DizzasterJuice Posted April 27, 2016 Share Posted April 27, 2016 Has anyone actually got it to work without freezing? I gave up after the 15th crash. I never had a problem with Skyrim CK. Link to comment Share on other sites More sharing options...
noahdvs Posted April 27, 2016 Share Posted April 27, 2016 Has anyone actually got it to work without freezing? I gave up after the 15th crash. I never had a problem with Skyrim CK.It's in open beta. Link to comment Share on other sites More sharing options...
RaffTheSweetling Posted April 27, 2016 Share Posted April 27, 2016 (edited) Has anyone actually got it to work without freezing? I gave up after the 15th crash. I never had a problem with Skyrim CK.It hasn't crashed for me yet. But it's going to be a huge pain in the ar$e to use If I can't figure out how to get rid of the warnings window. What a messy tool. :sad: Edited April 27, 2016 by RaffTheSweetling Link to comment Share on other sites More sharing options...
DizzasterJuice Posted April 27, 2016 Share Posted April 27, 2016  Has anyone actually got it to work without freezing? I gave up after the 15th crash. I never had a problem with Skyrim CK.It hasn't crashed for me yet. But it's going to be a huge pain in the ar$e to use If I can't figure out how to get rid of the warnings window. What a messy tool. :sad:  You can hide the warnings window behind any of the other windows and just ignore it. It will stay hidden that way. Most of the crashing occurs when you try to open exterior cells and even a few interior cells such as combat zone 1 (the one with the stage) crashes but combat zone 2 opens fine. Maybe it's lighting settings? Maybe they can be turned off?Also, opening certain NPCs make it crash such as Magnolia. Link to comment Share on other sites More sharing options...
chucksteel Posted April 27, 2016 Share Posted April 27, 2016 (edited) just an FYI for people having issues in worldspaces. You can turn off layers and you will get better performance when there disabled. For example you can disable the FX and keep the Default to see what's going on in the world while the FX will not render. Â Edit: the same applies for interiors cells. Edited April 27, 2016 by chucksteel Link to comment Share on other sites More sharing options...
skubblebubble Posted April 27, 2016 Share Posted April 27, 2016 The crashing and whatnot, is one of the reasons it's still in beta. :) For the stupid warnings, I just keep it buried under other windows. There's one stupid warning we can't make go away yet, and that's the missing darkgray.dds one.sigh. Link to comment Share on other sites More sharing options...
RaffTheSweetling Posted April 27, 2016 Share Posted April 27, 2016 Have hidden the warning window. All is good now in that dept. :) Although it seems the ck also has problems letting me select objects in the render window. I find myself clicking on things repeatedly trying to get them to highlight. I'm not talking about objects obscuring other objects, but some kind of issue with selecting objects in general. Resizing the render window fixes it every time. Link to comment Share on other sites More sharing options...
T00LK1D Posted April 27, 2016 Share Posted April 27, 2016 So, has anyone found way to deactive/remove/switch visual effects? I'm not really trying to make a good overhaul, just a makeshift performance mod for me, because my game runs like shite, despite meeting the requirements. I've only found a godrays section, having no performance effect on the game at all. Deleted all of them, just to see what they are directly affecting and... it removed the sun as an object. Now only the halo is visible. The godrays themselves are still there though, for whatever reason. Link to comment Share on other sites More sharing options...
Artfu1D0dger Posted April 27, 2016 Share Posted April 27, 2016 (edited) when I first opened up the master file I got a list of warnings...should I just ignore these? Edited April 27, 2016 by Artfu1D0dger Link to comment Share on other sites More sharing options...
Artfu1D0dger Posted April 27, 2016 Share Posted April 27, 2016 So, has anyone found way to deactive/remove/switch visual effects? I'm not really trying to make a good overhaul, just a makeshift performance mod for me, because my game runs like shite, despite meeting the requirements. I've only found a godrays section, having no performance effect on the game at all. Deleted all of them, just to see what they are directly affecting and... it removed the sun as an object. Now only the halo is visible. The godrays themselves are still there though, for whatever reason.Have you already messed with the .ini file, can't u disable Godrays and adjust other visual effects and graphics features? Link to comment Share on other sites More sharing options...
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