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NWN 2 Conclusion Campaign + Tomb of Horrors Revamp


Sabranic

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Development Diary 5/30/17:

- jestemwlodzimierz has been working on a Graz'zt for the campaign - it's still a work in progress but it's starting to shape up nicely!
- Still dealing with major internet connectivity issues on this end - a combination of construction work and generally unreliable high-speed in my area has made me regret "upgrading" from my old "slow" DSL line.

 

http://www.dethguild.com/wp-content/uploads/images/nwn/ck_bioware_images/grazt.png

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Development Diary 7/04/17:
- Just a quick status update - We're participating a gaming convention in Biose Idaho from the 10-18th of July, and we will largely be out of touch until then. We're buried up to our eyeballs getting things ready for the event.

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I'll try, it's been a ton of work setting it up, but we should have a good time. Injate built some pretty sweet MAME emulators from Raspberry Pi's, and then we fabricated some controllers, which should go over well. Everyone else is lucky - they get to fly out - I on the other hand have a 21 hour drive with all our equipment awaiting me.

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Development Diary 7/06/17:

One of the events at the gaming convention we're attending will be a murderous romp through the module "Return to the Tomb of Horrors," using the 2nd Edition Advanced Dungeons and Dragons ruleset. We made some custom character sheets for the player character holocaust, and decided we'd share them with the community if anyone is into "old-school" role playing. Enjoy!

- AD&D 2nd Edition Character Sheets

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Development Diary 7/20/17:
- Aaaaaand we're back from our convention. A great time was had by all, and the Tomb of Horrors lived up to its reputation for those who participated in our "RPG Dinner" event.
- While we were playing MAME and AD&D, jestemwlodzimierz has been hard at work refining and improving Graz'zt - adding some nice armor details and making his skin a bit more obsidian.

 

http://www.dethguild.com/wp-content/uploads/images/nwn/ck_bioware_images/grazt2.png

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Status update: Some great things have been done story/wise and Grazz'zt is looking amazing. and we can't show you an of it due to unbelievably bad internet provided by Centurylink coupled with a new PC that is being very rotten with regards to all of the programs up to and including the toolset and NWN2 itself. Injate is attempting to set up a windows XP virtual desktop using some Oracle software that should help with the issue.

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There is a bit of confusion concerning the party members fate. The original campaign says they all died or most of them. But when you talk with Ammon Jerro in MotB, he tells a different story, i think. Neeshka lives, if she resists black garius. At least that is what i remember from Ammon Jerro's conversation. She had quick reflexes and escaped the falling rocks easily, or something like that.

 

Indeed it does get a bit hazy - largely because the player can impact so many possible outcomes with their decisions. We have taken apart the Jerro conversation to see every possible response, combined the information gleaned there with what we know from SoZ and then cross referenced that with information on the Forgotten Realms Wiki and the NWN2 Wiki, pluse a couple of play-throughs of the OC, with special emphasis placed on plot and elements.

 

- If Neeshka liked the Knight captain enough to resist Garious, she survives in every permutation of the plot.

- Ammon Jerro always pursues the gargoyles and gets beaten by the red wizards.

- Bishop always dies and ends up send to the wall of the faithless.

- Khelgar always lives, gets duped by the gargoyles and ends up as substitute Knight captain.

- Sand turns into an iron golem and lives if he had better faction with the KC than Quorra.

- No matter what Quorra gets her head smashed by two-tons of granite.

- Grobnar dies no matter what. If you had high faction, he dies trying to shield the construct with his body.

- Elanee pushes the KC out of the way of a rock wall and dies in his place.

- Casavir has his back snapped holding open a portal, but SoZ reveals he survived and was captured by Luskan.

- Zaheave vanished in the chaos, but given her innate ability to plane-shift at will - notice how she has no CK hangout? - her death is unlikely in the extreme.

- The construct is presumably smashed - by the party of Bishop took it over, or by falling debris if Grobnar is allowed to give it free will. However, if Sand could survive the rocks by turning into an iron golem, then it's reasonable to assume the Construct "survived" as well - perhaps damaged, but salvageable if one were perhaps a skilled enough Red Wizard Transmuter...

 

 

 

By the way, did you add MoW into your module? Seem a bit of a stretching i think, how after what happened in MotB you would stop to make a little dungeon pillage before going back to Crossroad Keep. But the idea of losing exp and therefore levels for restoring Akachi is gold. Which makes even more sense when considering what Kelemvor said.

 

 

The Knight Captain is continually being drawn into plots and intrigues by outside forces. The Cursed Domino Mask from Mysteries of Westgate was "seeking" someone to right a great wrong. His running across it was almost preordained.

 

"It was in the depths of some unnamed dungeon that you found the mask... Something abut it demanded your attention. Only after you attempted to rid yourself of it did you discover the mask refused to be discarded...."

 

It was a loooong way home from Thay. Given the way adventure and tumult are attracted to him/her, it is quite believable to see the Knight Captain embroiled in plots the entire way back.

 

The mask would have been drawn to him/her like a magnet, and the region was on his direct path home. Perhaps, on his voyage across the Sea of Fallen Stars, the Knight Captain's ship put ashore one of the many islands to resupply, and they discovered the mask there. Finding him/herself under a progressively worsening curse, the KC sought out sages and powerful magic users, to little avail. He has no choice but to follow the Mask's compulsion, and end it's curse in Westgate... hastily the Knight Captain gathers what allies he can... even if that means recruiting a former Night Mask Assassin, a drunk Fallen Paladin and an obnoxiously belligerent Cleric of Tyr,,,,

 

:laugh:

 

 

 

Thank you for all the info. Sorry for the long delay. I would like to say that this project looks really promising. I wish I knew how to use those 3D tools, that way i could help a bit by adding unique faces for all those 40+ new characters, hehe. But the reason for it isn't completely selfless act, see, i'm currently playing Baldurs Gate Reloaded(still in the beggining part of chapter 3), and i had the displeasure of encountering at least 2 npcs with the same face as mine. :sad:

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