1997Hawke Posted April 5, 2017 Share Posted April 5, 2017 Ahoy y'all, Just last night I was experiencing the same problem inside The Castle. Workshop furniture I kept trying to place inside the Castle itself - like where the kitchen, medical station and General's bedroom are for example - would clip through the floor and couldn't be placed. I found a temporary solution where (PC only) I no-clipped through the floor using the console (tcl) and placed flooring underneath the Castle floor and kept piling more on until it created a floor beneath the floor. I could then place objects on top. The downside was that it made it look ugly and because of the snapping tool, it sometimes wouldn't fit neatly into a single room. However! I just found a mod which fixes the problem:http://www.nexusmods.com/fallout4/mods/20558/? So for all those still experiencing the problem or people who have just encountered it, here's a reliable fix. Link to comment Share on other sites More sharing options...
dpsampson Posted May 23, 2017 Share Posted May 23, 2017 Ahoy y'all, Just last night I was experiencing the same problem inside The Castle. Workshop furniture I kept trying to place inside the Castle itself - like where the kitchen, medical station and General's bedroom are for example - would clip through the floor and couldn't be placed. I found a temporary solution where (PC only) I no-clipped through the floor using the console (tcl) and placed flooring underneath the Castle floor and kept piling more on until it created a floor beneath the floor. I could then place objects on top. The downside was that it made it look ugly and because of the snapping tool, it sometimes wouldn't fit neatly into a single room. However! I just found a mod which fixes the problem:http://www.nexusmods.com/fallout4/mods/20558/? So for all those still experiencing the problem or people who have just encountered it, here's a reliable fix. Kudos! That bugfix by purpleonionx got it working for me! THANKS A THOUSAND for sharing that link! Link to comment Share on other sites More sharing options...
dark47 Posted May 28, 2017 Share Posted May 28, 2017 http://www.nexusmods.com/fallout4/mods/20558/? This link is to a little mod that helped me. Give it a try. Oops. Someone beat me to it - but it works, so here's 2 endorsements. Link to comment Share on other sites More sharing options...
deangr Posted November 5, 2017 Share Posted November 5, 2017 if you didn't fix it yet you just download "Castle walls restored - Castle walls restored v1.3.3" it makes new floors. Link to comment Share on other sites More sharing options...
teahousefox Posted February 2, 2018 Share Posted February 2, 2018 (edited) I'm enjoying rebuilding the Castle walls by hand. You can do wonders with wooden foundation blocks. I was able to build on the Castle interior floor again by disabling Scrap Everything. When I'm done messing about with the Castle rebuild, I'll turn SE back on. Unless I can figure out how to have both. I did notice that when I disabled SE, some (but not all) of the things I scrapped returned. In Sanctuary, I'd slipped and scrapped a piece of roadway before I read the tutorial on how to disable that. I also scrapped a house and it's foundation and used it as a farming plot instead. Well, I returned to Sanctuary and found the road whole again. Yippee! Then I couldnt find my farm. After some searching, I located the plants growing in the bedrooms of the house I'd scrapped to clear the area for crops. They were still producing food, too. :laugh: EDIT: Annnd, I just found out that Scrap Everything has an optional file, Building Placement Fix, which addresses the Castle build clipping issue. Edited February 3, 2018 by teahousefox Link to comment Share on other sites More sharing options...
bw11430 Posted April 2, 2018 Share Posted April 2, 2018 (edited) I modded Taffington Boathouse to address a Navmesh issue and ran into this problem afterward. I found that adding keyword WorkShopStackableItem with a value of 1.0 to the base object corrects this. Edited April 2, 2018 by bw11430 Link to comment Share on other sites More sharing options...
chucksteel Posted April 2, 2018 Share Posted April 2, 2018 I modded Taffington Boathouse to address a Navmesh issue and ran into this problem afterward. I found that adding keyword WorkShopStackableItem with a value of 1.0 to the base object corrects this.Just an FYI, the reason this is true and works is because the mod breaks Pre-Combindes. (Not pointing fingers and saying bad!) Not all forms have the workshopStackableItem keyword by default but the keyword does get applied to everything included in Pre-Combined during generation. So, you’ll see this issue when they get disabled. For more information please read https://forums.nexusmods.com/index.php?/topic/5522717-fallout-4-optimization-and-performance-systems-explained/ Link to comment Share on other sites More sharing options...
SirGalahad Posted May 10, 2018 Share Posted May 10, 2018 Is Bug Fix - Enable Placing Objects on Floor the solution for this problem? Is deleting or changing bUseCominedObjects=0 within fallout4.ini the solution? It seems the mod itself (Scrap Everything, in my case) has not been updated to prevent the issue. Link to comment Share on other sites More sharing options...
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