not being a true RPG.On the other hand, a lot of people have called it amazing, fantastic and praised Bethesa for releasing such an epic.To the people loving it, this is good news! Play and enjoy the game instead of telling people who aren't as thrilled as you that they are wrong.To the people hating it, did you really expect release day perfection? That doesn't exist, be serious. Future mods, patches and DLC will gradually fix any complaints..I'm still very much looking forward to playing Fallout 4, and I'm eager to see what the modders amoungst us will be able to construct for the new Fallout experience. Link to comment Share on other sites More sharing options...
oumajgad Posted November 13, 2015 Share Posted November 13, 2015 Will patches and DLCs fix the fact that it's not Fallout? It's Bethesda so... no. They won't. They already filled their pockets with $$$ so as far as I know this company they will go this way even more - more dumbing down, less RPG, more COD. And mods can't fix everything. I'm happy for people who like this game. But apparently they never wanted Fallout in the first place - just game in that setting. Link to comment Share on other sites More sharing options...
Jupezus Posted November 13, 2015 Share Posted November 13, 2015 RPGGuild Wars 2Just no. Link to comment Share on other sites More sharing options...
HDTeeh Posted November 13, 2015 Share Posted November 13, 2015 BECAUSE CRAPTHESDA, THAT'S WHY :D ALSO THIS http://www.nexusmods.com/newvegas/mods/60989/? HAHAHAHAHA Link to comment Share on other sites More sharing options...
yellotang Posted November 13, 2015 Share Posted November 13, 2015 BECAUSE CRAPTHESDA, THAT'S WHY :D ALSO THIS http://www.nexusmods.com/newvegas/mods/60989/? HAHAHAHAHAThat's funny!!!!!! Link to comment Share on other sites More sharing options...
thetomato13 Posted November 13, 2015 Share Posted November 13, 2015 Just as a quick question, what do people here think defines an RPG? Because I've played quite a few in my time, and I'm actually sort of struggling to come up with an overarching definition. Link to comment Share on other sites More sharing options...
beholder88 Posted November 14, 2015 Share Posted November 14, 2015 A good majority of the reviews I've read have been good. The bad ones tend to focus mainly on the glitches that are always present during the initial release of a game, especially a Bethesda game. Once all the bugs get reported and the patches are put out it will only get better. When the mods start to grow it can only go up from there, especially once there is an equivalent to the "Unofficial" patches to fix things Bethesda misses. Link to comment Share on other sites More sharing options...
charwo Posted November 14, 2015 Share Posted November 14, 2015 It's simply not an RPG, the game has absolutely ZERO soul, exactly like Fallout 3. Every character is a wasted opportunity, hell, an unnuked city is totally and completely wasted. Bethesda learned exactly nothing from New Vegas, which among other things:Had well drawn character arcs for followersDifferent ammo types for various gunsA truly blank character that you could justify in anything you wanted as far as skill setup and motivationSettlement placement that makes senseIt felt full, like something actually happened between 2077 and the day you started the adventureEvidence of post war recovery to any extentCompelling main arc that didn't force you to concentrate on it solely from a logical point of view (revenge can be put aside, finding a lost child cannot)Beef Gates are well marked, and you don't need to shoot your way from point A to point B as a matter of course Then there's the main character themselves, there's quite a lot to them that is totally wasted and not very well suited to post-war heroics:Wife is a lawyer as a opposed to veteran husband, which makes me think I really, REALLY need to be playing the male character as he can justify the amount of asskicking needed to survive this gameThere is no time for mourning the death of a spouse, no support, and going from suburban dweller to badass killer in the course of one day only makes sense if you're roleplaying a psychopath. The death of a loved spouse is something people never emotionally recover from, but we see no tears, no breakdown, no human emotion whatsoever.No sense of betrayal/confusion as to why Vault-tec would do something like this experimentNo concern there's no US anymore, even after 200 yearsEverything in Boston would have been picked clean within 200 weeks of 2077, there would be nothing left old after 200 years. The Hub from Fallout 1 was more rebuilt and modern than Diamond City I never roleplay myself. I consider it cheap, but at least in Fallout 3 I could pretend my Lone Wanderer spent a lot of time in VR, a gamer trained by her games. There is no wiggle room for that kind of justification in Fallout 4. The couple clearly aren't preppers nor do they have time to game with a less than year old son. This is going to be the last Bethesda game I ever buy. Mods can't give a story soul, the most they can do is give a soul to their own story (Witness the Someguy Series in New Vegas or Alien Resurrection part 1 in Fallout 3) The lack of roleplaying, or real diplomacy is really the tip of what we already saw in Fallout 3: a bland, humorless, and thoroughly campy vision of the post apocalypse. As a game, it's a decent game. But it's a piss poor excuse for storytelling, and in an RPG the gaming is ancillary to the story. Link to comment Share on other sites More sharing options...
Recommended Posts