Jump to content

[WIP] Call of Hircine: Bloodmoon Rising


TheElderInfinity

Recommended Posts

  • Replies 822
  • Created
  • Last Reply

Top Posters In This Topic

excellent job for the most part. I don't quite see the seam on the nose, however, will that be an issue that will persist even with texturing? Because it looks to me like a point where hair textures would get attached to. Edited by TheElderInfinity
Link to comment
Share on other sites

there are just so many mods out there that I want or planned to be. One has a vampire overhaul and this seems to be a true werewolf/bear overhaul. Problem I see is that there will be so many mods that they all will not be compatible and that makes me a sad panda. But I do like the idea of transformation on the full moon. But perhaps make it so there is a perk tree for being a werewolf. That way stronger werewolves can control when they transform and only lose control on the full moon.

 

One thing I notice with werewolf beast form is there is no race persistence. Anyhow I don't know if I like the one time transform per day. Especially how limiting werewolf form is. Cant pick up items or cast spells or talk with people or pick locks. So a werewolf should due to these limitations be able to transform sorta at will. But I do like the being forced to transform. Its just well perks should help give boosts to the transformation and your resistance to being forcibly turned by the moon.

 

 

Still just saw your mod WIP and I was thoroughly impressed and will be downloading it. Hoping that is will be compatible with other mods out there.

Link to comment
Share on other sites

  • Recently Browsing   0 members

    • No registered users viewing this page.

×
×
  • Create New...