Eferas Posted November 4, 2016 Share Posted November 4, 2016 Drag and drop isn't working for me. I take my nif file and I put it into the window, the little sort of square with the plus symbol appears but then the file doesn't appear into the window. Link to comment Share on other sites More sharing options...
PrometheusTS Posted November 4, 2016 Author Share Posted November 4, 2016 Drag and drop isn't working for me. I take my nif file and I put it into the window, the little sort of square with the plus symbol appears but then the file doesn't appear into the window.check may be the way its named, may be there is an error? Link to comment Share on other sites More sharing options...
Eferas Posted November 4, 2016 Share Posted November 4, 2016 The name of the file? It's a general tulius nif replacer, and in game it's showing correctly. Or does this method work only for files that are included into the esp? Because my esp doesn't point to the files, it doesn't require it. Link to comment Share on other sites More sharing options...
Eferas Posted November 4, 2016 Share Posted November 4, 2016 It works if I not save the esp before doing the archive. Link to comment Share on other sites More sharing options...
robbobert Posted November 5, 2016 Share Posted November 5, 2016 Thanks for the instructions, Prometheus! Really useful. Couldn't understand for the life of me why the Archive tool alone wasn't working to convert my regular edition mod to SE. So I've successfully packed/tested the PC version of my follower mod and have it up on both the Nexus and Bethesda.net. The XB1 version, has proven problematic to me, however. Users on Bethesda.net are reporting that all three of my followers are speaking without moving their mouths, despite the fact that I packed the LIP files in the mod archive. Has anyone else experienced this sort of problem, or does anyone have any tips beyond the instructions on how to pack/upload XB1 mods? Link to comment Share on other sites More sharing options...
johnhomes Posted November 6, 2016 Share Posted November 6, 2016  I'm converting (trying to) an armor mod from normal to SE and I always get red shape with white exclamation point when I equip the item in game. The archive contains everything from the original .bsa repackaged through the new creation kit. Do I have to modify the graphic files or something?go to the nif , check the nif data is using the vertex color , set to no then in the lightning modifier remove the vertex color flag and do a spell to update tangent space on mesh then resave.  I I can't find the "vertex color flag" anywhere in nifskope 2.0 I've searched and searched online and in nifskope itself trying to find this "vertex flag" so I can remove it. No where to be found. Any help finding the "vertex flag" under "the lighting modifier" would be sincerely appreciated. Link to comment Share on other sites More sharing options...
Tamira Posted November 6, 2016 Share Posted November 6, 2016 (edited) @johnhomes:Â https://photos.google.com/share/AF1QipPYD8Nr-7FmflUabve-CWSdSrB8hatpQxuzLgR25-C-BV1Hm-Etr78zSMgxN-Uhog/photo/AF1QipN6OIQPlXsS7BJLXIKmh53hxV2QJ_Mu1BOAR2fN?key=dHByeFhTNVdNdDJHaWxudHliWGluQXNLYWpYVzF3https://photos.google.com/share/AF1QipPYD8Nr-7FmflUabve-CWSdSrB8hatpQxuzLgR25-C-BV1Hm-Etr78zSMgxN-Uhog/photo/AF1QipNOIalPPxE7w2Q8JJ0UbN4ZRbTyc-JvBWjl9yeO?key=dHByeFhTNVdNdDJHaWxudHliWGluQXNLYWpYVzF3This is an older version of Nifskope but it looks all the same in the latest.In the second picture the "vertex colours" had been unchecked before so the mesh looks black, I show where to activate it. Edited November 6, 2016 by Tamira Link to comment Share on other sites More sharing options...
dovapix Posted November 7, 2016 Share Posted November 7, 2016 Hi guy's, I was just testing the new CK and i did some landscape editing mostly painting texture on ground and i save as an esp and the esp show up in SSE data folder but not in game? Anyone know why or how to correctly do this? Link to comment Share on other sites More sharing options...
huthuthut83 Posted November 8, 2016 Share Posted November 8, 2016 I keep getting errors and crashes every time I load some thing like isilNarsil Lord of the Ring weapons. When I save it tells me something about textures should have been made outside of the CK? lol All pretty confusing. Even though the CK can preview the weapons just fine...... Link to comment Share on other sites More sharing options...
dovapix Posted November 8, 2016 Share Posted November 8, 2016 I keep getting errors and crashes every time I load some thing like isilNarsil Lord of the Ring weapons. When I save it tells me something about textures should have been made outside of the CK? lol All pretty confusing. Even though the CK can preview the weapons just fine......Yes it is indeed very confusing and it seem like no one is willing to make proper guide to use it! Link to comment Share on other sites More sharing options...
Recommended Posts