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Skyrim vs Fallout 4


zanity

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I though that Skyrim was a very good game from the beginning, before I started modding it. I put a lot of time into playing it, but I never finished it, but I'm not sure that I can say why I stopped playing it. I'm loving FO4, I guess that I prefer the gunfights to the fights in Skyrim and I also like the settlement aspect of FO4. I installed the War of The Commonwealth mod and there are battles happening everywhere.

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I think base games are alright. Modding adds more coverage fun to meet every different taste of needs. In that sense, yeah probably good ol' Skyrim has all the shopping goods you need at the moment because it has been years. But I always found first time vanilla is the best fun experience over the laters. If you think Fallout 4 is poor at the base, modding won't radically change that so the better is to go back playing Skyrim or wait for next Beth games or... do something better I guess. I recently came back to Beth games and seems everything is refreshing now. Hell, Beth provides good games.

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If you think Fallout 4 is poor at the base, modding won't radically change that so the better is to go back playing Skyrim or wait for next Beth games or... do something better I guess. I recently came back to Beth games and seems everything is refreshing now. Hell, Beth provides good games.

 

 

I don't know what it is with any Bethesda game in it's vanilla state. I never think they're bad games and I keep coming back to them, over and over. But I hardly ever finish them. At some point I always get bored. That's no better or worse with FO4 than with every other Beth game.

 

I think, they did a lot right with this one, but what frustrates me to no end is that they still haven't managed a NPC population reacting to your achievements. Unmodded, of course, since I've got remove stupid lines installed, which takes care of the worst immersion breakers.

Edited by cossayos
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That also happens to me because, I guess, you lose your drive over times whenever you get nigh to the endgame. So you destroy the sandcastle you built and start all over again. That's the nature of Sandbox games I think. It has no ending nor better purpose to do. So I always have terms entirely stop playing those games and do some others. But others also get bored at some points too you know. :wink:

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Well I have yet to ever finish FONV. Heck I still have a couple of the DLCs that I have yet to even get to. FO3 I sort of played everything I think. Even sort of finished the main quest one time. I know that I will probably never finish FO4. Main reason for this and for all of the games is exactly what others have mentioned. I get to a point in the game where I just get bored or tired where I'm going. Then some new mods show up that peak my interest so I will end up starting a new game to try them out. Or I get so bored that I just go away from the game all together for awhile. Now I love TTW. But with FO3 and FONV and all of the DLCs combined as well some great mods that add content there is just no way I'd ever complete everything before I'd get bored out of my mind.... My attention span is rather lacking I guess... :confused:

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I'm ok with the two.

 

Skyrim quests are mostly the same thing over and over i hardly liked most of them. There is nothing new to find like many say to me. You won't find a shack hidden in a cave with a four hours long quest and chill npcs but a dead bandit with some gold, or a weapon you can enchant yourself better deep in the dungeon that you killed hell ton of undead for.

 

I don't see how skyrim is a breathing world. Not all places even have any meaning or point other than "they are just there." like most villages and some don't have traders to be of any use to the player, just inns. The quests in the cities were hardly that good unlike the markerth one, or maybe solitude wolf quests, and windhelm blood on ice. Riften you find a skooma shame, but it meh. In whiterun you fight undead for a fetch quest in a temple and steal wine, falk had the wolf quest and that it for folk really. So you can basically go that one town/hold, do one quest that gives an item you can enchant better later and there is no point to ever go back to that hold ever again really. So i hardly care for skyrim questing. I prefer fo4 over it in that part.

 

I hardly think fo4 is that bare, fo3 felt even more bare to me with it very few quests, no cities and bad dlc.

Edited by Boombro
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I finished FONV twice, but it's an Obsidian game. FO3 maybe once or twice and Sykrim once. I didn't finish FO4, so far. Probably because I never found a real incentive to keep playing after the mainquest.

 

The older titles don't look any better, as far as crossing the finish line is concerned. Morrowind, I believe once and Oblivion once or twice.

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I finished FONV twice, but it's an Obsidian game. FO3 maybe once or twice and Sykrim once. I didn't finish FO4, so far. Probably because I never found a real incentive to keep playing after the mainquest.

 

The older titles don't look any better, as far as crossing the finish line is concerned. Morrowind, I believe once and Oblivion once or twice.

 

Something about NV is incredible.

 

/shrugs

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DLC Broken Steel might be the only attempt to go forth after main-story, and should be the last attempt I prefer. I don't care how much scripted npcs recognize my deeds or the game unlock extra bars after the endgame, because you are going to be stuck in same endgame anyway after prolonged hours of expanded story. All consequences and the recognition going to be same dull.


That's why DLCs tend to add more sandbox features or add new areas. Extra story only lasts for hours. But fans have a tendency to restart whole new game when new things come out. Cannot blame it because it actually works; as long as gameplay provides enough fun.


Actually I prefer general endings like New Vegas did. After the Hoover Dam could be so much boring endgame.

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