CreeperLava Posted April 2, 2018 Share Posted April 2, 2018 I'm looking for the author of the mod High-resolution Blue Suns Armour (http://social.bioware.com/project/4535/). It wasn't inventoried, so it probably was down even before BSN closed. Any information would be appreciated :). Link to comment Share on other sites More sharing options...
DeadMeat357 Posted April 12, 2018 Share Posted April 12, 2018 I finally had some free time and started playing ME3 again and of course, I couldn't do that without looking at the mods. How far the tools and mods have come since I was active. Fortunately, my Photoshop and technical skills have improved, so I'm back to modding ME3 again. Due to an unfortunate drive crash I lost all the original PSD's of everything I've ever done. Fortunately, I was smart enough to back most of them up to Mediafire. I'm updating some of my mods and re-releasing them on the Nexus. Link to comment Share on other sites More sharing options...
moho25 Posted April 15, 2018 Author Share Posted April 15, 2018 Thanks, DeadMeat! Please insert a comment associated with each of your mods in the inventory, when you have them up and available on Nexus :) Link to comment Share on other sites More sharing options...
DeadMeat357 Posted April 19, 2018 Share Posted April 19, 2018 I've got several mods available on the Nexus now. Although, I'm not sure what you mean about comments in the inventory. Oddly, I'm quite new to this site. Link to comment Share on other sites More sharing options...
moho25 Posted April 20, 2018 Author Share Posted April 20, 2018 I've got several mods available on the Nexus now. Although, I'm not sure what you mean about comments in the inventory. Oddly, I'm quite new to this site. Â Click the link in the OP to the BSNPI. Locate each of your old BSN mods on the sheet, and insert a comment for each one that contains the link to their new page on Nexus. The most logical place to insert the comment is in the column for download location. Link to comment Share on other sites More sharing options...
DeadMeat357 Posted April 20, 2018 Share Posted April 20, 2018 I didn't see anything of mine on that spreadsheet. Link to comment Share on other sites More sharing options...
moho25 Posted April 21, 2018 Author Share Posted April 21, 2018 (edited) I didn't see anything of mine on that spreadsheet. Â ....And did you originally release your mods for ME3 as Projects on the old BioWare Social Network (BSN)? Edited April 21, 2018 by moho25 Link to comment Share on other sites More sharing options...
DeadMeat357 Posted April 21, 2018 Share Posted April 21, 2018  I didn't see anything of mine on that spreadsheet.  ....And did you originally release your mods for ME3 as Projects on the old BioWare Social Network (BSN)?  I am fairly certain the N7 Defender Armor and the variants I made for it were up there like that. Everything else, I couldn't say. I hadn't touched the game in years so I wasn't active while everything transitioned. In fact, I was contacted by CreeperLava in 2015 I think it was and that was the last person I talked to about anything mod related. That was after I had been inactive for some time as it is. I missed the whole "DLC" breakthrough for modding and the updated toolset. Link to comment Share on other sites More sharing options...
CreeperLava Posted April 21, 2018 Share Posted April 21, 2018 The reason why I contacted DeadMeat was because many of his mods were on smarteck's post, on the forums (not on the projects page). Those links also disappeared with the forum shutdown. Link to comment Share on other sites More sharing options...
DeadMeat357 Posted April 22, 2018 Share Posted April 22, 2018 The reason why I contacted DeadMeat was because many of his mods were on smarteck's post, on the forums (not on the projects page). Those links also disappeared with the forum shutdown.Could be, I wasn't as active on those forums as I probably should have been. I know I had a couple of my own threads later on which should have contained everything I did. Link to comment Share on other sites More sharing options...
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