InfiniteRealm Posted June 4, 2008 Share Posted June 4, 2008 Well, it was your fault that they were attacked anyway, the blades chose to allow the gates to open after all Link to comment Share on other sites More sharing options...
lolassassin101 Posted June 4, 2008 Share Posted June 4, 2008 no, it wasnt the players fault, it was martins fault, you just do his dirty work Link to comment Share on other sites More sharing options...
hoots7 Posted June 4, 2008 Share Posted June 4, 2008 Perhaps it ought to be saved for after the first version of the mod is released, then we should add in the ones to become a count.Sounds like a good plan.I'm more interested in your original idea of removing dead bodies & buying houses. Link to comment Share on other sites More sharing options...
InfiniteRealm Posted June 4, 2008 Share Posted June 4, 2008 So am I, thats why I suggested waiting :banana: Link to comment Share on other sites More sharing options...
socksftw Posted June 4, 2008 Share Posted June 4, 2008 Ok then, see how it goes. Cool! Link to comment Share on other sites More sharing options...
InfiniteRealm Posted June 4, 2008 Share Posted June 4, 2008 I'll get some more work on this script done on the weekend, got to do some quests for another, larger mod at the moment Link to comment Share on other sites More sharing options...
Clipz43 Posted June 5, 2008 Share Posted June 5, 2008 Just an idea for your Count mod ( I agree, by the way, to keeping them seperate. It can be so easy to get confused on what parts belong to which mod). A new criminal figure has risen around one of the towns. He has slowly been gaining trust amongst the bandits and is establishing a bandit 'army' in order to raid the city and ultimately seize control. Just a thought as to what iminent danger you could save them from. :) Link to comment Share on other sites More sharing options...
socksftw Posted June 5, 2008 Share Posted June 5, 2008 Yeah, stuff like that, perhaps a little bit more scary, but great. We're open to suggestions. Link to comment Share on other sites More sharing options...
InfiniteRealm Posted June 6, 2008 Share Posted June 6, 2008 Ok, I've got a script that should work halfway done, but can someone make me a messagebox to add to it? I be terrible at them. neesd to give the message "do you want to buy this house for X septims?" button 1= "yes"button 2= "no" if press 1, remove X gold, if 2, do nothing. PM me the script or post it up here, it will be a great help. Link to comment Share on other sites More sharing options...
lolassassin101 Posted June 6, 2008 Share Posted June 6, 2008 ok if you want suggestions for how to obtain countship, maybe: A Zomibe invasion by a necromancer (everyone is locked in their house so no NPC that isnt essentail wouldnt die) A Curse you have to lift from the city (maybe cursed to be attacked by deadra or underfryks) and you have to find the mage / necromancer / lich doing it An invasion from a new life form that summons big spikes around the city bombarding it with fire balls (realy weak fireballs fall from the sky inside the city) and you have to kill thecreatures summoning them The count/countess dies of an incurable sickness turning them to zombies and you take up the search to kill the creator of the disease the count/countess turns into a vampire and wants you (if fame high enough) to kill them (no bounty on you) and allows you to become count/countess. Link to comment Share on other sites More sharing options...
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