Jump to content

Vault Girl Mod Development Thread


Deleted4077875User

Recommended Posts

Hello. I made a Baseplate with the texture a while ago.

https://sketchfab.com/models/b5ce6f06c832476cb1a0ed388b1132f5

 

You can download and modify it as you like.

 

Also i'm open for tweaking the textures on the Bobblehead Model.

 

Here are the Source Files: https://onedrive.live.com/redir.aspx?cid=30b412dcc84ab6fa&resid=30B412DCC84AB6FA!2627&parId=30B412DCC84AB6FA!642&authkey=!AA5-PN0QkSK_21g&ithint=file%2c7z

Hi OnAFreak what do you need to tweak the textures on the BobbleHead

I can provide you a Maya file or a obj file or a nif file and all the texture.

Can I ask if you are ok with my texture request if you can do that a version of the opensuit body with a TShirt on it to make a SFW version :smile:

 

By the way i am at 80 % done on the full bobblehead set (Nude / OpenSuit the FullSuit refuse to show correctly in game)

Edited by AnTiWoMaAgNoT
Link to comment
Share on other sites

  • Replies 1k
  • Created
  • Last Reply

Top Posters In This Topic

 

Hello. I made a Baseplate with the texture a while ago.

https://sketchfab.com/models/b5ce6f06c832476cb1a0ed388b1132f5

 

You can download and modify it as you like.

 

Also i'm open for tweaking the textures on the Bobblehead Model.

 

Here are the Source Files: https://onedrive.live.com/redir.aspx?cid=30b412dcc84ab6fa&resid=30B412DCC84AB6FA!2627&parId=30B412DCC84AB6FA!642&authkey=!AA5-PN0QkSK_21g&ithint=file%2c7z

Hi OnAFreak what do you need to tweak the textures on the BobbleHead

I can provide you a Maya file or a obj file or a nif file and all the texture.

Can I ask if you are ok with my texture request if you can do that a version of the opensuit body with a TShirt on it to make a SFW version :smile:

 

By the way i am at 80 % done on the full bobblehead set (Nude / OpenSuit the FullSuit refuse to show correctly in game)

 

 

A .fbx or .obj with the diffuse texture is enough. maybe a worldspace normal. of the whole model. But i could do that too.

 

I'll look into that, but i have 0 knowledge of porting into FO4.

Link to comment
Share on other sites

 

 

Hello. I made a Baseplate with the texture a while ago.

https://sketchfab.com/models/b5ce6f06c832476cb1a0ed388b1132f5

 

You can download and modify it as you like.

 

Also i'm open for tweaking the textures on the Bobblehead Model.

 

Here are the Source Files: https://onedrive.live.com/redir.aspx?cid=30b412dcc84ab6fa&resid=30B412DCC84AB6FA!2627&parId=30B412DCC84AB6FA!642&authkey=!AA5-PN0QkSK_21g&ithint=file%2c7z

Hi OnAFreak what do you need to tweak the textures on the BobbleHead

I can provide you a Maya file or a obj file or a nif file and all the texture.

Can I ask if you are ok with my texture request if you can do that a version of the opensuit body with a TShirt on it to make a SFW version :smile:

 

By the way i am at 80 % done on the full bobblehead set (Nude / OpenSuit the FullSuit refuse to show correctly in game)

 

 

A .fbx or .obj with the diffuse texture is enough. maybe a worldspace normal. of the whole model. But i could do that too.

 

I'll look into that, but i have 0 knowledge of porting into FO4.

 

Just need new texture in png or dds format that match the uvmap :wink: will import all those into FO4 i have already managed it :wink:

 

here a fbx,obj and nif of the whole model + texture + materials (working charisma nif exemple)

 

https://mega.nz/#!D5J3FDCK!x3e04lUCiWxs6LudW9MSPT9KS9HNnHAG6oYb8C_aHZ0

 

And at last i have finish 100% of the pose still have to finish the nif file so i will say i am about 90% finished the whole set

 

http://i.imgur.com/FmxXyYp.jpg

Edited by AnTiWoMaAgNoT
Link to comment
Share on other sites

Hello, I really enjoy this project and I would like to contribute in some way.

I can draw a little and I'm adept in Adobe Photoshop. I'm pretty sure I can be of use, even for small amount of the mod.

 

 

PLIZZ GIM MI WUORK

Edited by buxata
Link to comment
Share on other sites

Hello, I really enjoy this project and I would like to contribute in some way.

 

I can draw a little and I'm adept in Adobe Photoshop. I'm pretty sure I can be of use, even for small amount of the mod.

 

 

PLIZZ GIM MI WUORK

Just wondering. Do you have access to Flash? Because that's where I need the most help.

 

Here are the things I want to finish before releasing version .1 of the mod:

Finish Condition Animations (There are 17 variations and I've made 4 so far, I will be working on this.

Get Critical Animation working in game in the Vatsmenu (I need to finish the animation)

Get hud icons working (They are the talking head animations that appear in the top left during tutorials) the animations are made just need to get them into a working swf file.

Swap out the head for all Perks that have vanilla Vault Girl. (Someone else with little drawing experience could do this if they knew flash, I could look them over and make edits afterwards).

 

Other things that would be nice:

Making crafting icons.

Edit Vault 111 posters, or at least one or two.

Replace special icons and vanilla vault girl in the perk tree.

 

 

 

 

There may be some stuff in photoshop that could help. Animations for the perk tree will need outlines and color. So adding that to every frame would be tedious, but doesn't require much drawing skill to do right.

 

Edit: I'm going to focus on converting icons with vanilla vault girl today.

Edited by Guest
Link to comment
Share on other sites

I am soooo excited for Vault Girl mods. I'm not digging the direction of the bobble heads (I'd prefer something closer to the Vault Girl art, and with a zipped up vault suit... or at least with less disturbingly large areolas especially...), but the Vault Girl mod itself is looking pretty damn tight.

 

Out of curiosity, would it be possible to include races other than European?

Link to comment
Share on other sites

  • Recently Browsing   0 members

    • No registered users viewing this page.

×
×
  • Create New...