supak0ma Posted November 17, 2015 Share Posted November 17, 2015 Full pause in V.A.T.S.Haven't read this on the big list.Thanks Link to comment Share on other sites More sharing options...
AishaLove Posted November 17, 2015 Share Posted November 17, 2015 http://forums.nexusmods.com/index.php?/topic/3402680-vault-111-settlement-mod/ Link to comment Share on other sites More sharing options...
Gilibran Posted November 17, 2015 Share Posted November 17, 2015 1. Dogmeat replaced with a chocolate Labrador that always only leads you to food when you ask him to search something, when asked to fetch brings you a beer and instead of attacking tries to make friends with everyone no matter who or what they are. Should be made faction neutral for that lol bassically the best friend you will ever have but also the most useless companion you could wish for. 2. A Chiwawa that only barks but scares the piss out of supermutants and makes them run away while it chases them lol Link to comment Share on other sites More sharing options...
MrCheaterPants Posted November 17, 2015 Share Posted November 17, 2015 Sorry if some of these are already mentioned: One shot head shot on unarmored and 2-3 shot headshots on armored enemies. Possibly with headshots removing or damaging helmets. More realistic body damage that varies based on enemy. This goes for all enemies on all difficulties even Legendaries on Survival. Certain guns wouldn't work on robots but pulse grenades and mines would have a greatly increased effect with added stuns. Ghille Suit that turns pip boy light into a stealth boy. Would replace clothes like vault suit and be able to be covered with armor. A mod that will let you wear an army or combat helmet and a gas mask at the same time. Dual wield for one handed melee weapons. Faster punching that uses both hands. With power attack being a kick if possible. Stealth attacks like rear choaking or breaking necks. Melee button with while in stealth and behind enemy or NPC. NPCs wont shoot on caution, only on danger. Especially if you're sneaking and using a silencer. NPCs like Raiders and untrained enemies will cower or run in fear if you kill another next to them while in stealth. Greater chance if using silenced weapon. Better sneaking and less detection in general. A "Class Mod" that pre-selects certain perks for you to start with. Ex. Sniper class starts with 1 perk in; sniper rifles, sneaking, ladykiller/black widow, lone wanderer and ninja A mod that gives you 10-20 perk points to spend at level 1 to get better S.P.E.C.I.A.L attributes. Armor dye system Link to comment Share on other sites More sharing options...
Boombro Posted November 17, 2015 Author Share Posted November 17, 2015 Sorry if some of these are already mentioned: One shot head shot on unarmored and 2-3 shot headshots on armored enemies. Possibly with headshots removing or damaging helmets. More realistic body damage that varies based on enemy. This goes for all enemies on all difficulties even Legendaries on Survival. Certain guns wouldn't work on robots but pulse grenades and mines would have a greatly increased effect with added stuns. Ghille Suit that turns pip boy light into a stealth boy. Would replace clothes like vault suit and be able to be covered with armor. A mod that will let you wear an army or combat helmet and a gas mask at the same time. Dual wield for one handed melee weapons. Faster punching that uses both hands. With power attack being a kick if possible. Stealth attacks like rear choaking or breaking necks. Melee button with while in stealth and behind enemy or NPC. NPCs wont shoot on caution, only on danger. Especially if you're sneaking and using a silencer. NPCs like Raiders and untrained enemies will cower or run in fear if you kill another next to them while in stealth. Greater chance if using silenced weapon. Better sneaking and less detection in general. A "Class Mod" that pre-selects certain perks for you to start with. Ex. Sniper class starts with 1 perk in; sniper rifles, sneaking, ladykiller/black widow, lone wanderer and ninja A mod that gives you 10-20 perk points to spend at level 1 to get better S.P.E.C.I.A.L attributes. Armor dye systemDual wield added, improved combat add. Link to comment Share on other sites More sharing options...
MrCheaterPants Posted November 17, 2015 Share Posted November 17, 2015 Enemies have more ammo on them initally but use it when they shoot. This way they can't endlessly lob grenades or shoot forever. Link to comment Share on other sites More sharing options...
Boombro Posted November 17, 2015 Author Share Posted November 17, 2015 Enemies have more ammo on them initally but use it when they shoot. This way they can't endlessly lob grenades or shoot forever.Already in as improved combat. Link to comment Share on other sites More sharing options...
backspacehacker Posted November 17, 2015 Share Posted November 17, 2015 Improved virtibird: virtibird will circle your destination 2-3 times letting you use the mini gun more. Better abandon shack home: the abandon shack in the glowing sea, would lose to see that become a player home. Better power armor: remove the opacity of the power armor UI make it so you can turn targeting mod on the helmet on and off. Make it so the broken power armor still stays attached just damaged. Faction settlement buildings: depending on your faction unlock their buildings IE like BoS walls and such. Link to comment Share on other sites More sharing options...
Boombro Posted November 17, 2015 Author Share Posted November 17, 2015 Improved virtibird: virtibird will circle your destination 2-3 times letting you use the mini gun more. Better abandon shack home: the abandon shack in the glowing sea, would lose to see that become a player home. Better power armor: remove the opacity of the power armor UI make it so you can turn targeting mod on the helmet on and off. Make it so the broken power armor still stays attached just damaged. Bright ideas, still not that wanted. Faction settlement buildings: depending on your faction unlock their buildings IE like BoS walls and such. Already in as settlement buildings. Link to comment Share on other sites More sharing options...
lichsmash Posted November 17, 2015 Share Posted November 17, 2015 MCM mod configuration menu why is this not on the list that was the glue behind FNV modding Link to comment Share on other sites More sharing options...
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