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Do You Think the Delayed Creation Kit Will Have a Long Term Negative Effect on Modding?


mmaniacBG

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The simple fact is, if we are trying to count which game has more mods, a simple shirt re texture should count as ONE and a giant quest mod that has 15 NPCs and 6 new dungeons and 4 new armors should count as EIGHTY-SIX mods.

Even though I'm an SJW now (lmfoa) that is an excellent point.

 

There was no point made, just opinion.

 

 

What is a point other than the most logical and reasonable opinion?

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The simple fact is, if we are trying to count which game has more mods, a simple shirt re texture should count as ONE and a giant quest mod that has 15 NPCs and 6 new dungeons and 4 new armors should count as EIGHTY-SIX mods.

Even though I'm an SJW now (lmfoa) that is an excellent point.

 

There was no point made, just opinion.

 

 

What is a point other than the most logical and reasonable opinion?

 

something that can be reasonably concluded by all parties as truthful/correct. While a simple blown out texture may not be the same level of work or relevance as a full mod author made expansion, they both are in the factual sense 1 mod each. Unless split up into multiple uploads

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What is a point other than the most logical and reasonable opinion?

What I underlined is what some people just don't get. To these types a Ford Focus is equal to a Ferrari because both are cars. A hotdog is equal to a filet mignon because they are both food. And crappy retexture is equal to a dlc quality mod because they are both mods. There is no way to address this mentality because it defies logic and reason.

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What is a point other than the most logical and reasonable opinion?

What I underlined is what some people just don't get. To these types a Ford Focus is equal to a Ferrari because both are cars. A hotdog is equal to a filet mignon because they are both food. And crappy retexture is equal to a dlc quality mod because they are both mods. There is no way to address this mentality because it defies logic and reason.

 

I like that you fail reading comprehension at every turn. It amuses me. The one thing you are completely missing each time that is in fact the only thing being discussed on it is what is a mod, which is a clearly defined factual measurement, a mod is a modification beyond official content for the game. which means a huge expansive mod and a single texture blow out being both one mod each are in fact one mod each. You can be ignorant if you want, but willful ignorance is just direct stupidity.

 

In case you still can't comprehend it I will spell it out for you.

 

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Now please continue to make me laugh at you missing the entire point of the conversation time and time agian, while you toss out new age insults that are not relevant to it either.

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something that can be reasonably concluded by all parties as truthful/correct. While a simple blown out texture may not be the same level of work or relevance as a full mod author made expansion, they both are in the factual sense 1 mod each. Unless split up into multiple uploads

 

 

 

That is just not a reasonable opinion... So the point clearly goes to me.

 

Split up into multiple uploads? Come on? Are you even trying?

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something that can be reasonably concluded by all parties as truthful/correct. While a simple blown out texture may not be the same level of work or relevance as a full mod author made expansion, they both are in the factual sense 1 mod each. Unless split up into multiple uploads

 

 

 

That is just not a reasonable opinion... So the point clearly goes to me.

 

Split up into multiple uploads? Come on? Are you even trying?

 

Edit: It seems you are also making the mistake of arguing another matter. The state of modhood is not debatable, if it modifies it and is not from the original owner, it is a mod. You can only argue something is more mods if it is separate uploads.

 

The value of one mod versus another is subjective and appears to be what you think is the discussion, it was not. Now if you want to discuss the value of one mod type versus another that is another matter all together.

 

Edited by minngarm
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The simple fact is, if we are trying to count which game has more mods, a simple shirt re texture should count as ONE and a giant quest mod that has 15 NPCs and 6 new dungeons and 4 new armors should count as EIGHTY-SIX mods.

 

minngarm is correct. 1 mod page = 1 mod. Doesn't matter what kind of mod it is.

 

What you think personally about the value of any given mod is subjective. I might prefer the shirt retexture to the large quest mod you think is more valuable. So who's right? That large quest mod has zero value to me if I have no interest in playing it.

 

The player community alone decides the value of mods. You can't sell your mod so there is no monetary value to it and we're expected to spend lots of time building mods. Our time doesn't add value and it doesn't really matter how skilled we are. You could have all of the skills, and be the very best at each of them, and still players might not like what you've done. The only thing that sets mods apart, one from another, is player response to the mod. The more players that like a mod the more perceived value it has. It's to be expected that there will be times when players like a mod you think is terrible and dislike a mod you think is filled with good work.

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So now that the first DLC is out and we've seen most or all of the features, do you guys think the original point of this thread is still true? Could modders have made this entire with the creation kit?

 

I don't have much actual mod making experience and I've only dabbled with the creation kit in Skyrim, but I'd like to think I've gathered at least some experience over the years, and so far from what I've seen of the DLC, the hardest part for modders would've been the voice acting, as I know how hard it can be to find good, reliable voice actors. I haven't seen any extensive new animations, which I know are also quite tough typically.

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So now that the first DLC is out and we've seen most or all of the features, do you guys think the original point of this thread is still true? Could modders have made this entire with the creation kit?

Yes, but it would have taken a much longer time.

No idea about the dungeons, those were freaking good man.

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