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Long load times...


Rodjama

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Ok, have done a few characters completing the MQ and some side stuff but what I have found and it still exists after the 1.5 update, is depending on where your character is in the map, sometimes leaving an interior space and exiting into the outside gameworld or even viceversa, the loading time (sometimes screen blank except for loading symbol in corner) can be a minute or more sometimes... why is this? even starting a new game, after a few levels , the long loading times start again..

 

My setup,

 

PC - win10

OS & game on SSD's

16GB system memory.

4GB video memory. (1080P only)

Currently only 1 small mod for background music and before, had 3 mods for radio only, but still get long load times regardless..

 

I don't have any other programs running in the background either apart from the usual default OS stuff.

 

Did get warning message when setting up NMM for my mods about editing Fallout.ini file but its a bit vague as to where EXACTLY in that file the editing has to take place. My falloutcustom.ini has the recommended lines added from that message ( can't recall exactly what the lines were to add now as I'm typing this on another PC) .

I do notice that under "[Archive]" in the fallout.ini file there are a lot of lines for stuff, can this be deleted to help reduce loading times without mucking up the game? as it seems like an extraordinary amount of text in this area on this file compared to the other sections.

Edited by Rodjama
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I am having pretty much the same issue, but, am still at 1.4. (I leave steam offline....... until new patches have been proven reliable.....) Game and O/S also installed on SSD's. I run maybe a dozen mods.

 

What I have noticed is that there is little to no hard drive activity for quite some time, then, it gets busy, and a few seconds later, the game loads. No clue what's up there.

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I am having pretty much the same issue, but, am still at 1.4. (I leave steam offline....... until new patches have been proven reliable.....) Game and O/S also installed on SSD's. I run maybe a dozen mods.

 

What I have noticed is that there is little to no hard drive activity for quite some time, then, it gets busy, and a few seconds later, the game loads. No clue what's up there.

Thanks, yeah the problem gets worse the further your character levels up in the game. I'm like you in the sense that the SSD's show little or no activity for a while then start to get more active and the new map comes on screen..

It's definitely immersion breaking..and waste of time.

Edited by Rodjama
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  • 1 month later...

I have this game updated with latest official steam updates and this in this current play through, only have 1 mod - UFO4 patch v1.02, that's it, nothing else whatsoever just plain vanilla game. Game files have been verified via steam already.

 

The same pattern of long load times is really bugging me and gets worse the higher in levels my character goes... Does anyone know why this is so? and what can be done to reduce or eliminate this. Currently on level 28, save files approx 10Mb.

 

Sometimes I get just blank screen with the FO4 activity icon in the lower left hand side of the screen moving and that's all.. occasionally I'll see my HDD lights flicker and the music may come on, but the waiting now is going into virtually minutes upon leaving interior maps and exiting to exterior locations...

 

I don't know of any other game that does this...

Edited by Rodjama
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I've been having excruciating long load times since the release of the game, as have most other players of FO4. Things have gotten slightly worse when Bethesda resorted to some kind of streaming system to load the textures instead of the regular rendering, but that's in-game.

 

Am lvl 119 with 301 active mods of which 252 have a plug-in and my latest save (an hour ago) is 29.4MB. Takes around one and a half minutes before the game has started (meaning when I can actually play), regardless of save size. I'm keeping an eye on RAM and V-RAM use as well as GPU temps through MSI Afterburner on the mini display of my G19 keyboard and I can see the V-RAM going up ever so slowly from an initial 300MB to around 2.9/3.0GB before it drops to around 1.8GB, meaning the game is about to launch. Couple of seconds after the drop in V-RAM my save is indeed finally loaded. Same happens when entering a different cell or when fast-travelling.

Edited by JimmyRJump
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I've been having excruciating long load times since the release of the game, as have most other players of FO4. Things have gotten slightly worse when Bethesda resorted to some kind of streaming system to load the textures instead of the regular rendering, but that's in-game.

 

Am lvl 119 with 301 active mods of which 252 have a plug-in and my latest save (an hour ago) is 29.4MB. Takes around one and a half minutes before the game has started (meaning when I can actually play), regardless of save size. I'm keeping an eye on RAM and V-RAM use as well as GPU temps through MSI Afterburner on the mini display of my G19 keyboard and I can see the V-RAM going up ever so slowly from an initial 300MB to around 2.9/3.0GB before it drops to around 1.8GB, meaning the game is about to launch. Couple of seconds after the drop in V-RAM my save is indeed finally loaded. Same happens when entering a different cell or when fast-travelling.

Thanks JimmyRJump,

At least I'm not in the minority with this ongoing problem, my PC's motherboard is already operating at max throughput speeds with SSD's connected so their is nothing technically more I can do to help from the user's end.

Has this current character your playing done much settlement crafting? How many, if at all of the DLC's do you have installed? I"m only asking because when you think about it, settlement crafting could involve very long lists of stuff the game's engine has to factor in before loading properly..

Honestly, Bethesda should have thought of better systems for memory usage knowing full well that players could build, and do just about anything for as long as possible in the FO4 world. The game's engine should be better optimised for the vast range of activities a character can get up too.

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I have all the DLC which have been released so far. I have 39 active settlements (two inactive: Covenant and a new mod adding a settlement on Cinnamon Island, East of The Castle), most of them with around 25 settlers and rising (using a mod to get more settlers, capped at 50 per settlement) with each having sleeping quarters (five blocks wide, four deep, central corridor with two doors left and two right giving four square bedrooms with three beds each. I can put five beds,but keep it at three for decoration purposes later on. Every sleeping quarter has at least two storeys, a few have four.

 

Am still in the progress of adding a few stores to some settlements, but most of them have at least the six possible stores, some have more (adding drinking stands near crop fields and/or smaller first aid stands and some such)

 

Here's a quick screenshot from Sunshine Co-op (game is open while I write and I was there anyway, adding some beds to the newly built quarters top right of the pic):

http://img.photobucket.com/albums/v326/JimmyJump/Nexus/Fallout4%202016-07-05%2011-41-36.png

 

All settlements are at least partially, most completely, surrounded by Covenant-type walls with added Gauss turrets and lookout towers to attain at least 400 defence. Here at Sunshine there's less building done as I used the existing cabins to add beds and the Bar/Restaurant is in the hangar to the left. Normally I add an eight by six large block foundation.

 

Bottom right is a large animated water-pump giving 125 water (mod by DDProductions), there's three smaller pumps behind the Bar hangar (can't remember from which mod those are) giving 10 water each.

 

Large Mutfruit trees are courtesy of the NX-Pro Farming mod (check it out, it has small and large patches of fertile soil that can be added on top of concrete and also accept water pumps: great for interiors that allow crops or places like the Boston Airport settlement...

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Thanks JimmyRJump,

At least I'm not in the minority with this ongoing problem,

Well I'd say that you are definitely not in the minority but in the majority. I have long load times as well. Makes it really a pain if you are testing mods and need to do lots of reboots. :mad:

 

Have not seen many if any people post about not having long load times... And if somebody did post and say they are not having this issue I wouldn't believe them. :down:

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Thanks JimmyRJump,

At least I'm not in the minority with this ongoing problem,

Well I'd say that you are definitely not in the minority but in the majority. I have long load times as well. Makes it really a pain if you are testing mods and need to do lots of reboots. :mad:

 

Have not seen many if any people post about not having long load times... And if somebody did post and say they are not having this issue I wouldn't believe them. :down:

 

To me it's not really a pain, it just makes my budget for coffee and tobacco shrink rapidly as I tend to smoke more and saunter off to the kitchen to pour a fresh cup of coffee much more often :P

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Thanks JimmyRJump,

At least I'm not in the minority with this ongoing problem,

Well I'd say that you are definitely not in the minority but in the majority. I have long load times as well. Makes it really a pain if you are testing mods and need to do lots of reboots. :mad:

 

Have not seen many if any people post about not having long load times... And if somebody did post and say they are not having this issue I wouldn't believe them. :down:

 

To me it's not really a pain, it just makes my budget for coffee and tobacco shrink rapidly as I tend to smoke more and saunter off to the kitchen to pour a fresh cup of coffee much more often :tongue:

 

Man then you need to quit playing this game before it kills you...

Or you run out of smokes and coffee... :yes:

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