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Moments That Infuriated You


BlindLookout

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I'm talking about the explosion. That was nuclear, wasn't it? Because they were building a nuclear power plant of sorts. Or do you keep them from getting that if you are doing the BOS? I was not really clear on that point but from the endings I saw it looked quite similar to the explosion we saw in the beginning of the game. If you are just destroying the facility and not creating more fallout then frankly that's a good thing because that whole part of the city was generally overrun with criminals and mutants.

 

I guess I'll have to try BOS ending. Institute was not a very good one but I was deterred by Maxson who annoyed the hell out of me and playing the role of a father who feels like his son has been supremely screwed up by his kidnappers leaving him borderline sociopath and making the institute even worse because of that. It felt like my responsibility to do what I could to try to sort it out and shut it down at some point (which sadly I did not get the opportunity to do). I was hoping I would be able to work from within and leave the place in ruins. I would love to see someone create a mod that allows you to do that using cutscenes from the other ending options though I guess allying with BOS is just as good but part of me doesn't want to hand them a victory because Maxson is a dick. I also wanted to make sure that the nuclear power option never happened. If they don't get that part then they don't have that kind of power nor is it a risk for more nuclear hazards in the commonwealth.

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Well, it's... game logic. Technically the fallout is the least of your problems there. An UNDERGROUND nuclear explosion like that would have caused a massive earthquake and levelled at least the whole city, and severely damaged the rest of the state. But maybe it was a really small nuke.

 

That said, technically it's a FUSION reactor based on beryllium. The fallout in nukes, including fusion ones (think, hydrogen bomb), is mostly from the fission part used to cause the implosion. Essentially it makes fusion by having the materials it wants to fuse in the middle of an uranium sphere that gets imploded to cause critical mass. So you have a fission nuke igniting the fusion nuke, in a nutshell. The fission part causes really most of the nasty fallout. That wouldn't be used in a reactor, though. The resulting stuff would range between stable, meaning not radioactive at all, and very long lived, so not very radioactive. Most of the problem would be the neutron activation in the irradiated materials around (radiation from the explosion causes other atoms around to become radioactive), but it wouldn't be a big problem for a brief explosion, and much less so for a fusion explosion. And most of that would basically be trapped underground.

 

TL;DR: the physics geek in me takes a guess that it would be a clean-ish nuke, basically. Realistically the earthquake would be the killer.

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How the hell does Cait have an Irish accent? I wouldn't think there would be much immigration over the Atlantic in the last 200 years or so.

 

Well, strictly speaking she doesn't. I found her fake accent so hard to listen to I had to reload a save from before I met her. In fact, she has several things on the Irish stereotype checklist.

 

1. Fake accent - yes.

2. Likes getting drunk and talking about getting drunk - repeatedly.

3. Likes fighting and talking about fighting - can you get her to shut up about it? No.

 

Does she swear a lot? I can't remember. That would be another one, but not really necessary since she's already got the classic trifecta.

 

Of course all the companions are really annoying if you spend more than ten minutes with them. But for maximum effect, send them all to one place like Sanctuary, and then try to do stuff there, like modding or building work and listen to every single one of them commenting in unison every single time you do something. In the end I couldn't take it any more so I spawned a couple of mythic legendary deathclaws and tcl-ed myself about 20ft into the air so I could watch the fun.

 

But back to Cait, perhaps the Institute teleported her over from Scotland and then forced her to speak in a fake Irish accent to annoy any Irish person playing the game? It's a theory.

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How the hell does Cait have an Irish accent? I wouldn't think there would be much immigration over the Atlantic in the last 200 years or so.

 

Well, strictly speaking she doesn't. I found her fake accent so hard to listen to I had to reload a save from before I met her. In fact, she has several things on the Irish stereotype checklist.

 

1. Fake accent - yes.

2. Likes getting drunk and talking about getting drunk - repeatedly.

3. Likes fighting and talking about fighting - can you get her to shut up about it? No.

 

Does she swear a lot? I can't remember. That would be another one, but not really necessary since she's already got the classic trifecta.

 

Of course all the companions are really annoying if you spend more than ten minutes with them. But for maximum effect, send them all to one place like Sanctuary, and then try to do stuff there, like modding or building work and listen to every single one of them commenting in unison every single time you do something. In the end I couldn't take it any more so I spawned a couple of mythic legendary deathclaws and tcl-ed myself about 20ft into the air so I could watch the fun.

 

But back to Cait, perhaps the Institute teleported her over from Scotland and then forced her to speak in a fake Irish accent to annoy any Irish person playing the game? It's a theory.

 

Boston.

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When I complain about the BOS becoming more like Warhammer 40k and other players tell that just how BOS post to be and their shouldn't be a option to make BOS more like Lyon faction.

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Well, I suppose in an ideal world you should be able to become the next elder and take that kind of decision. Probably causing a split like Lyons did, with most troops becoming Outcasts again. After all, by the end of their campaign you end up Sentinel, which is the highest rank below Elder. it wouldn't be impossible to become the next elder, I suppose.

 

But with Max being still young, it might take a while. Barring some major event like his becoming infected with FEV or discovering that he's a synth :p

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A moment that infuriated me:

 

After spending 4 hours building the most awesome freaking settlement at Abernathy Farm, with walkways right up to the top of the power pylon complete with eagles nests, networked systems of heavy laser turrets all around, 5+ fields of food crops - I then exit out of Build mode and the game CTD's before I can save it.

 

:/

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The part that infuriated me was when I was on my way to Vault 81 and I passed by Oberland Station. I got a quest to go rescue someone who was kidnapped and there wasn't even a *hint* that it was a timed quest! I was busy with Vault 81 when time ran out and I got the error message "Quest Failed!" and I reloaded my earliest save and I tried all sorts of thing to get there in time, all of them futile! Grrr! Not fair!

 

I feel that the game is cheating because I wouldn't have taken on the quest if I'd known it was timed. In fact the next game I play I'll "discover" the location where she's kidnapped *first*, then get the quest and fast travel straight there!

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