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Dark0ne

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In response to post #39684690. #39684860, #39731985 are all replies on the same post.


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If I recall correctly, the precursor to NexusMods was a Morrowind mod site.

Edit:
https://en.wikipedia.org/wiki/NexusMods#History Edited by naarcissus
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In response to post #39728200.


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Thank you for replying but I think you missed my point? I didn't mean the latest downloads thing, I mean their 'latest forum thread': https://community.bethesda.net/thread/3335

Perhaps a forum also here for Recent Updates/Common Questions (Trashcan)/New Features and so on. I was thinking of Nexus site as a umbrella for mostly used common features. :woot:
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In response to post #39675940. #39677215, #39679030, #39680875, #39683735, #39684460, #39688180, #39690275, #39694390, #39705550, #39731905 are all replies on the same post.


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Well actualy I suggested that Dark0ne and crew run beths own site not make nexus the new beth site. I agree it would be very undesirable for beth to own nexus out right. An independant option is always a good thing, monopolies cause stagnation.
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  On 6/23/2016 at 12:14 AM, 1stReaper said:

 

@Kregen

 

if beth hired Dark0ne and the team

you can be damn sure beth would fire todd howard and give them his job =/...

 

im actually surprized howard STILL his job considering the fact that

they 1st try to stick paid for mods into action, 2nd rise the price tag off the season pass

and <3rd strike>... stateing "nukaworld is the last dlc"... making the rised pricetag a complete rip off...

 

if howard worked for me i'd have thrown him out the second the 3rd strike get laid down =/...

 

@Dark0ne

Cheers for helping the modding community as much as you guys and girls have :smile:,

lets hope that things continue to pick up, and repair the wounds from the recent event with the mod thieves taking stuff that dont belong to them =/... it sucks as we're still recovering the trust lost because of the paid for mods =/....

 

Keep up the awesome work :smile:

 

<edit>

@crimsonhawk87,

mmm my guess is if beth teamed up with Dark0ne, they would lose out because on the nexus they wouldn't have control of what happens with the mods.. and thank f**king god... if they did it'd be the end of the modding community =/... (if paid for mods have anything to say about it)

 

 

 

Yeah, because Todd Howard makes the business decisions over at Bethesda Softworks. People need to stop blaming everything on Todd Howard. He is lead developer of Bethesda Games Studios, he is not an executive at Bethesda Softworks. Do you really think he is the one managing Bethesda.net? I mean seriously, do you or anyone else really think that?

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As always thanks for the tireless work and dedication of you and the entire Nexus staff. With any luck this will help foster better communication and clear up matters on many fronts.
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In response to post #39675940. #39677215, #39679030, #39680875, #39683735, #39684460, #39688180, #39690275, #39694390, #39705550, #39731905, #39746910 are all replies on the same post.


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or they could just pay modders lump sums for mod packages they can use for dlc. not that i want to pay out the yahoo but i dont mind supporting stuff i love.
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... mennyi fröcsögés! Ha valaki csinál bármit másokért és azt közreadja, akkor az, már nem az övé... csak a neve jelzi és a felé irányuló kérések, hogy az alkotás elfogadott élményt adjon a használónak.

Hanem, vannak, akik pénzért akarnak árusítani olyan munkákat, amit végeztek, részben de bizonyára ingyenes vagy olyan szoftverháttérrel, amit megszereztek. Ez pedig nem a jószolgálati kategória... teljesen függetlenül a létrehozott produkciótól! Ez kemény üzlet... és adózatlan!

Az engedélyezési jólszituáltság meg kimondottan KULTURÁLTSÁGI kérdés!

Vélelmem, hogy alapból engedett kell legyen a termék honosítása vagy bármilyen formátumú terjesztése.... hiszen ezért jött létre... vagy ha nem, akkor a letöltése is csak pénz ellenében lenne, külön felhasználási kötelmekkel és feltételekkel... de itt ehhez, kinek, melyik alkotónak volna joga?

Edited by desypage
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In response to post #39675940. #39677215, #39679030, #39680875, #39683735, #39684460, #39688180, #39690275, #39694390, #39705550, #39731905, #39746910, #39763900 are all replies on the same post.


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@kevindad1: They don't want to just team up with Nexus because they can't control it. The Nexus is a privately owned site, and Bethesda would have no ability to control the moderators, or even what mods can and cannot be uploaded, or how they are downloaded.
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First off I wanted add my thanks to the nexus staff for making this resource and allowing the total computer illiterates like myself to have an easy and straight forward way to download and install mods to Skyrim. This makes the game so much better. A question which I hope is appropriate for here. I apologize if I don't have the concept right but all the mods on the nexus are made to the 32 bit version of the Skyrim esm master (or Dawnguard, or Hearthfire or Dragonborn masters for that matter). The Skyrim Special Edition will have a 64 bit Skyrim esm master? Does that mean that all mods that were something other than texture or nif replacers would not work anymore with the 64 bit master if they were made for the 32 bit master? Or does that only apply to mods with scripts? For example would AFT work with the 64 bit master if it was made for the 32 bit master? I guess would all my old mods work if I upgraded to Skyrim Special Edition? Or only certain categories of them? Would NMM still work? It would be a tremendous amount of effort for the nexus team and modders to have to retool every mod to be compatible with 64 bit masters if that were the case, A tip of my hat to you all.
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