rjshae Posted April 23, 2018 Share Posted April 23, 2018 Well you should probably start a new thread. I use NWN Explorer Reborn to view and export the stock NWN assets. If that doesn't work, then try exploring NwN1 Standard Assets. I don't know why the latest Neverblender import filter wouldn't be working for you; it works fine for me at Windows 8, and I know it just consists of python scripts -- no binaries. You followed the instructions to install it in Blender, right? That filter should be enough to get the MDL model into Blender, where you can do your modelling and export it however you want. Link to comment Share on other sites More sharing options...
Dummie12345 Posted April 28, 2018 Share Posted April 28, 2018 (edited) Well you should probably start a new thread. I use NWN Explorer Reborn to view and export the stock NWN assets. If that doesn't work, then try exploring NwN1 Standard Assets. I don't know why the latest Neverblender import filter wouldn't be working for you; it works fine for me at Windows 8, and I know it just consists of python scripts -- no binaries. You followed the instructions to install it in Blender, right? That filter should be enough to get the MDL model into Blender, where you can do your modelling and export it however you want.So, Explorer reborn give me error with Dialogue.tlk or Chitin.key (GOG version of the game)Newerblender give me static models, but not at all from files And I still no found Aribeth... Do u have her in your files? I'm so sorry to bother you :) Edited April 28, 2018 by Dummie12345 Link to comment Share on other sites More sharing options...
jutaro Posted April 29, 2018 Share Posted April 29, 2018 (edited) Hi Everyone, its a long time sionce i check this post FreshLook I have problems import fbx from de nw2fbx from the 0.4 to 0.6. A wierd ball cage appers on the scream, when import a gr2 file. I'm using 3dsmax 2016 When using the 0.3 version its import fine with no problem Check this image to understand what i'm talking about Edited May 1, 2018 by jutaro Link to comment Share on other sites More sharing options...
FreshLook Posted April 29, 2018 Author Share Posted April 29, 2018 (edited) It's going to be very difficult for me to investigate this without more info. Could you tell me the files that you passed to nw2fbx? What is the contents of log.txt with version 0.6? That weird cage, is a single object or multiple objects? Could it be the collision spheres (objects starting with "COLS_")? Edited April 29, 2018 by FreshLook Link to comment Share on other sites More sharing options...
4760 Posted May 1, 2018 Share Posted May 1, 2018 Yes, it could be COLSnn object with a 10000% scale (instead of 100%). Link to comment Share on other sites More sharing options...
Dummie12345 Posted May 6, 2018 Share Posted May 6, 2018 (edited) I'm sorry for bother, but may someone send me Aribeth files? c_aribeth and c_aribeth_evil do not exist in my game files (Russian GOG version) Edited May 6, 2018 by Dummie12345 Link to comment Share on other sites More sharing options...
olnorton Posted May 7, 2018 Share Posted May 7, 2018 I'm sorry for bother, but may someone send me Aribeth files? c_aribeth and c_aribeth_evil do not exist in my game files (Russian GOG version) Link to comment Share on other sites More sharing options...
ghowriter Posted August 29, 2018 Share Posted August 29, 2018 Old thread, yes... but would someone out there be interested in trying to convert an fbx model acquired from the internet for use in NWN2 for me? I have read near every post in this thread and I am certain that al this is way beyond my knowledge. Please note that the model was not created for NWN2 so may need some editing to be compatible before converting. I tried using the tool but even that is confusing to me with all the naming conventions and such to make it more complicated than It needs to be. That any of you can do this makes me so impressed and, well, envious. Anyway, if anyone wants to attempt it I will post the file. Link to comment Share on other sites More sharing options...
ghowriter Posted September 2, 2018 Share Posted September 2, 2018 Exactly the response I've come to expect in these forums. Link to comment Share on other sites More sharing options...
4760 Posted September 3, 2018 Share Posted September 3, 2018 Exactly the response I've come to expect in these forums.What? The fact that nobody replied immediately? Anyway, what's this fbx you want converted? Difficult to tell if it's possible or not: NWN2 skeletons are limited to 54 bones, and usually the meshes are 6,000 faces or less. Link to comment Share on other sites More sharing options...
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