ZOMKILL Posted August 10, 2017 Share Posted August 10, 2017 Hi antistar, how is your mod evolving? Link to comment Share on other sites More sharing options...
antistar Posted August 11, 2017 Author Share Posted August 11, 2017 The Mossberg 590 low poly models are done, except for the UV mapping - I leave that until after the high-poly models are done, just in case I need to tweak something in the low poly to match. I'm currently... halfway through doing the high poly, I guess? It's going much more quickly than the high-poly for the USAS-12; I've changed my workflow a bit. I did give it a heat-shield, in the end. An all-new one; the heat-shield in the resource had some problems. It was interesting; the model itself is actually just a flat sheet with holes in it - and then a bunch of modifiers on top to literally bend it into shape. I can imagine the real thing being made from sheet metal in a similar way. Anyway, I'm still not sure what effects to give the heat-shield as an attachment (because it will be on its own "slot", rather than having barrel variants with and without a heat shield). A durability increase and a minor recoil reduction, like I said earlier? Durability (in AmmoTweaks) is optional I believe, so that may not be so useful for some people. So again; if anyone has any suggestions, let me know. Link to comment Share on other sites More sharing options...
Moldy Posted August 11, 2017 Share Posted August 11, 2017 You could just relegate the heat shield to cosmetics,considering the fact that it has its own slot. Beyond that,the durability and recoil bonuses sound about right. Link to comment Share on other sites More sharing options...
ZOMKILL Posted August 11, 2017 Share Posted August 11, 2017 (edited) The Mossberg 590 low poly models are done, except for the UV mapping - I leave that until after the high-poly models are done, just in case I need to tweak something in the low poly to match. I'm currently... halfway through doing the high poly, I guess? It's going much more quickly than the high-poly for the USAS-12; I've changed my workflow a bit. I did give it a heat-shield, in the end. An all-new one; the heat-shield in the resource had some problems. It was interesting; the model itself is actually just a flat sheet with holes in it - and then a bunch of modifiers on top to literally bend it into shape. I can imagine the real thing being made from sheet metal in a similar way. Anyway, I'm still not sure what effects to give the heat-shield as an attachment (because it will be on its own "slot", rather than having barrel variants with and without a heat shield). A durability increase and a minor recoil reduction, like I said earlier? Durability (in AmmoTweaks) is optional I believe, so that may not be so useful for some people. So again; if anyone has any suggestions, let me know.I was disconnected for some serious personal problems, today I opened the account and saw the photos of the USAS12 and your progress, I noticed a small detail, in the photos of the USAS12, the iron sight has a bright green circle, And I think in real life it's not like that, it's just metal Edited August 11, 2017 by ZOMKILL Link to comment Share on other sites More sharing options...
antistar Posted August 11, 2017 Author Share Posted August 11, 2017 I was disconnected for some serious personal problems, today I opened the account and saw the photos of the USAS12 and your progress, I noticed a small detail, in the photos of the USAS12, the iron sight has a bright green circle, And I think in real life it's not like that, it's just metalYou mean like in this shot? That's just the glow-sights attachment; the standard iron-sights option doesn't have the glowing bits. Link to comment Share on other sites More sharing options...
ZOMKILL Posted August 11, 2017 Share Posted August 11, 2017 I was disconnected for some serious personal problems, today I opened the account and saw the photos of the USAS12 and your progress, I noticed a small detail, in the photos of the USAS12, the iron sight has a bright green circle, And I think in real life it's not like that, it's just metalYou mean like in this shot? That's just the glow-sights attachment; the standard iron-sights option doesn't have the glowing bits. I was just referring to this, I apologize for being so manic, but I look at the details Link to comment Share on other sites More sharing options...
Radsweeper Posted August 11, 2017 Share Posted August 11, 2017 I have a small request antistar. Please include in your mod an updated version of the Duffle Bag Of Guns! It's a must you know! :) Link to comment Share on other sites More sharing options...
antistar Posted August 12, 2017 Author Share Posted August 12, 2017 Haha, oh man - good old DBOG. I've got an awful lot on my plate, but we'll see. Maybe I'll get time. Link to comment Share on other sites More sharing options...
ZOMKILL Posted August 13, 2017 Share Posted August 13, 2017 I really want to release your mod, the wait is becoming eternal, and I imagine that there is still a year of development as a minimum, right? Link to comment Share on other sites More sharing options...
antistar Posted August 14, 2017 Author Share Posted August 14, 2017 The high-poly models for the Mossberg 590 are basically finished now: - Mossberg 590 01- Mossberg 590 02- Mossberg 590 03- Mossberg 590 04- Mossberg 590 05 As I mentioned earlier, I used An Aggressive Napkin's resource as a starting point, but made a lot of changes and additions to it. I ended up not using the included low-poly at all, and started from the high-poly instead. The shell holder and cruiser grip are based on Tigg's M500 resource - again with some changes by me. Next up is UV-mapping the low-poly models. I really want to release your mod, the wait is becoming eternal, and I imagine that there is still a year of development as a minimum, right? Like I said before (at some point); months not years. ;) Too early to say exactly how many months, though. Link to comment Share on other sites More sharing options...
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