Elianora Posted February 14, 2016 Share Posted February 14, 2016 Anyone using True Storms will welcome interior player homes. Who likes dying in their sleep to rad rain, heheh Link to comment Share on other sites More sharing options...
rickerhk Posted February 14, 2016 Share Posted February 14, 2016 I wonder how F4SE will work on consoles... or rather, the impact on the modding community because of the fact that it WON'T work on consoles.I'm betting integration Because of the way F4SE works to inject itself into the game executable at runtime, it will never be allowed (by MS/Sony) on consoles. The F4SE devs have stated that the chance of console support is pretty much zero. Link to comment Share on other sites More sharing options...
mm137 Posted February 14, 2016 Share Posted February 14, 2016 Anyone using True Storms will welcome interior player homes. Who likes dying in their sleep to rad rain, hehehThis^! It's ridiculous that you can't currently build anything to protect you from radstorms, even the vanilla ones. Link to comment Share on other sites More sharing options...
moriz Posted February 15, 2016 Share Posted February 15, 2016 I wonder how F4SE will work on consoles... or rather, the impact on the modding community because of the fact that it WON'T work on consoles.I'm betting integration Because of the way F4SE works to inject itself into the game executable at runtime, it will never be allowed (by MS/Sony) on consoles. The F4SE devs have stated that the chance of console support is pretty much zero. And this can be a problem, since instead of consoles and PCs getting shared mods, there will inevitably be a set of mods that are incompatible with consoles. Link to comment Share on other sites More sharing options...
minngarm Posted February 15, 2016 Share Posted February 15, 2016 I wonder how F4SE will work on consoles... or rather, the impact on the modding community because of the fact that it WON'T work on consoles.I'm betting integration Because of the way F4SE works to inject itself into the game executable at runtime, it will never be allowed (by MS/Sony) on consoles. The F4SE devs have stated that the chance of console support is pretty much zero. And this can be a problem, since instead of consoles and PCs getting shared mods, there will inevitably be a set of mods that are incompatible with consoles. Already is, but the mods out now are before bethesda official go ahead so i guess irrelevant? Anyways yea I've been waiting for the GECK expecting it to be for both PC and consoles so that I can expand my audience without having to remake the work all over again. Link to comment Share on other sites More sharing options...
JimboUK Posted February 16, 2016 Share Posted February 16, 2016 http://puu.sh/na0GS/cf9ae1a78e.png There may be some news on the horizon. Link to comment Share on other sites More sharing options...
bethjunkie Posted February 16, 2016 Share Posted February 16, 2016 According to today's DLC announcement, the GECK (I refuse to call it CK) is "being tested" now. Link to comment Share on other sites More sharing options...
Di0nysys Posted February 17, 2016 Share Posted February 17, 2016 You guys think there's any chance they'll release their tools along with CK? Would be nice having a proper exporter plugin for a change. Link to comment Share on other sites More sharing options...
modlurker Posted February 19, 2016 Share Posted February 19, 2016 https://twitter.com/BethesdaStudios/status/699626824704233472 Link to comment Share on other sites More sharing options...
ad3d0 Posted February 19, 2016 Share Posted February 19, 2016 CK is in beta for at least 3 weeks already. So we can assume it wont take too long to finish it ;) Link to comment Share on other sites More sharing options...
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