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whitescar911

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I'm sorry lazy? *Looks at his computer screen* LAZY PEOPLE MADE THIS, HOLY CRAP!!

Im talking about the ui specificaly..or you think having xbox gamepad as default choice is pc standard ?

 

I'm using my mouse and keyboard thank you very much, and with them the UI has not proved painful in anyway.

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I'm sorry lazy? *Looks at his computer screen* LAZY PEOPLE MADE THIS, HOLY CRAP!!

 

"Lazy" doesn't mean you don't do anything, it means you don't put much effort or enthusiasm into the things you are doing.

 

Some of the content in Bethesda's games are just plain flawed. It might be deliberate, it might not. I'm not saying that Bethesda has gotten complacent but the possibility is there. The option to release the game quickly and let modders pick up the pieces will be far more enticing for publishers and their shareholders than if they were to spend an extra year kinking out all the bugs and polishing up the game, making it better on the day.

 

So many games today are released with a massive amount of bugs. Some of these things are game-breaking and are so blatantly obvious it really does beg the question: Do these companies actually have a working QA team or not?

 

Skyrim was released with a 1.1 patch on the release day. For this to happen there must've been some pretty hefty bugs. Many of them were related to performance. The fact they had to release this patch on release, rather than fixing them during development, doesn't look good on their part.

 

Developers don't seem to realise that they waste so much more time than they need to when they're sitting there working on a patch for an older game rather than working on a new game. They waste so much time fixing bugs that should've been caught during QA testing in development, because if they were, they'd have saved so much time.

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I'm sorry lazy? *Looks at his computer screen* LAZY PEOPLE MADE THIS, HOLY CRAP!!

Im talking about the ui specificaly..or you think having xbox gamepad as default choice is pc standard ?

 

I'm using my mouse and keyboard thank you very much, and with them the UI has not proved painful in anyway.

 

 

i think more helpful to.

 

 

here why way better

 

 

Obilivion interface was to clunky

http://3.bp.blogspot.com/_xUxgQTDMXvs/SDHY24PAknI/AAAAAAAABK0/hanvRgrk2hY/s400/Oblivion_Bethesda+Softworks.jpg

 

 

skyrim interface much more smoother, cleaner and faster to equip weapon see what the weapon look like

http://www.rockpapershotgun.com/images/11/nov/skymenu2.jpg

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I'm sorry lazy? *Looks at his computer screen* LAZY PEOPLE MADE THIS, HOLY CRAP!!

 

"Lazy" doesn't mean you don't do anything, it means you don't put much effort or enthusiasm into the things you are doing.

 

Some of the content in Bethesda's games are just plain flawed. It might be deliberate, it might not. I'm not saying that Bethesda has gotten complacent but the possibility is there. The option to release the game quickly and let modders pick up the pieces will be far more enticing for publishers and their shareholders than if they were to spend an extra year kinking out all the bugs and polishing up the game, making it better on the day.

 

So many games today are released with a massive amount of bugs. Some of these things are game-breaking and are so blatantly obvious it really does beg the question: Do these companies actually have a working QA team or not?

 

Skyrim was released with a 1.1 patch on the release day. For this to happen there must've been some pretty hefty bugs. Many of them were related to performance. The fact they had to release this patch on release, rather than fixing them during development, doesn't look good on their part.

 

Developers don't seem to realise that they waste so much more time than they need to when they're sitting there working on a patch for an older game rather than working on a new game. They waste so much time fixing bugs that should've been caught during QA testing in development, because if they were, they'd have saved so much time.

 

 

Honestly i think it's a little sickening nowadays that people expect perfect games upon release. Development teams aren't making 8 bit platformers anymore mate, sure they could go another year of debugging but then that has it's own problems. Budget, corporate a-holes. Theres always going to be reasons to push back the release same as there is always a reason to release now. And for me Skyrim is running perfect, it looks great i haven't ran into any glitches or bugs that upset me.

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In comparison to some other games, the animations and graphics in general aren't the best. They're still an improvement over Oblivion's, and it's not something I particularly care much about, but it's an issue for some.

 

My main issue with the game right now is that the combat hasn't exactly changed that much from Oblivion. The engines are still heavily based off the old ones, no matter how much Bethesda wants to scream to us that they're "new". Their roots are too dug deep into the days of yesteryear with this crap.

 

i dont know what aspect of combat u mean remains untouched,but the the new fighting system is quite different from oblivion in a lot of ways to me, and i have to put lots of time to master combat moves like avoiding damage while increasing the damage output.still it's quite challenging for now. btw i wield two-handed weapon.

 

Besides how spells were changed and the fact I can now bash people when blocking, what exactly has changed so significantly?

 

Combat in The Elder Scrolls game hasn't changed that much since the third game in the series. It's still a game in which the best tactic is generally to block your way out of any damage and then smack the living crap out of enemies when you get the chance. Mages? Pfft, there's a perk that blocks half their pitiful damage, and more that gives me straight magic resistance.

 

What I particularly want is a way to avoid damage entirely through dodging, parrying and spells. Defensive spells are a start but tend to mitigate damage in much the same way a shield does, not avoid it (unless you're fighting a considerably weaker enemy). The downside to being able to avoid all this damage would be that you'd have to actually actively dodge an attack.

 

I can dodge a fireball from 50 feet (makes sense - just side-step) but I can't dodge a sword, no matter how limber my stealth assassin is supposed to be. And can someone tell me how I can't parry when dual-wielding one-handed weapons? Has Bethesda never heard of a main-gauche?

 

Please just enjoy it and not look at every little thing that you think is a "flaw". There is a reason that this game is moddable.

 

Whilst I do enjoy the game, your argument is the one reason I feel that developers who include modding support are becoming complacent. The top two contenders to this throne are, of course, BioWare and Bethesda.

 

Adding mod support and modding tools to your game does not excuse the fact that your game has flaws. It does not let you skimp on QA testing, on proper development and on removing features because you think that the modding community will just add those in later.

 

The modding community is a damn good way to get rid of kinks in the armour, remove unwanted features or fix features that work horribly, but it shouldn't be used by developers as a reason for them to be complacent. Their job is to not just make a video game but to make a working product, and many games these days are barely working upon release.

 

there is a perk in light armor chain that gives player 10%dodge, if my memory serves me well. I've seen lots of improvements in skyrim and i think the developers have done quite an awesome job on that part, of course glitches do exist, but u cant expect everything to be perfect ,and there will be some patchs about. Of combat,what pissed me off is not how easily u could get upperhand over enemy by blocking and that, but how frequently i've been slaughtered by npc with 2 blows! My armor rating is 270 and my health is 240 for god's sake, you cant cut through my armor like paper!

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The animations are improving with each game. Morrowinds animations were atrocious, Oblivions were an improvement but still bad, things got a little better with FO3 and Skyrims are passable. As for the U.I it's appalling, it might look prettier but it's very counterintuitive, Morrowind had the best one by far.
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Honestly i think it's a little sickening nowadays that people expect perfect games upon release. Development teams aren't making 8 bit platformers anymore mate, sure they could go another year of debugging but then that has it's own problems. Budget, corporate a-holes. Theres always going to be reasons to push back the release same as there is always a reason to release now. And for me Skyrim is running perfect, it looks great i haven't ran into any glitches or bugs that upset me.

 

You'll notice I never asked for a picture-perfect game. I'm merely stating that game-breaking bugs should be fixed before the release, during development, not after, such as they have been with far too many games.

 

No game will ever be released in perfect condition, it should be playable but I always expect bugs. The big, obviously blatant ones should've been killed in QA testing, however. Many somehow go unnoticed. I consider that lazy.

 

there is a perk in light armor chain that gives player 10%dodge, if my memory serves me well.

 

You are correct, but what I meant was that I would've liked a feature in which I can dodge by choice, not something that is decided by the roll of an invisible dice.

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I just do not understand why so many people are whining and griping! Skyrim is only FOUR days old and everyone is complaining about Horse animations, no first person horse riding, no horse combat, the jumping animations are bad, the textures look like crap, there are texture bugs, the walking animations are terrible, the towns aren't that great, the females don't look like hot anime chicks, no instead they look like hardened women in one of the most harshest areas in Tamriel, NPC's have blocky looking faces; I mean really people? Really? Please just enjoy it and not look at every little thing that you think is a "flaw". There is a reason that this game is moddable.

 

Rant ended.

 

-Elsarian

 

No wonder Bethesda became lazy...after reading something like this, why would they even bother to make some ui and fix things..."look they are happy even with this!"

 

This is not about being happy and all but about quality...the game is fun certainly but if im buying a PC game i expect to have it some pc game standards like the ui for example.

 

You say people are whining about everything..surely some things are overreactions but this is also bethesdas fault for hyping the game to heavens, so im not surprised some people are pissed.

 

They havent done any QA testing on this...and just becouse you are happy with it dossent mean we all have to be...if we dont point the flaws and lazyness of bethesda they wont bother to do anything properly...and if this means we are whining, then let it be so...but please realize you are whining about others whining...same deal.

 

 

Your accusations of lazy are pretty poorly thought out. I would be lying if I didnt say it bothered me when individuals like you and others make these kinds of statements. Many at the studio have spent many nights, weekends and holidays working to try to bring you the best game we could within the time we had. All this we did of our own accord without any extra compensation and we did it with the fans in mind. Sure were not perfect, but being called lazy is just plain insulting. We take great pride in our work and we do listen to fans quite a bit. Dont be so quick to judge us so harshly, we do what we can for you guys, unfortunately you cant please everyone.

 

Also, bear in mind this game is made for millions of people. What some of you may like others may not and vice versa.

 

Take it easy my friends

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The animations are improving with each game. Morrowinds animations were atrocious, Oblivions were an improvement but still bad, things got a little better with FO3 and Skyrims are passable. As for the U.I it's appalling, it might look prettier but it's very counterintuitive, Morrowind had the best one by far.

 

 

problem with that they have deadlines if they dont release the date they say they can lose a lot costumer in process like if they didn't release on 10th but they change there mind release next year They lose people in the process

Edited by jazneo
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I just do not understand why so many people are whining and griping! Skyrim is only FOUR days old and everyone is complaining about Horse animations, no first person horse riding, no horse combat, the jumping animations are bad, the textures look like crap, there are texture bugs, the walking animations are terrible, the towns aren't that great, the females don't look like hot anime chicks, no instead they look like hardened women in one of the most harshest areas in Tamriel, NPC's have blocky looking faces; I mean really people? Really? Please just enjoy it and not look at every little thing that you think is a "flaw". There is a reason that this game is moddable.

 

Rant ended.

 

-Elsarian

 

No wonder Bethesda became lazy...after reading something like this, why would they even bother to make some ui and fix things..."look they are happy even with this!"

 

This is not about being happy and all but about quality...the game is fun certainly but if im buying a PC game i expect to have it some pc game standards like the ui for example.

 

You say people are whining about everything..surely some things are overreactions but this is also bethesdas fault for hyping the game to heavens, so im not surprised some people are pissed.

 

They havent done any QA testing on this...and just becouse you are happy with it dossent mean we all have to be...if we dont point the flaws and lazyness of bethesda they wont bother to do anything properly...and if this means we are whining, then let it be so...but please realize you are whining about others whining...same deal.

 

My entire argument was based on the fact that the game has just been let out of the gates. And I must disagree with you when you say that they hyped it to the heavens, because you know for a fact that it was also the fans that got so epically hyped by just seeing the game play footage. I have my complaints about the game. But I am definitely not going to let that hinder my experience as long as it isn't game breaking. I do not like the third person only horse riding. I don't like not being able to use my own custom key bindings, and some of the towns weren't as I expected them to be. I could go on and on and on.But none of this is worth complaining about because I just got it. And i will continue to play and love it because I know that there will be mods to fix it later down the road.

 

And the last thing I said also shows that I wasn't speaking for the developers when I said that "there will be a mod for it", I was talking about that that helps not loose interest in the game. Which can never happen anyways. But that's my own opinion.

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