lapinkarhu Posted May 1, 2012 Posted May 1, 2012 (edited) A simple question: Is it possible to permanently alter the trajectory of the sun in the game, so that during midday it would blaze from a 60-70 degree angle, instead of being the flat toplight it is now. Are there any tutorials for altering basic elements such as this? Edited May 1, 2012 by lapinkarhu
SomKilla Posted May 6, 2012 Posted May 6, 2012 On 3/17/2012 at 4:50 AM, kton555 said: Is there a way to attach a static object to dynamic object, say like attaching a chest to passenger cart, so that they move together? The static object does not need to do anything other than stick to the moving object. Is it necessary to join the meshes and re texture the hole thing, or is this a simple creation kit function? If the former, is there a tutorial? Thanks for any help with this!I would like to know more about doing something like this, hass anyone found anything out?
ShockaBoom1221 Posted May 7, 2012 Posted May 7, 2012 Im looking for a tutorial for creating custom AI packages from beginner-moderate. I need something that describes what all the different functions actually do.
ZedLeppelin Posted May 8, 2012 Posted May 8, 2012 (edited) I'm looking for a well made, concise tutorial on building a very basic outdoor-style (no loading to enter/exit) player abode (something very much like the Alchemist's Shack) that includes details on navmeshing and how to place it in your desired area/location. Thx in advance! Edited May 8, 2012 by ZedLeppelin
Deleted4376559User Posted May 11, 2012 Posted May 11, 2012 Hi I'm new to making so I started with these tutorials but i'm stuck at this part (Click on the Do Clipping button as shown in picture Adding the Mirror modifier. Select all the vertices that are along the z axis and move them to the right using the red arrow (or to the left, if you have cut the left half of the cube). This will align all those vertices along the z axis, wihtout leaving holes.) here are the links http://wiki.tesnexus.com/index.php/Creating_an_armour_for_Skyrim._Part_1#Import_into_Blender_all_parts_of_the_0.nif_body http://wiki.tesnexus.com/index.php/Creating_basic_clothes_in_5_minutes_using_Blender
Cynster Posted May 12, 2012 Posted May 12, 2012 I'd like to request a tutorial on followers with custom voice acting, assuming you know how to make followers and add a new voice type/dialogue - just what needs to be set and where. I have googled it and I can't find anything at all.
ZedLeppelin Posted May 25, 2012 Posted May 25, 2012 Is there a tutorial around that details how to assign Perks when creating followers in the CK? All the "How to Create a Follower" tutorials seem to gloss over that. Thx in advance!
steve40 Posted May 25, 2012 Posted May 25, 2012 I think you can add the perks as spells in the Spell List tab on the Actor form iirc.
steve40 Posted May 25, 2012 Posted May 25, 2012 (edited) On 5/6/2012 at 9:06 PM, SomKilla said: On 3/17/2012 at 4:50 AM, kton555 said: Is there a way to attach a static object to dynamic object, say like attaching a chest to passenger cart, so that they move together? The static object does not need to do anything other than stick to the moving object. Is it necessary to join the meshes and re texture the hole thing, or is this a simple creation kit function? If the former, is there a tutorial? Thanks for any help with this!I would like to know more about doing something like this, hass anyone found anything out? You could give this Papyrus command a try. Edited May 25, 2012 by steve40
xOLLIE Posted June 6, 2012 Posted June 6, 2012 how do i install a saved game? it says put in a save file and the launch game and click load. but there is no option to load and when i go on new game i'm not in a seat and the helgen gates aren't open how do i overcome this!!??
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