jordanLoL Posted July 12, 2011 Share Posted July 12, 2011 Does anyone know if rain will have collision detection this time? Has this question even been asked yet? I hope it won't be like oblivion still where rain and snow just fall through solid objects. Link to comment Share on other sites More sharing options...
hector530 Posted July 12, 2011 Share Posted July 12, 2011 (edited) there's videos of todd saying that the snow is dynamic meaning the snow isnt painted on stuff it falls and lands on them. its an a episode of gametrailers dont remember the number so you'll have to look. Edited July 12, 2011 by hector530 Link to comment Share on other sites More sharing options...
jordanLoL Posted July 12, 2011 Author Share Posted July 12, 2011 I see. I hope that means rain as well isn't painted on the screen anymore. Link to comment Share on other sites More sharing options...
EviloMEN Posted July 12, 2011 Share Posted July 12, 2011 You can see rain on the E3 preview towards the end. I'll let you decide if it's painted or not for yourself. Link to comment Share on other sites More sharing options...
Arkayjiya Posted July 12, 2011 Share Posted July 12, 2011 If the rain was dynamic too, it would create little watercourses or torrents. Since they didn't talk about that until know, I have to assume it won't be the case. Link to comment Share on other sites More sharing options...
Iv000 Posted July 12, 2011 Share Posted July 12, 2011 If the rain was dynamic too, it would create little watercourses or torrents. Since they didn't talk about that until know, I have to assume it won't be the case. I think that wet surface effects would be sufficient. Link to comment Share on other sites More sharing options...
huntsman2310a Posted July 12, 2011 Share Posted July 12, 2011 If the snow is dynamic then I reckon the rain will be too I mean why make one dynamic and the other painted? Link to comment Share on other sites More sharing options...
Jagex Posted July 12, 2011 Share Posted July 12, 2011 If the snow is dynamic then I reckon the rain will be too I mean why make one dynamic and the other painted?Snow would be more a staple "Skyrim" weather effect and, thus, would probably be given higher priority. If they had to cut dynamics to fit disk space, rain would probably go first.Having said that, I don't know whether or not rain is painted or not. Link to comment Share on other sites More sharing options...
Arkayjiya Posted July 12, 2011 Share Posted July 12, 2011 The rain won't be dynamic. It would have been told already. But rain collisions may very well exist. I don't think anything has been said about that anyway. Link to comment Share on other sites More sharing options...
Omeletter Posted July 12, 2011 Share Posted July 12, 2011 The snow is fully dynamic. It falls where it should, it doesn't fall where it shouldn't. Builds up over time, like in real life. The rain however, this is what I predict. Rain would fall where it should, so you wouldn't see rain going through overhangs/ceilings, etc. Water droplets might be visible when they hit the ground/objects. However, the rain itself wouldn't leave marks such as puddles/wet surfaces. Link to comment Share on other sites More sharing options...
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